Player Matchup

Nike
Nike
Mr_Musti96
Nike
Level 63
God Stats
1W - 0L
1,519 SR
Queue Stats
4W - 3L
1,698 Elo+
Party 2
Izanami
Izanami
Thaerick
Izanami
Level 16
God Stats
1W - 0L
1,858 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
lambchops4k
Nu Wa
Level 34
God Stats
3W - 2L
1,658 SR
Queue Stats
4W - 6L
1,698 Elo+
Party 2
Team Averages
Level 38
1,678 SR
1,632 Elo+

VS

Team Averages
Level 23
1,438 SR
1,329 Elo+
Pele
Pele
Guno007
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,232 Elo+
Solo
Olorun
Olorun
jeromelaubinger
Olorun
Level 46
God Stats
2W - 3L
1,297 SR
Queue Stats
94W - 104L
1,374 Elo+
Party 1
Fenrir
Fenrir
not__Kakashi_
Fenrir
Level 12
God Stats
31W - 24L
1,518 SR
Queue Stats
49W - 51L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
11,985
705
8,355
11,229
8,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Thaerick
Izanami
15
2 / 1 / 6
11,409
671
4,669
4,815
1,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 5
11,175
657
9,287
5,207
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Guno007
Pele
4
0 / 2 / 0
7,977
469
239
2,463
506
17
3 / 3 / 0
11,418
672
5,951
12,937
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 3
10,471
616
3,748
11,481
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
Guno007
Pele
0
2
0
0
W
5
1
3
6.5
W
Izanami
Thaerick
Izanami
2
1
6
5
L
3
3
0
1
W
2
1
5
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
9,938
21,251
Taken
26,881
12,378
Mitigated
10,767
4,591
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Guno007
Pele
239
138
0
30
2,463
506
0
1,065
1,270
0
304
W
8,355
1,574
0
2,524
11,229
8,618
273
2,605
8,624
0
43,063
W
Izanami
Thaerick
Izanami
4,669
2,829
0
663
4,815
1,948
1,918
1,446
3,369
0
49,784
L
5,951
1,121
359
3,512
12,937
5,775
0
4,047
8,624
70,265
2,992
W
9,287
1,621
0
1,404
5,207
1,812
923
2,140
3,067
50,507
0
L
3,748
1,229
256
1,683
11,481
4,486
0
3,407
7,674
0
51,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
29,866
203
Minions Killed
192
0
Camps Cleared
0
977,620
Distance Traveled
677,073
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,977
469
0
0
0
33,046
1
W
Nike
11,985
705
44
3
0
315,022
7
W
Izanami
11,409
671
80
5
0
344,290
0
L
Olorun
11,418
672
118
7
0
295,739
0
W
Nu Wa
11,175
657
79
5
0
318,308
3
L
Fenrir
10,471
616
74
4
0
348,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role