Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Tottne
Osiris
Level 36
God Stats
6W - 4L
1,665 SR
Queue Stats
130W - 140L
1,523 Elo+
Solo
Thanatos
Thanatos
WaveyGang0G
Thanatos
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,504 Elo+
Party 4
Ymir
Ymir
XeroRage90
Ymir
Level 29
God Stats
5W - 7L
1,406 SR
Queue Stats
87W - 91L
1,424 Elo+
Party 4
Kukulkan
Kukulkan
XxLoneWolfiexX
Kukulkan
Level 22
God Stats
3W - 4L
1,544 SR
Queue Stats
9W - 12L
1,439 Elo+
Party 3
Team Averages
Level 55
1,523 SR
1,478 Elo+

VS

Team Averages
Level 91
1,567 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Elite King 1997
Bellona
Level 153
God Stats
3W - 6L
1,453 SR
Queue Stats
290W - 298L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Ravendude5975
Cthulhu
Level 18
God Stats
19W - 16L
1,466 SR
Queue Stats
19W - 18L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
SirMcBean_II
Sun Wukong
Level 49
God Stats
22W - 12L
1,700 SR
Queue Stats
133W - 78L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
jimbo1202
Danzaburou
Level 86
God Stats
6W - 9L
1,715 SR
Queue Stats
213W - 185L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 2 / 2
10,233
539
15,053
14,072
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Tottne
Osiris
16
2 / 4 / 5
9,339
492
10,910
19,138
10,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
WaveyGang0G
Thanatos
13
1 / 10 / 1
8,074
425
3,589
16,384
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 1 / 5
9,266
488
3,866
12,496
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
14
1 / 2 / 1
8,993
473
2,194
4,720
1,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 1 / 6
10,849
571
13,130
9,319
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 3 / 12
9,707
511
7,636
13,864
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
13
1 / 1 / 3
7,803
411
8,307
10,836
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
SirMcBean_II
Sun Wukong
16
5 / 2 / 8
10,414
548
10,996
15,317
11,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
jimbo1202
Danzaburou
14
1 / 6 / 1
8,844
465
3,313
11,822
3,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
19
19
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
2
2
4
W
Ra
 
Ra
6
1
6
9
W
6
3
12
4
W
Cthulhu
1
1
3
2.5
W
Sun Wukong
SirMcBean_II
Sun Wukong
5
2
8
4.5
L
Osiris
Tottne
Osiris
2
4
5
1.13
L
Thanatos
WaveyGang0G
Thanatos
1
10
1
0.15
L
1
1
5
3.5
L
Kukulkan
1
2
1
0.75
W
Danzaburou
jimbo1202
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
43,382
66,810
Taken
61,158
36,075
Mitigated
38,205
26,968
Healing
22,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
15,053
9,216
528
9,067
14,072
5,273
0
4,344
9,386
0
65,850
W
Ra
 
Ra
13,130
1,129
1,917
6,014
9,319
4,264
592
1,142
8,177
76,148
0
W
7,636
2,787
0
3,282
13,864
10,749
720
1,140
12,724
0
47,492
W
Cthulhu
8,307
403
0
2,983
10,836
8,611
380
1,314
9,522
40,240
0
W
Sun Wukong
SirMcBean_II
Sun Wukong
10,996
2,735
0
5,234
15,317
11,293
1,154
1,467
13,850
0
61,936
L
Osiris
Tottne
Osiris
10,910
6,426
0
7,169
19,138
10,981
0
4,475
14,567
0
59,677
L
Thanatos
WaveyGang0G
Thanatos
3,589
561
0
7,681
16,384
6,063
0
4,294
12,065
0
52,940
L
3,866
205
0
1,843
12,496
11,935
0
5,353
6,918
32,854
0
L
Kukulkan
2,194
526
0
680
4,720
1,823
282
2,283
2,437
43,842
0
W
Danzaburou
jimbo1202
Danzaburou
3,313
417
0
3,239
11,822
3,288
2,367
997
10,825
0
49,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
47,617
483
Minions Killed
508
0
Camps Cleared
0
1,584,036
Distance Traveled
1,727,015
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,233
539
132
7
0
351,101
2
W
Ra
10,849
571
138
7
0
379,127
2
W
Bellona
9,707
511
76
4
0
339,344
0
W
Cthulhu
7,803
411
75
4
0
328,862
0
W
Sun Wukong
10,414
548
132
7
0
362,612
6
L
Osiris
9,339
492
112
6
0
307,451
2
L
Thanatos
8,074
425
96
5
0
328,441
1
L
Ymir
9,266
488
38
2
0
367,471
5
L
Kukulkan
8,993
473
105
6
0
229,572
0
W
Danzaburou
8,844
465
87
5
0
317,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role