Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Domgos
Ah Muzen Cab
Level 42
God Stats
24W - 11L
1,734 SR
Queue Stats
99W - 63L
1,641 Elo+
Party 2
Cabrakan
Cabrakan
Mobzer
Cabrakan
Level 59
God Stats
8W - 7L
1,722 SR
Queue Stats
85W - 59L
1,653 Elo+
Party 2
Hercules
Hercules
Sharengae
Hercules
Level 85
God Stats
6W - 6L
1,486 SR
Queue Stats
94W - 68L
1,649 Elo+
Party 2
Ra
Ra
crazymonk3y
Ra
Level 45
God Stats
4W - 6L
1,605 SR
Queue Stats
52W - 37L
1,636 Elo+
Party 2
Fenrir
Fenrir
cyambre
Fenrir
Level 38
God Stats
9W - 10L
1,526 SR
Queue Stats
67W - 44L
1,657 Elo+
Party 2
Team Averages
Level 54
1,615 SR
1,647 Elo+

VS

Team Averages
Level 85
1,562 SR
1,567 Elo+
Nemesis
Nemesis
Crazypinnapple
Nemesis
Level 46
God Stats
8W - 2L
1,854 SR
Queue Stats
404W - 360L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsParzifal
Tsukuyomi
Level 147
God Stats
11W - 8L
1,346 SR
Queue Stats
306W - 264L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
SomethinHehe
Cernunnos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
queengore
Ra
Level 60
God Stats
1W - 0L
1,195 SR
Queue Stats
15W - 8L
1,590 Elo+
Party 1
Ganesha
Ganesha
themessengerx
Ganesha
Level 141
God Stats
13W - 8L
1,916 SR
Queue Stats
168W - 147L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Domgos
Ah Muzen Cab
16
4 / 9 / 5
10,374
519
11,056
18,242
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Mobzer
Cabrakan
15
5 / 7 / 5
10,141
507
10,560
18,473
9,962
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Sharengae
Hercules
15
1 / 3 / 3
9,377
469
6,698
14,584
11,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 2 / 4
8,958
448
7,825
7,951
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
cyambre
Fenrir
14
1 / 9 / 5
8,612
431
5,324
16,264
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,223
611
8,149
13,509
7,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ItsParzifal
Tsukuyomi
20
9 / 3 / 2
13,480
674
17,027
21,312
12,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
SomethinHehe
Cernunnos
20
14 / 6 / 0
14,387
719
20,015
22,115
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 1
11,311
566
2,529
7,852
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
16
0 / 2 / 18
11,588
579
9,391
18,483
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
12
Kills
30
30
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Ah Muzen Cab
Domgos
Ah Muzen Cab
4
9
5
0.72
W
Tsukuyomi
ItsParzifal
Tsukuyomi
9
3
2
3.33
L
Cabrakan
Mobzer
Cabrakan
5
7
5
1.07
L
Hercules
Sharengae
Hercules
1
3
3
0.83
W
Cernunnos
SomethinHehe
Cernunnos
14
6
0
2.33
L
1
2
4
1.5
L
Fenrir
cyambre
Fenrir
1
9
5
0.39
W
2
0
1
2.5
W
Ganesha
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
57,111
75,514
Taken
83,271
34,882
Mitigated
49,745
19,355
Healing
36,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,149
3,038
0
3,078
13,509
7,255
298
5,185
8,324
0
91,293
L
Ah Muzen Cab
Domgos
Ah Muzen Cab
11,056
6,123
0
6,865
18,242
4,888
0
3,476
14,766
0
72,974
W
Tsukuyomi
ItsParzifal
Tsukuyomi
17,027
3,163
0
13,616
21,312
12,362
2,864
5,393
15,594
0
105,792
L
Cabrakan
Mobzer
Cabrakan
10,560
1,830
185
1,388
18,473
9,962
0
2,357
16,116
25,611
0
L
Hercules
Sharengae
Hercules
6,698
2,456
0
4,353
14,584
11,687
0
3,003
11,581
0
51,536
W
Cernunnos
SomethinHehe
Cernunnos
20,015
10,506
0
11,161
22,115
9,109
3,955
6,185
15,905
0
113,173
L
7,825
427
1,365
1,199
7,951
2,810
0
611
7,340
54,426
0
L
Fenrir
cyambre
Fenrir
5,324
1,736
0
4,000
16,264
5,535
0
2,473
13,791
0
43,888
W
2,529
429
2,078
2,784
7,852
3,539
2,276
3,412
4,415
73,019
0
W
Ganesha
9,391
1,058
0
3,689
18,483
17,480
1,051
4,847
13,586
29,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,462
Gold Earned
62,989
435
Minions Killed
664
0
Camps Cleared
0
1,887,579
Distance Traveled
1,985,320
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,223
611
135
7
0
457,439
12
L
Ah Muzen Cab
10,374
519
116
6
0
350,083
3
W
Tsukuyomi
13,480
674
171
9
0
419,642
2
L
Cabrakan
10,141
507
27
1
0
388,766
9
L
Hercules
9,377
469
118
6
0
379,142
3
W
Cernunnos
14,387
719
197
10
0
326,526
4
L
Ra
8,958
448
92
5
0
422,331
0
L
Fenrir
8,612
431
82
4
0
347,257
3
W
Ra
11,311
566
150
8
0
391,169
1
W
Ganesha
11,588
579
11
1
0
390,544
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role