Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GhostlySkunk
Bacchus
Level 63
God Stats
7W - 3L
1,839 SR
Queue Stats
22W - 22L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
Jmash22
Heimdallr
Level 158
God Stats
17W - 15L
1,461 SR
Queue Stats
457W - 333L
1,654 Elo+
Party 1
Team Averages
Level 126
1,600 SR
1,589 Elo+

VS

Team Averages
Level 117
1,517 SR
1,543 Elo+
Hercules
Hercules
BIG J0E JOHNSON
Hercules
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
580W - 538L
1,551 Elo+
Party 2
Hachiman
Hachiman
BeadiestLlama3
Hachiman
Level 87
God Stats
24W - 22L
1,550 SR
Queue Stats
226W - 256L
1,524 Elo+
Solo
Bacchus
Bacchus
XDntBlnkX
Bacchus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
701W - 680L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 0 / 6
8,656
721
11,484
5,761
2,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
GhostlySkunk
Bacchus
11
3 / 2 / 3
8,786
732
7,654
9,082
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Jmash22
Heimdallr
12
3 / 1 / 6
9,002
750
8,540
9,858
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 2 / 2
7,415
618
3,495
14,319
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
11
1 / 3 / 2
7,385
615
6,672
10,139
3,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
XDntBlnkX
Bacchus
10
1 / 5 / 2
7,281
607
4,697
9,771
9,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
6
7
L
Hercules
1
2
2
1
L
Hachiman
1
3
2
0.67
W
Bacchus
GhostlySkunk
Bacchus
3
2
3
2.25
W
Heimdallr
Jmash22
Heimdallr
3
1
6
6
L
Bacchus
XDntBlnkX
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
14,864
24,701
Taken
34,229
13,091
Mitigated
19,384
8,738
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,484
1,359
0
2,429
5,761
2,714
284
177
5,584
40,946
0
L
Hercules
3,495
645
0
2,664
14,319
6,119
0
7,819
6,500
0
27,830
L
Hachiman
6,672
3,736
0
2,781
10,139
3,294
0
7,297
2,842
0
30,232
W
Bacchus
GhostlySkunk
Bacchus
7,654
780
0
3,187
9,082
6,663
0
1,436
7,646
12,839
0
W
Heimdallr
Jmash22
Heimdallr
8,540
3,915
0
3,122
9,858
3,714
397
3,158
6,700
0
43,113
L
Bacchus
XDntBlnkX
Bacchus
4,697
235
0
338
9,771
9,971
0
4,126
5,642
13,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
22,081
131
Minions Killed
110
0
Camps Cleared
0
684,280
Distance Traveled
730,769
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,656
721
67
6
0
217,060
1
L
Hercules
7,415
618
47
4
0
280,359
2
L
Hachiman
7,385
615
51
4
0
203,669
1
W
Bacchus
8,786
732
6
1
0
250,418
7
W
Heimdallr
9,002
750
58
5
0
216,802
1
L
Bacchus
7,281
607
12
1
0
246,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role