Player Matchup

Danzaburou
Danzaburou
BeanObi
Danzaburou
Level 26
God Stats
55W - 33L
1,624 SR
Queue Stats
169W - 134L
1,503 Elo+
Party 1
Thoth
Thoth
Kamo182
Thoth
Level 155
God Stats
7W - 4L
1,196 SR
Queue Stats
313W - 345L
1,541 Elo+
Solo
Ymir
Ymir
LoliKisser
Ymir
Level 64
God Stats
8W - 11L
1,400 SR
Queue Stats
365W - 336L
1,494 Elo+
Party 1
Team Averages
Level 82
1,407 SR
1,513 Elo+

VS

Team Averages
Level 33
1,520 SR
1,430 Elo+
Cthulhu
Cthulhu
Grunt960
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,589 Elo+
Party 2
Skadi
Skadi
TheDarkArcherQ
Skadi
Level 86
God Stats
26W - 37L
1,559 SR
Queue Stats
156W - 220L
1,491 Elo+
Party 2
Ra
Ra
Zelëna
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanObi
Danzaburou
12
11 / 0 / 8
9,788
979
8,514
7,857
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Kamo182
Thoth
12
5 / 1 / 14
8,573
857
11,894
7,023
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 1 / 11
8,339
834
6,968
5,384
3,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grunt960
Cthulhu
9
0 / 6 / 2
6,313
631
3,500
13,268
6,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
6,074
607
4,800
8,034
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 12 / 0
5,635
564
3,067
9,976
2,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
23
Kills
1
2
Deaths
23
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeanObi
Danzaburou
11
0
8
15
L
Cthulhu
Grunt960
Cthulhu
0
6
2
0.17
W
Thoth
Kamo182
Thoth
5
1
14
12
W
7
1
11
12.5
L
1
5
0
0.2
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,376
Damage
11,367
20,264
Taken
31,278
8,171
Mitigated
12,250
7,575
Healing
1,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeanObi
Danzaburou
8,514
3,728
0
4,441
7,857
2,921
2,012
2,004
5,853
0
33,759
L
Cthulhu
Grunt960
Cthulhu
3,500
137
0
374
13,268
6,978
0
6,860
6,169
13,601
0
W
Thoth
Kamo182
Thoth
11,894
842
0
2,830
7,023
2,163
698
2,575
4,448
42,323
0
W
6,968
1,088
0
304
5,384
3,087
0
2,080
3,304
13,908
0
L
4,800
1,787
0
519
8,034
2,347
0
5,080
2,708
0
19,455
L
3,067
954
21
466
9,976
2,925
0
6,193
3,519
11,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
18,022
127
Minions Killed
63
0
Camps Cleared
0
531,436
Distance Traveled
471,641
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,788
979
46
5
0
188,478
0
L
Cthulhu
6,313
631
17
2
0
183,293
3
W
Thoth
8,573
857
56
6
0
182,908
2
W
Ymir
8,339
834
25
3
0
160,050
1
L
Skadi
6,074
607
28
3
0
157,648
0
L
Ra
5,635
564
18
2
0
130,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role