Player Matchup

Raijin
Raijin
FlaccidGorilla
Raijin
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 64L
1,923 Elo+
Party 2
Danzaburou
Danzaburou
JahWasTaken
Danzaburou
Level 9
God Stats
62W - 27L
1,500 SR
Queue Stats
387W - 240L
1,588 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Shikanorii
Tsukuyomi
Level 9
God Stats
73W - 38L
1,787 SR
Queue Stats
485W - 366L
1,555 Elo+
Party 3
Odin
Odin
Somar16
Odin
Level 8
God Stats
2W - 5L
1,610 SR
Queue Stats
219W - 151L
1,585 Elo+
Party 3
Chang'e
Chang'e
TheNerd24
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,924 Elo+
Party 2
Team Averages
Level 8
1,580 SR
1,715 Elo+

VS

Team Averages
Level 24
1,554 SR
1,593 Elo+
Agni
Agni
Basticalbee
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BloodyShart123
Ne Zha
Level 20
God Stats
1W - 1L
1,754 SR
Queue Stats
115W - 81L
1,619 Elo+
Solo
King Arthur
King Arthur
CrimsonDio
King Arthur
Level 26
God Stats
7W - 5L
1,675 SR
Queue Stats
48W - 44L
1,520 Elo+
Party 1
Ganesha
Ganesha
DemonicAcolyte
Ganesha
Level 30
God Stats
2W - 2L
1,340 SR
Queue Stats
23W - 22L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UpHillBattle
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 1
9,573
736
8,009
8,732
4,478
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
JahWasTaken
Danzaburou
12
4 / 3 / 1
7,419
571
7,141
9,359
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Shikanorii
Tsukuyomi
9
1 / 2 / 4
5,906
454
3,273
6,794
3,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odin
Somar16
Odin
9
1 / 4 / 4
6,214
478
3,415
9,766
3,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
TheNerd24
Chang'e
13
3 / 2 / 5
7,217
555
8,020
8,433
3,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
7,502
577
10,752
10,748
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,021
540
4,814
9,940
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
CrimsonDio
King Arthur
9
0 / 6 / 0
5,720
440
2,966
8,424
4,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 6
6,758
520
6,420
7,252
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
UpHillBattle
Ah Muzen Cab
11
3 / 4 / 0
6,792
522
7,843
9,703
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
20
Kills
11
11
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
1
4
2
0.5
L
King Arthur
CrimsonDio
King Arthur
0
6
0
0
L
1
3
6
1.33
W
11
0
1
11.5
W
Danzaburou
JahWasTaken
Danzaburou
4
3
1
1.5
W
Tsukuyomi
Shikanorii
Tsukuyomi
1
2
4
1.5
W
Odin
Somar16
Odin
1
4
4
0.75
W
Chang'e
TheNerd24
Chang'e
3
2
5
2.75
L
Ah Muzen Cab
UpHillBattle
Ah Muzen Cab
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
32,795
43,084
Taken
46,067
19,488
Mitigated
19,423
13,375
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,752
1,421
0
4,607
10,748
4,074
549
7,412
3,336
45,689
0
L
4,814
1,584
0
4,258
9,940
3,511
0
2,195
7,745
0
48,708
L
King Arthur
CrimsonDio
King Arthur
2,966
489
0
500
8,424
4,677
0
4,992
3,432
0
21,343
L
6,420
1,304
0
1,456
7,252
4,246
0
1,430
5,822
13,208
0
W
8,009
1,421
0
2,529
8,732
4,478
0
2,966
5,766
61,093
0
W
Danzaburou
JahWasTaken
Danzaburou
7,141
3,942
0
3,751
9,359
5,247
0
1,262
8,097
0
43,396
W
Tsukuyomi
Shikanorii
Tsukuyomi
3,273
820
0
1,518
6,794
3,085
0
3,346
3,448
0
21,374
W
Odin
Somar16
Odin
3,415
967
381
1,769
9,766
3,666
0
4,420
5,346
0
16,112
W
Chang'e
TheNerd24
Chang'e
8,020
1,448
743
2,684
8,433
3,012
0
5,178
3,255
44,751
0
L
Ah Muzen Cab
UpHillBattle
Ah Muzen Cab
7,843
4,827
0
3,908
9,703
2,915
0
0
9,703
0
46,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
33,793
390
Minions Killed
320
0
Camps Cleared
0
1,192,008
Distance Traveled
1,179,255
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,502
577
80
6
0
242,596
6
L
Ne Zha
7,021
540
100
8
0
262,658
2
L
King Arthur
5,720
440
46
4
0
226,565
0
L
Ganesha
6,758
520
5
0
0
255,724
5
W
Raijin
9,573
736
135
10
0
233,366
2
W
Danzaburou
7,419
571
97
7
0
217,585
2
W
Tsukuyomi
5,906
454
45
3
0
240,693
4
W
Odin
6,214
478
28
2
0
242,398
3
W
Chang'e
7,217
555
85
7
0
257,966
0
L
Ah Muzen Cab
6,792
522
89
7
0
191,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role