Player Matchup

Chernobog
Chernobog
CASlNOH
Chernobog
Level 123
God Stats
12W - 22L
1,619 SR
Queue Stats
303W - 345L
1,491 Elo+
Party 3
Zeus
Zeus
DrSnekDr
Zeus
Level 69
God Stats
54W - 35L
1,600 SR
Queue Stats
225W - 261L
1,508 Elo+
Party 3
Thanatos
Thanatos
Memeologist
Thanatos
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
459W - 474L
1,531 Elo+
Party 3
Tiamat
Tiamat
SovetskiyPetukh
Tiamat
Level 138
God Stats
2W - 6L
1,483 SR
Queue Stats
112W - 127L
1,407 Elo+
Solo
Cupid
Cupid
kevin187
Cupid
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
65W - 51L
1,507 Elo+
Solo
Team Averages
Level 115
1,497 SR
1,489 Elo+

VS

Team Averages
Level 126
1,452 SR
1,463 Elo+
Geb
Geb
Donut_Patrol
Geb
Level 116
God Stats
9W - 15L
1,325 SR
Queue Stats
131W - 165L
1,222 Elo+
Party 2
Serqet
Serqet
HeadHunterrr01
Serqet
Level 146
God Stats
3W - 2L
1,576 SR
Queue Stats
105W - 103L
1,518 Elo+
Solo
Ah Puch
Ah Puch
HeavenlyDemon94
Ah Puch
Level 99
God Stats
33W - 24L
1,576 SR
Queue Stats
119W - 97L
1,588 Elo+
Party 1
Thor
Thor
lLOouUiiEe88
Thor
Level 127
God Stats
21W - 14L
1,480 SR
Queue Stats
228W - 224L
1,556 Elo+
Party 1
Ra
Ra
xReaperxPR
Ra
Level 143
God Stats
6W - 8L
1,300 SR
Queue Stats
236W - 278L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CASlNOH
Chernobog
13
0 / 5 / 2
7,264
559
4,655
14,035
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
1 / 6 / 2
8,222
632
13,605
9,614
3,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Memeologist
Thanatos
16
3 / 7 / 4
9,477
729
6,198
13,837
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 3
9,634
741
11,024
10,800
8,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
kevin187
Cupid
16
1 / 3 / 3
8,523
656
7,602
11,823
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
10,378
798
6,080
14,081
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 2 / 7
9,829
756
8,858
13,619
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 3
11,473
883
15,582
9,817
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 7
8,948
688
6,283
7,569
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 0 / 8
10,972
844
12,920
7,877
5,154
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
8
Kills
23
23
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CASlNOH
Chernobog
0
5
2
0.2
W
2
2
13
4.25
L
Zeus
1
6
2
0.33
W
4
2
7
3.75
W
8
2
3
4.75
L
Thanatos
Memeologist
Thanatos
3
7
4
0.71
L
3
2
3
2.25
L
Cupid
kevin187
Cupid
1
3
3
0.83
W
3
2
7
3.25
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
49,723
60,109
Taken
52,963
27,583
Mitigated
36,458
16,109
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CASlNOH
Chernobog
4,655
2,467
0
2,429
14,035
5,382
0
8,650
5,016
0
18,968
W
6,080
539
0
2,376
14,081
12,622
291
5,520
8,311
11,731
0
L
Zeus
13,605
1,186
0
24
9,614
3,579
0
4,670
4,776
34,055
0
W
8,858
1,352
0
899
13,619
10,925
0
6,733
6,644
0
12,310
W
15,582
693
0
3,429
9,817
3,783
394
5,017
4,540
59,231
0
L
Thanatos
Memeologist
Thanatos
6,198
1,952
0
6,514
13,837
5,533
0
6,434
7,403
0
30,238
L
11,024
657
172
2,543
10,800
8,717
1
7,394
3,406
28,357
0
L
Cupid
kevin187
Cupid
7,602
5,712
110
4,317
11,823
4,372
1
7,671
3,600
0
28,637
W
6,283
414
0
1,282
7,569
3,974
0
3,626
3,798
0
14,986
W
12,920
600
3,164
4,024
7,877
5,154
727
3,341
4,390
52,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
51,600
285
Minions Killed
274
9
Camps Cleared
8
1,147,015
Distance Traveled
1,196,931
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,264
559
21
2
3
226,894
0
W
Geb
10,378
798
10
1
1
251,325
1
L
Zeus
8,222
632
60
5
2
222,640
0
W
Serqet
9,829
756
8
1
2
247,659
4
W
Ah Puch
11,473
883
115
9
2
233,968
2
L
Thanatos
9,477
729
59
5
2
229,823
0
L
Tiamat
9,634
741
70
5
1
245,810
3
L
Cupid
8,523
656
75
6
1
221,848
2
W
Thor
8,948
688
19
1
0
204,943
2
W
Ra
10,972
844
122
9
3
259,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role