Player Matchup

Fenrir
Fenrir
Get_Frostedd
Fenrir
Level 42
God Stats
2W - 4L
1,606 SR
Queue Stats
143W - 41L
1,854 Elo+
Party 2
Raijin
Raijin
IkeWillDoIt
Raijin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,571 Elo+
Solo
Osiris
Osiris
ItsChoso
Osiris
Level 129
God Stats
11W - 11L
1,889 SR
Queue Stats
849W - 725L
1,762 Elo+
Party 2
Cerberus
Cerberus
MxOiE
Cerberus
Level 148
God Stats
19W - 10L
1,727 SR
Queue Stats
239W - 187L
1,817 Elo+
Party 2
Cernunnos
Cernunnos
Zexouz
Cernunnos
Level 155
God Stats
37W - 35L
1,837 SR
Queue Stats
389W - 328L
1,714 Elo+
Party 2
Team Averages
Level 101
1,712 SR
1,744 Elo+

VS

Team Averages
Level 95
1,841 SR
1,740 Elo+
Set
Set
Brùv
Set
Level 86
God Stats
9W - 3L
1,921 SR
Queue Stats
92W - 42L
1,716 Elo+
Party 1
Ra
Ra
EpicWinGuapin
Ra
Level 47
God Stats
6W - 7L
1,369 SR
Queue Stats
240W - 262L
1,392 Elo+
Solo
Fenrir
Fenrir
RSkneecapper
Fenrir
Level 160
God Stats
16W - 7L
1,815 SR
Queue Stats
150W - 59L
1,803 Elo+
Party 1
Neith
Neith
Tytanitar
Neith
Level 156
God Stats
7W - 2L
2,024 SR
Queue Stats
183W - 69L
1,822 Elo+
Party 1
Tiamat
Tiamat
ΛPΩCΛLYPSΣ
Tiamat
Level 25
God Stats
44W - 4L
2,076 SR
Queue Stats
98W - 13L
1,967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 6
7,578
474
4,302
14,804
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
12
1 / 5 / 1
6,897
431
4,166
9,417
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ItsChoso
Osiris
13
4 / 4 / 4
8,016
501
5,583
12,572
8,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MxOiE
Cerberus
15
2 / 3 / 1
8,654
541
6,472
10,534
7,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Zexouz
Cernunnos
14
3 / 4 / 2
8,096
506
6,057
12,340
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Brùv
Set
16
8 / 2 / 8
9,468
592
11,579
12,316
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 5
7,762
485
5,056
6,736
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
3 / 2 / 2
8,855
553
5,616
12,235
7,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Tytanitar
Neith
15
4 / 2 / 8
9,470
592
12,818
7,975
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 6
8,852
553
7,177
9,170
6,883
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
22
22
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Set
Brùv
Set
8
2
8
6
W
1
3
5
1.17
L
Fenrir
2
6
6
0.83
L
Raijin
1
5
1
0.3
L
Osiris
ItsChoso
Osiris
4
4
4
1.5
L
Cerberus
MxOiE
Cerberus
2
3
1
0.83
W
Fenrir
3
2
2
2
W
Neith
Tytanitar
Neith
4
2
8
4
L
Cernunnos
Zexouz
Cernunnos
3
4
2
1
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
42,246
59,667
Taken
48,432
30,192
Mitigated
25,113
14,800
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Brùv
Set
11,579
6,122
0
4,424
12,316
6,154
736
1,776
10,540
0
61,946
W
5,056
139
223
1,511
6,736
2,247
1,314
2,193
4,543
43,797
0
L
Fenrir
4,302
983
0
2,968
14,804
7,630
0
4,098
10,600
0
24,769
L
Raijin
4,166
256
0
2,006
9,417
3,069
288
2,123
7,128
39,569
0
L
Osiris
ItsChoso
Osiris
5,583
2,779
0
630
12,572
8,135
0
1,850
10,712
0
49,789
L
Cerberus
MxOiE
Cerberus
6,472
636
0
4,242
10,534
7,356
0
1,914
8,620
55,356
0
W
Fenrir
5,616
1,549
0
5,381
12,235
7,408
310
5,463
6,772
0
51,637
W
Neith
Tytanitar
Neith
12,818
6,251
0
1,606
7,975
2,421
2,199
378
7,597
0
64,419
L
Cernunnos
Zexouz
Cernunnos
6,057
3,040
0
4,954
12,340
4,002
0
1,936
10,374
0
47,231
W
7,177
1,287
0
1,783
9,170
6,883
487
828
8,342
42,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
44,407
480
Minions Killed
501
0
Camps Cleared
0
1,468,389
Distance Traveled
1,438,010
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,468
592
114
7
0
330,355
0
W
Ra
7,762
485
82
5
0
296,504
5
L
Fenrir
7,578
474
54
3
0
299,357
3
L
Raijin
6,897
431
68
4
0
250,536
2
L
Osiris
8,016
501
91
6
0
325,615
4
L
Cerberus
8,654
541
157
10
0
319,877
6
W
Fenrir
8,855
553
108
7
0
266,851
0
W
Neith
9,470
592
120
8
0
262,833
0
L
Cernunnos
8,096
506
110
7
0
273,004
7
W
Tiamat
8,852
553
77
5
0
281,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role