Player Matchup

Khepri
Khepri
Durandal-Tycho
Khepri
Level 18
God Stats
23W - 15L
1,500 SR
Queue Stats
100W - 104L
1,457 Elo+
Party 1
Skadi
Skadi
Love-as-a-Weapon
Skadi
Level 28
God Stats
58W - 49L
1,481 SR
Queue Stats
224W - 235L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
Nauhao
Ah Puch
Level 30
God Stats
4W - 6L
1,500 SR
Queue Stats
364W - 450L
1,389 Elo+
Solo
Fenrir
Fenrir
StickingBison31
Fenrir
Level 14
God Stats
5W - 6L
1,359 SR
Queue Stats
35W - 39L
1,345 Elo+
Solo
Cthulhu
Cthulhu
joinermane
Cthulhu
Level 15
God Stats
31W - 25L
1,395 SR
Queue Stats
400W - 399L
1,304 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,367 Elo+

VS

Team Averages
Level 9
1,452 SR
1,315 Elo+
Cthulhu
Cthulhu
Pepsivcoke
Cthulhu
Level 27
God Stats
1W - 1L
1,498 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Neith
Neith
SimpDeZeroTwo02
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,118 Elo+
Party 3
Artemis
Artemis
WintryAuthor
Artemis
Level 6
God Stats
2W - 3L
1,483 SR
Queue Stats
9W - 12L
1,149 Elo+
Party 3
Thor
Thor
angelbarr
Thor
Level 1
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
wolfhawk42
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 5
6,757
563
3,329
3,009
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
3 / 0 / 5
6,370
531
5,038
1,974
644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Nauhao
Ah Puch
13
4 / 1 / 1
7,651
638
4,371
4,922
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 5
6,186
516
2,995
5,250
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
joinermane
Cthulhu
13
5 / 0 / 0
8,070
673
2,862
5,100
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pepsivcoke
Cthulhu
7
1 / 3 / 0
4,900
408
2,808
7,252
3,412
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
4,884
407
1,527
6,247
1,932
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
WintryAuthor
Artemis
9
1 / 4 / 1
5,143
429
2,234
7,037
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
3
0 / 3 / 0
4,131
344
127
3,579
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
wolfhawk42
Jormungandr
5
0 / 5 / 0
4,294
358
1,090
6,438
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
2
3
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
3
0
5
5.5
W
Ah Puch
Nauhao
Ah Puch
4
1
1
4.5
L
Cthulhu
Pepsivcoke
Cthulhu
1
3
0
0.33
L
0
4
1
0.13
W
2
2
5
2.25
L
Artemis
WintryAuthor
Artemis
1
4
1
0.38
L
Thor
0
3
0
0
W
Cthulhu
joinermane
Cthulhu
5
0
0
5
L
Jormungandr
wolfhawk42
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
7,786
20,255
Taken
30,553
9,003
Mitigated
11,157
7,637
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,329
848
0
934
3,009
1,815
608
1,036
1,973
13,161
0
W
5,038
2,703
0
590
1,974
644
1,264
193
1,781
0
25,322
W
Ah Puch
Nauhao
Ah Puch
4,371
1,100
0
3,028
4,922
1,532
1,185
769
4,078
34,828
0
L
Cthulhu
Pepsivcoke
Cthulhu
2,808
237
111
183
7,252
3,412
0
1,987
5,190
13,515
0
L
1,527
890
0
2,002
6,247
1,932
0
3,886
2,286
0
10,565
W
2,995
1,496
0
1,649
5,250
2,122
320
863
4,387
0
22,237
L
Artemis
WintryAuthor
Artemis
2,234
1,238
0
285
7,037
1,630
0
1,624
5,413
0
17,398
L
Thor
127
42
0
481
3,579
607
0
219
3,335
0
5,532
W
Cthulhu
joinermane
Cthulhu
2,862
107
0
1,436
5,100
2,890
1,648
892
4,138
41,436
0
L
Jormungandr
wolfhawk42
Jormungandr
1,090
402
0
184
6,438
3,576
207
2,596
3,767
10,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
23,352
251
Minions Killed
96
0
Camps Cleared
0
1,145,057
Distance Traveled
946,258
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,757
563
11
1
0
262,196
0
W
Skadi
6,370
531
38
3
0
227,949
0
W
Ah Puch
7,651
638
69
6
0
192,463
3
L
Cthulhu
4,900
408
27
2
0
229,617
0
L
Neith
4,884
407
15
1
0
159,477
0
W
Fenrir
6,186
516
48
4
0
219,955
0
L
Artemis
5,143
429
25
2
0
193,358
1
L
Thor
4,131
344
11
1
0
233,340
1
W
Cthulhu
8,070
673
85
7
0
242,494
0
L
Jormungandr
4,294
358
18
2
0
130,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role