Player Matchup

Hercules
Hercules
Pera411
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PoltescanYT
Cthulhu
Level 13
God Stats
3W - 1L
1,830 SR
Queue Stats
22W - 20L
1,578 Elo+
Solo
Pele
Pele
PurpleFeat
Pele
Level 13
God Stats
10W - 15L
1,289 SR
Queue Stats
13W - 20L
1,258 Elo+
Solo
Thor
Thor
REEGEJ
Thor
Level 4
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
lionelfe
Kukulkan
Level 20
God Stats
39W - 33L
1,544 SR
Queue Stats
108W - 98L
1,388 Elo+
Solo
Team Averages
Level 31
1,493 SR
1,445 Elo+

VS

Team Averages
Level 29
1,583 SR
1,638 Elo+
Cthulhu
Cthulhu
LovelMika
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Shtef4n
Scylla
Level 28
God Stats
19W - 13L
1,676 SR
Queue Stats
203W - 149L
1,663 Elo+
Party 1
Chernobog
Chernobog
kioi
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,672 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tezyatwitch
Kumbhakarna
Level 29
God Stats
16W - 5L
1,500 SR
Queue Stats
354W - 171L
1,706 Elo+
Party 1
Mercury
Mercury
twitchtvGreenjin
Mercury
Level 27
God Stats
12W - 4L
1,740 SR
Queue Stats
85W - 59L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pera411
Hercules
10
0 / 4 / 0
5,866
419
2,630
10,319
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
PoltescanYT
Cthulhu
9
1 / 10 / 1
6,458
461
5,749
16,255
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
5,359
383
2,002
7,494
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
REEGEJ
Thor
7
0 / 7 / 0
5,180
370
1,620
8,808
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
lionelfe
Kukulkan
12
1 / 7 / 1
7,100
507
5,735
9,153
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LovelMika
Cthulhu
15
8 / 0 / 1
9,059
647
6,943
7,328
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Shtef4n
Scylla
14
4 / 1 / 4
8,040
574
6,620
4,941
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
kioi
Chernobog
15
16 / 2 / 8
9,579
684
17,621
12,935
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
tezyatwitch
Kumbhakarna
13
3 / 0 / 13
8,607
615
4,637
10,999
6,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 1 / 3
7,427
531
2,392
7,989
2,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
32
33
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LovelMika
Cthulhu
8
0
1
8.5
L
Hercules
Pera411
Hercules
0
4
0
0
L
Cthulhu
PoltescanYT
Cthulhu
1
10
1
0.15
L
0
5
1
0.1
L
Thor
REEGEJ
Thor
0
7
0
0
W
Scylla
Shtef4n
Scylla
4
1
4
6
W
Chernobog
kioi
Chernobog
16
2
8
10
L
Kukulkan
lionelfe
Kukulkan
1
7
1
0.21
W
Kumbhakarna
tezyatwitch
Kumbhakarna
3
0
13
9.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
38,213
52,029
Taken
44,192
22,811
Mitigated
20,725
4,512
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LovelMika
Cthulhu
6,943
1,029
0
3,640
7,328
4,438
1,532
368
6,820
55,805
0
L
Hercules
Pera411
Hercules
2,630
340
0
2,519
10,319
5,649
0
4,414
5,555
0
24,980
L
Cthulhu
PoltescanYT
Cthulhu
5,749
648
86
404
16,255
7,887
290
3,745
12,469
18,013
0
L
2,002
69
0
1,503
7,494
3,614
179
1,971
5,483
0
15,595
L
Thor
REEGEJ
Thor
1,620
429
0
0
8,808
2,363
0
3,306
5,386
0
16,749
W
Scylla
Shtef4n
Scylla
6,620
440
0
220
4,941
1,692
0
1,577
3,364
42,770
0
W
Chernobog
kioi
Chernobog
17,621
11,180
0
8,387
12,935
5,442
1,743
4,492
8,443
0
59,431
L
Kukulkan
lionelfe
Kukulkan
5,735
440
0
0
9,153
3,298
245
3,931
4,936
42,114
0
W
Kumbhakarna
tezyatwitch
Kumbhakarna
4,637
528
0
3,682
10,999
6,371
814
4,009
6,990
27,872
0
W
2,392
1,116
0
2,767
7,989
2,782
205
1,038
6,901
0
40,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
42,712
231
Minions Killed
425
0
Camps Cleared
0
1,162,657
Distance Traveled
1,324,744
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,059
647
113
8
0
284,972
2
L
Hercules
5,866
419
57
4
0
250,508
6
L
Cthulhu
6,458
461
23
2
0
210,906
1
L
Pele
5,359
383
25
2
0
258,520
4
L
Thor
5,180
370
38
3
0
222,778
1
W
Scylla
8,040
574
90
6
0
243,091
1
W
Chernobog
9,579
684
94
7
0
263,502
0
L
Kukulkan
7,100
507
88
6
0
219,945
1
W
Kumbhakarna
8,607
615
49
4
0
279,934
1
W
Mercury
7,427
531
79
6
0
253,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role