Player Matchup

Sun Wukong
Sun Wukong
Darkined
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
GloryOfMuffins
Scylla
Level 126
God Stats
20W - 12L
1,584 SR
Queue Stats
415W - 256L
1,658 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pancakkezz
Tsukuyomi
Level 146
God Stats
3W - 5L
1,512 SR
Queue Stats
36W - 47L
1,553 Elo+
Party 3
Hou Yi
Hou Yi
ThatShortBusKid
Hou Yi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 12L
1,810 Elo+
Party 2
Ymir
Ymir
Zeroingin66
Ymir
Level 82
God Stats
3W - 6L
1,455 SR
Queue Stats
394W - 304L
1,681 Elo+
Party 2
Team Averages
Level 131
1,510 SR
1,640 Elo+

VS

Team Averages
Level 139
1,569 SR
1,574 Elo+
Cernunnos
Cernunnos
CAPTAINxHAWK19
Cernunnos
Level 159
God Stats
8W - 3L
1,615 SR
Queue Stats
151W - 122L
1,596 Elo+
Party 1
Ao Kuang
Ao Kuang
JakeTheCarry
Ao Kuang
Level 146
God Stats
24W - 5L
1,753 SR
Queue Stats
201W - 170L
1,650 Elo+
Party 1
Khepri
Khepri
L0RD C0MMANDERx
Khepri
Level 142
God Stats
14W - 17L
1,478 SR
Queue Stats
71W - 68L
1,565 Elo+
Party 1
Neith
Neith
PittsburghAdam9
Neith
Level 146
God Stats
10W - 11L
1,500 SR
Queue Stats
651W - 640L
1,562 Elo+
Party 1
Hel
Hel
hoodwife
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkined
Sun Wukong
10
0 / 4 / 1
5,834
530
5,960
9,480
3,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 1
5,393
490
2,086
2,277
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Pancakkezz
Tsukuyomi
10
2 / 4 / 1
5,894
536
4,327
6,457
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
5,511
501
3,159
6,839
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 2
5,119
465
1,644
8,518
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CAPTAINxHAWK19
Cernunnos
11
3 / 0 / 5
6,334
576
7,232
5,601
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
JakeTheCarry
Ao Kuang
11
4 / 0 / 4
6,650
605
5,002
6,561
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 4
5,632
512
1,454
3,903
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 0
7,977
725
5,053
7,603
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 1
5,838
531
1,408
4,184
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
13
13
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CAPTAINxHAWK19
Cernunnos
3
0
5
5.5
L
Sun Wukong
Darkined
Sun Wukong
0
4
1
0.13
L
0
0
1
0.5
W
Ao Kuang
JakeTheCarry
Ao Kuang
4
0
4
6
W
1
1
4
3
L
Tsukuyomi
Pancakkezz
Tsukuyomi
2
4
1
0.63
W
4
1
0
4
L
1
2
0
0.5
L
0
3
2
0.33
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
20,149
33,571
Taken
27,852
11,296
Mitigated
9,904
10,778
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CAPTAINxHAWK19
Cernunnos
7,232
3,565
0
2,703
5,601
1,991
0
991
4,600
0
33,367
L
Sun Wukong
Darkined
Sun Wukong
5,960
1,729
0
2,722
9,480
3,915
0
2,349
7,131
0
33,624
L
2,086
0
0
570
2,277
621
0
573
1,628
32,335
0
W
Ao Kuang
JakeTheCarry
Ao Kuang
5,002
708
0
4,442
6,561
2,015
0
485
6,022
39,521
0
W
1,454
132
0
1,061
3,903
1,686
0
796
3,067
14,633
0
L
Tsukuyomi
Pancakkezz
Tsukuyomi
4,327
982
0
1,732
6,457
1,948
0
1,891
4,534
0
27,965
W
5,053
1,401
0
4,778
7,603
2,758
960
0
7,603
0
55,073
L
3,159
1,817
0
3,018
6,839
1,826
128
949
5,890
0
31,761
L
1,644
327
0
2,736
8,518
2,986
0
1,994
6,524
9,235
0
W
1,408
260
1,547
1,940
4,184
1,454
0
1,258
2,830
25,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
32,431
285
Minions Killed
350
0
Camps Cleared
0
1,039,377
Distance Traveled
1,095,192
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,334
576
61
6
0
211,961
5
L
Sun Wukong
5,834
530
78
7
0
203,369
2
L
Scylla
5,393
490
62
6
0
211,961
5
W
Ao Kuang
6,650
605
74
7
0
258,953
2
W
Khepri
5,632
512
16
1
0
237,042
1
L
Tsukuyomi
5,894
536
63
6
0
231,644
4
W
Neith
7,977
725
133
12
0
180,930
1
L
Hou Yi
5,511
501
70
6
0
184,959
5
L
Ymir
5,119
465
12
1
0
207,444
1
W
Hel
5,838
531
66
6
0
206,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role