Player Matchup

Amaterasu
Amaterasu
Brithwulf
Amaterasu
Level 24
God Stats
3W - 9L
1,756 SR
Queue Stats
210W - 189L
1,658 Elo+
Party 1
Tiamat
Tiamat
FerrazFerrara
Tiamat
Level 31
God Stats
10W - 6L
1,781 SR
Queue Stats
34W - 17L
1,712 Elo+
Party 1
Yemoja
Yemoja
Messas7
Yemoja
Level 24
God Stats
1W - 1L
1,719 SR
Queue Stats
142W - 76L
1,673 Elo+
Party 1
Ullr
Ullr
Procazt
Ullr
Level 22
God Stats
22W - 11L
1,582 SR
Queue Stats
111W - 88L
1,583 Elo+
Solo
Hun Batz
Hun Batz
k_mulan18
Hun Batz
Level 26
God Stats
2W - 6L
1,405 SR
Queue Stats
165W - 107L
1,701 Elo+
Party 1
Team Averages
Level 25
1,649 SR
1,665 Elo+

VS

Team Averages
Level 22
1,523 SR
1,581 Elo+
Pele
Pele
Facundoboca10
Pele
Level 27
God Stats
5W - 8L
1,293 SR
Queue Stats
31W - 32L
1,526 Elo+
Solo
Izanami
Izanami
GolcitoRojo
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 224L
1,597 Elo+
Solo
King Arthur
King Arthur
JamonCrudo
King Arthur
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 54L
1,770 Elo+
Solo
Cthulhu
Cthulhu
Kakashired
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,402 Elo+
Solo
Cupid
Cupid
Taruíra
Cupid
Level 15
God Stats
11W - 4L
1,820 SR
Queue Stats
41W - 30L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brithwulf
Amaterasu
11
0 / 3 / 4
6,409
458
3,392
10,619
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 0
5,851
418
3,197
8,122
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Messas7
Yemoja
9
0 / 2 / 4
6,003
429
3,473
11,126
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Procazt
Ullr
11
4 / 4 / 0
6,783
485
6,673
9,300
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
k_mulan18
Hun Batz
11
2 / 5 / 2
6,498
464
7,351
11,409
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,188
513
3,908
6,889
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
GolcitoRojo
Izanami
14
5 / 2 / 3
8,308
593
6,702
10,502
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
JamonCrudo
King Arthur
15
5 / 2 / 1
9,156
654
9,714
10,050
5,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Kakashired
Cthulhu
11
1 / 1 / 6
7,390
528
8,699
8,108
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Taruíra
Cupid
16
5 / 0 / 4
10,106
722
7,158
9,273
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
19
19
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Brithwulf
Amaterasu
0
3
4
0.67
W
3
1
3
4.5
L
0
5
0
0
W
Izanami
GolcitoRojo
Izanami
5
2
3
3.25
W
King Arthur
JamonCrudo
King Arthur
5
2
1
2.75
W
Cthulhu
Kakashired
Cthulhu
1
1
6
4
L
Yemoja
Messas7
Yemoja
0
2
4
1
L
Ullr
Procazt
Ullr
4
4
0
1
W
Cupid
Taruíra
Cupid
5
0
4
7
L
Hun Batz
k_mulan18
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
36,181
50,576
Taken
44,822
20,830
Mitigated
19,433
13,222
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Brithwulf
Amaterasu
3,392
1,530
0
3,439
10,619
5,148
0
823
9,616
0
25,589
W
3,908
997
0
2,304
6,889
1,991
1,056
822
6,053
0
31,815
L
3,197
185
0
908
8,122
4,278
0
74
8,048
23,882
0
W
Izanami
GolcitoRojo
Izanami
6,702
4,333
0
5,552
10,502
3,153
1,689
1,319
9,183
0
53,019
W
King Arthur
JamonCrudo
King Arthur
9,714
1,730
0
3,066
10,050
5,820
174
158
9,854
0
58,804
W
Cthulhu
Kakashired
Cthulhu
8,699
536
1,166
2,891
8,108
5,134
219
1,535
6,573
25,912
0
L
Yemoja
Messas7
Yemoja
3,473
1,418
1,504
2,322
11,126
4,865
0
3,472
7,654
12,936
0
L
Ullr
Procazt
Ullr
6,673
3,661
0
2,333
9,300
2,607
0
2,901
6,399
0
42,245
W
Cupid
Taruíra
Cupid
7,158
4,413
131
6,430
9,273
3,335
622
2,438
6,489
0
68,649
L
Hun Batz
k_mulan18
Hun Batz
7,351
2,424
0
2,716
11,409
3,932
0
1,429
9,980
0
37,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
42,148
277
Minions Killed
451
0
Camps Cleared
0
1,292,927
Distance Traveled
1,327,741
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,409
458
51
4
0
283,424
3
W
Pele
7,188
513
57
4
0
304,677
1
L
Tiamat
5,851
418
50
4
0
243,270
4
W
Izanami
8,308
593
104
7
0
243,056
2
W
King Arthur
9,156
654
120
9
0
243,255
2
W
Cthulhu
7,390
528
22
2
0
286,564
5
L
Yemoja
6,003
429
18
1
0
254,766
2
L
Ullr
6,783
485
84
6
0
232,984
2
W
Cupid
10,106
722
148
11
0
250,189
3
L
Hun Batz
6,498
464
74
5
0
278,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role