Player Matchup

Pele
Pele
Pproductions
Pele
Level 66
God Stats
13W - 8L
1,531 SR
Queue Stats
168W - 162L
1,419 Elo+
Solo
Cernunnos
Cernunnos
SIrTemed
Cernunnos
Level 65
God Stats
45W - 27L
1,650 SR
Queue Stats
219W - 200L
1,537 Elo+
Party 3
Chaac
Chaac
Tapialu3
Chaac
Level 45
God Stats
14W - 9L
1,613 SR
Queue Stats
50W - 51L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
crickets
Ah Puch
Level 115
God Stats
13W - 7L
1,619 SR
Queue Stats
471W - 400L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
yoloman46
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,582 SR
1,491 Elo+

VS

Team Averages
Level 92
1,599 SR
1,588 Elo+
Tiamat
Tiamat
GottenApollo560
Tiamat
Level 126
God Stats
27W - 23L
1,664 SR
Queue Stats
606W - 544L
1,665 Elo+
Party 2
Cernunnos
Cernunnos
HawkWatcher
Cernunnos
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 53L
1,500 Elo+
Party 2
Chronos
Chronos
Metatyranonite
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Nomad96
Sun Wukong
Level 74
God Stats
21W - 10L
1,829 SR
Queue Stats
352W - 310L
1,673 Elo+
Party 2
Ratatoskr
Ratatoskr
SpikedBounty666
Ratatoskr
Level 115
God Stats
1W - 3L
1,504 SR
Queue Stats
345W - 304L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 8
6,979
698
6,070
7,423
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
SIrTemed
Cernunnos
11
7 / 0 / 3
6,671
667
5,055
4,798
1,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Tapialu3
Chaac
9
0 / 0 / 1
5,278
528
1,059
3,008
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
crickets
Ah Puch
10
2 / 2 / 7
6,141
614
4,501
5,104
1,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
yoloman46
Cthulhu
9
2 / 2 / 9
5,894
589
2,663
8,217
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
6,297
630
3,950
7,819
4,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
HawkWatcher
Cernunnos
9
0 / 4 / 0
5,120
512
2,541
5,689
1,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 5 / 3
5,275
528
2,985
7,419
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Nomad96
Sun Wukong
11
0 / 1 / 0
6,174
617
1,066
4,751
1,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
SpikedBounty666
Ratatoskr
6
2 / 5 / 0
5,056
506
2,225
5,751
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
6
6
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Cernunnos
HawkWatcher
Cernunnos
0
4
0
0
L
0
5
3
0.3
L
Sun Wukong
Nomad96
Sun Wukong
0
1
0
0
W
9
2
8
6.5
W
Cernunnos
SIrTemed
Cernunnos
7
0
3
8.5
L
Ratatoskr
SpikedBounty666
Ratatoskr
2
5
0
0.4
W
Chaac
Tapialu3
Chaac
0
0
1
0.5
W
Ah Puch
crickets
Ah Puch
2
2
7
2.75
W
Cthulhu
yoloman46
Cthulhu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
12,767
28,550
Taken
31,429
11,047
Mitigated
11,990
11,108
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,950
626
0
1,913
7,819
4,927
0
2,304
5,515
20,403
0
L
Cernunnos
HawkWatcher
Cernunnos
2,541
830
0
1,117
5,689
1,727
361
1,190
4,499
0
25,114
L
2,985
987
0
1,669
7,419
2,034
125
2,318
5,101
13,903
0
L
Sun Wukong
Nomad96
Sun Wukong
1,066
116
0
988
4,751
1,776
0
0
4,601
0
38,964
W
6,070
2,191
0
2,738
7,423
2,317
48
2,285
5,138
0
28,668
W
Cernunnos
SIrTemed
Cernunnos
5,055
2,585
0
2,178
4,798
1,501
1,212
1,165
3,633
0
35,149
L
Ratatoskr
SpikedBounty666
Ratatoskr
2,225
549
0
1,380
5,751
1,526
0
1,352
4,399
0
17,174
W
Chaac
Tapialu3
Chaac
1,059
56
0
1,406
3,008
1,964
0
0
3,008
0
23,034
W
Ah Puch
crickets
Ah Puch
4,501
679
0
1,360
5,104
1,416
0
1,717
3,387
33,110
0
W
Cthulhu
yoloman46
Cthulhu
2,663
308
924
2,502
8,217
3,849
145
1,768
6,449
19,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
27,922
268
Minions Killed
257
0
Camps Cleared
0
961,151
Distance Traveled
898,788
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,297
630
22
2
0
190,356
2
L
Cernunnos
5,120
512
59
6
0
162,159
4
L
Chronos
5,275
528
51
5
0
177,582
0
L
Sun Wukong
6,174
617
84
8
0
196,084
0
W
Pele
6,979
698
51
5
0
206,731
0
W
Cernunnos
6,671
667
71
7
0
200,085
6
L
Ratatoskr
5,056
506
41
4
0
172,607
0
W
Chaac
5,278
528
55
6
0
137,255
1
W
Ah Puch
6,141
614
62
6
0
205,750
2
W
Cthulhu
5,894
589
29
3
0
211,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role