Player Matchup

Ymir
Ymir
 
Ymir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FeartheReaperFU
Artemis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,520 Elo+
Party 2
Loki
Loki
MenderOfRoads
Loki
Level 134
God Stats
1W - 5L
1,219 SR
Queue Stats
282W - 285L
1,621 Elo+
Party 2
Xbalanque
Xbalanque
Quigs
Xbalanque
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
238W - 197L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
ZekePhD
Sylvanus
Level 125
God Stats
10W - 3L
1,311 SR
Queue Stats
336W - 307L
1,390 Elo+
Party 2
Team Averages
Level 120
1,406 SR
1,497 Elo+

VS

Team Averages
Level 122
1,511 SR
1,590 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LightV1n1c1u5
Cthulhu
Level 81
God Stats
3W - 1L
1,556 SR
Queue Stats
78W - 51L
1,578 Elo+
Party 1
The Morrigan
The Morrigan
Parad1s
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 137L
1,730 Elo+
Party 3
Rama
Rama
Reidfira
Rama
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 161L
1,584 Elo+
Party 3
Chernobog
Chernobog
Skelet0nCat
Chernobog
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 69L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 2 / 0
2,660
242
0
1,234
404
13
2 / 6 / 3
7,520
684
7,943
10,896
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 2 / 3
7,892
717
8,122
7,591
3,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
Quigs
Xbalanque
14
2 / 5 / 2
7,662
697
6,766
10,310
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ZekePhD
Sylvanus
16
1 / 3 / 5
8,867
806
4,000
11,720
11,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 1 / 14
8,972
816
7,342
7,206
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
17
3 / 1 / 14
9,552
868
10,907
20,907
21,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Parad1s
The Morrigan
15
2 / 3 / 10
9,006
819
3,906
5,544
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
16
9 / 1 / 5
9,769
888
6,742
3,208
1,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Chernobog
Skelet0nCat
Chernobog
13
2 / 1 / 10
8,518
774
5,416
4,307
1,780
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
7
Kills
18
18
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Aphrodite
 
Aphrodite
2
1
14
9
L
2
6
3
0.58
W
Cthulhu
3
1
14
10
L
2
2
3
1.75
W
The Morrigan
Parad1s
The Morrigan
2
3
10
2.33
L
Xbalanque
Quigs
Xbalanque
2
5
2
0.6
W
Rama
9
1
5
11.5
W
Chernobog
Skelet0nCat
Chernobog
2
1
10
7
L
Sylvanus
ZekePhD
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
34,313
41,751
Taken
41,172
24,940
Mitigated
31,762
12,900
Healing
24,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
1,234
404
0
680
554
0
0
W
Aphrodite
 
Aphrodite
7,342
190
12,343
4,926
7,206
4,843
1,016
493
6,713
19,112
0
L
7,943
2,091
147
901
10,896
4,814
0
2,964
7,932
0
17,623
W
Cthulhu
10,907
459
1,887
2,711
20,907
21,119
116
2,125
17,390
26,573
0
L
8,122
409
541
792
7,591
3,878
0
3,933
3,658
0
23,317
W
The Morrigan
Parad1s
The Morrigan
3,906
1,212
1,052
762
5,544
2,434
570
895
4,649
14,983
1,403
L
Xbalanque
Quigs
Xbalanque
6,766
2,352
1,227
1,593
10,310
4,779
0
5,164
5,146
0
25,444
W
Rama
6,742
4,201
0
471
3,208
1,586
1,949
314
2,894
0
13,285
W
Chernobog
Skelet0nCat
Chernobog
5,416
3,568
208
455
4,307
1,780
1,365
173
4,134
0
12,475
L
Sylvanus
ZekePhD
Sylvanus
4,000
1,444
4,124
3,575
11,720
11,065
0
8,176
3,544
16,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
45,817
95
Minions Killed
120
0
Camps Cleared
0
646,551
Distance Traveled
940,398
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,660
242
0
0
0
0
0
W
Aphrodite
8,972
816
27
2
0
177,072
2
L
Artemis
7,520
684
14
1
0
117,077
0
W
Cthulhu
9,552
868
35
3
0
235,965
3
L
Loki
7,892
717
21
2
0
217,926
0
W
The Morrigan
9,006
819
31
3
0
196,554
0
L
Xbalanque
7,662
697
37
3
0
166,494
0
W
Rama
9,769
888
15
1
0
178,526
0
W
Chernobog
8,518
774
12
1
0
152,281
0
L
Sylvanus
8,867
806
23
2
0
145,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role