Player Matchup

Tsukuyomi
Tsukuyomi
DecentBrown
Tsukuyomi
Level 44
God Stats
30W - 57L
1,428 SR
Queue Stats
107W - 144L
1,386 Elo+
Party 2
Bellona
Bellona
Phat Loot
Bellona
Level 33
God Stats
3W - 5L
1,507 SR
Queue Stats
35W - 49L
1,313 Elo+
Party 2
Ra
Ra
criss7
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
minisodaboy
Anubis
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 26L
1,198 Elo+
Party 2
Cupid
Cupid
weatherboi
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,379 Elo+

VS

Team Averages
Level 18
1,437 SR
1,367 Elo+
Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ArcticN54
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,221 Elo+
Solo
Fenrir
Fenrir
Elunaticz
Fenrir
Level 7
God Stats
6W - 7L
1,356 SR
Queue Stats
19W - 21L
1,308 Elo+
Party 1
Izanami
Izanami
Intersperse
Izanami
Level 49
God Stats
4W - 11L
1,330 SR
Queue Stats
482W - 589L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
braingolden434
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DecentBrown
Tsukuyomi
15
3 / 6 / 2
8,782
517
8,738
13,300
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Phat Loot
Bellona
11
3 / 6 / 0
7,479
440
4,295
12,055
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
12
0 / 8 / 1
7,096
417
4,504
10,703
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
12
1 / 5 / 0
7,900
465
2,981
9,357
3,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
11
0 / 5 / 2
6,569
386
4,322
7,085
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 6
8,360
492
3,348
10,890
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
ArcticN54
Osiris
16
9 / 3 / 6
10,518
619
14,568
16,492
12,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Elunaticz
Fenrir
16
12 / 2 / 8
10,370
610
11,513
10,268
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Intersperse
Izanami
16
7 / 0 / 6
9,492
558
8,163
10,637
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
2
0 / 0 / 0
3,533
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
29
30
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
6
2
W
Osiris
ArcticN54
Osiris
9
3
6
4
L
Tsukuyomi
DecentBrown
Tsukuyomi
3
6
2
0.67
W
Fenrir
Elunaticz
Fenrir
12
2
8
8
W
Izanami
Intersperse
Izanami
7
0
6
10
L
Bellona
Phat Loot
Bellona
3
6
0
0.5
W
Kukulkan
0
0
0
0
L
Ra
0
8
1
0.06
L
Anubis
1
5
0
0.2
L
Cupid
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
37,592
52,500
Taken
48,287
24,265
Mitigated
25,397
13,169
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,348
1,227
0
835
10,890
5,597
413
3,454
7,436
23,133
0
W
Osiris
ArcticN54
Osiris
14,568
5,635
0
8,533
16,492
12,082
348
1,728
14,426
0
59,887
L
Tsukuyomi
DecentBrown
Tsukuyomi
8,738
1,958
0
4,403
13,300
5,261
0
630
12,670
0
57,250
W
Fenrir
Elunaticz
Fenrir
11,513
2,221
0
2,740
10,268
3,793
130
1,528
8,665
0
57,777
W
Izanami
Intersperse
Izanami
8,163
5,021
0
5,010
10,637
3,925
3,174
775
9,862
0
67,097
L
Bellona
Phat Loot
Bellona
4,295
1,358
0
2,332
12,055
10,117
0
277
11,778
0
27,849
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ra
4,504
524
88
1,842
10,703
3,427
503
2,147
8,556
49,564
0
L
Anubis
2,981
0
0
3,046
9,357
3,673
1,008
0
9,357
35,735
0
L
Cupid
4,322
1,495
65
1,393
7,085
1,787
391
294
6,791
0
20,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
42,273
355
Minions Killed
363
0
Camps Cleared
0
1,367,478
Distance Traveled
1,385,347
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,360
492
50
3
0
358,091
0
W
Osiris
10,518
619
112
7
0
338,858
3
L
Tsukuyomi
8,782
517
97
6
0
307,792
3
W
Fenrir
10,370
610
87
5
0
376,088
1
W
Izanami
9,492
558
114
7
0
312,310
3
L
Bellona
7,479
440
55
3
0
275,700
2
W
Kukulkan
3,533
208
0
0
0
0
0
L
Ra
7,096
417
81
5
0
252,444
0
L
Anubis
7,900
465
73
4
0
232,616
2
L
Cupid
6,569
386
49
3
0
298,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role