Player Matchup

Merlin
Merlin
AfricanRuler
Merlin
Level 7
God Stats
5W - 2L
1,289 SR
Queue Stats
302W - 177L
1,333 Elo+
Solo
Fenrir
Fenrir
IIGirthVaderII
Fenrir
Level 27
God Stats
11W - 17L
1,300 SR
Queue Stats
268W - 304L
1,384 Elo+
Solo
Nike
Nike
NebulonRanger
Nike
Level 14
God Stats
8W - 7L
1,771 SR
Queue Stats
13W - 11L
1,577 Elo+
Party 1
Sol
Sol
Spirithooves
Sol
Level 67
God Stats
16W - 10L
1,773 SR
Queue Stats
46W - 63L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
WerewolfBewbies
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,708 Elo+
Party 1
Team Averages
Level 28
1,527 SR
1,498 Elo+

VS

Team Averages
Level 28
1,494 SR
1,404 Elo+
Jing Wei
Jing Wei
Kweendom
Jing Wei
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
104W - 114L
1,348 Elo+
Party 3
Bastet
Bastet
PINETheGamer
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 70L
1,398 Elo+
Party 2
Geb
Geb
chromaburst33
Geb
Level 29
God Stats
3W - 10L
1,333 SR
Queue Stats
66W - 74L
1,348 Elo+
Party 3
Tiamat
Tiamat
exodyo
Tiamat
Level 22
God Stats
46W - 32L
1,534 SR
Queue Stats
54W - 48L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jedytheboss
Cu Chulainn
Level 36
God Stats
1W - 4L
1,388 SR
Queue Stats
170W - 202L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 2 / 1
8,242
515
6,612
8,710
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 1
7,206
450
3,657
11,211
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 4
7,127
445
4,766
8,270
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 2 / 8
8,199
512
9,983
9,422
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 2 / 7
9,416
589
13,958
17,466
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kweendom
Jing Wei
12
2 / 2 / 3
7,511
469
8,985
13,179
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
12
3 / 1 / 4
8,335
521
3,422
11,370
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 8 / 0
5,670
354
4,869
10,921
3,340
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
exodyo
Tiamat
12
5 / 3 / 2
8,172
511
9,198
7,933
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
jedytheboss
Cu Chulainn
13
4 / 3 / 5
8,299
519
8,737
14,276
9,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
17
Kills
14
14
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
1
1.75
W
1
5
1
0.3
L
Jing Wei
Kweendom
Jing Wei
2
2
3
1.75
W
0
3
4
0.67
L
Bastet
3
1
4
5
W
5
2
8
4.5
W
8
2
7
5.75
L
0
8
0
0
L
Tiamat
exodyo
Tiamat
5
3
2
2
L
Cu Chulainn
jedytheboss
Cu Chulainn
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
35,211
55,079
Taken
57,679
30,636
Mitigated
25,176
14,062
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,612
193
0
1,677
8,710
3,464
514
2,527
5,929
49,760
0
W
3,657
293
0
2,379
11,211
4,157
0
942
10,221
0
44,036
L
Jing Wei
Kweendom
Jing Wei
8,985
4,759
0
4,174
13,179
4,133
688
10,192
2,927
0
38,812
W
4,766
371
0
526
8,270
5,188
642
2,177
6,003
0
28,491
L
Bastet
3,422
900
0
3,861
11,370
3,542
136
2,514
8,711
0
40,845
W
9,983
1,395
684
4,089
9,422
3,325
337
2,912
6,364
38,427
0
W
13,958
1,228
302
4,405
17,466
14,502
135
4,800
12,495
37,821
0
L
4,869
539
528
663
10,921
3,340
420
8,211
2,636
13,074
0
L
Tiamat
exodyo
Tiamat
9,198
834
0
2,072
7,933
4,979
296
4,230
3,493
39,354
0
L
Cu Chulainn
jedytheboss
Cu Chulainn
8,737
1,473
0
2,444
14,276
9,182
200
4,914
8,884
0
40,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
37,987
326
Minions Killed
299
0
Camps Cleared
0
1,577,245
Distance Traveled
1,563,825
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,242
515
87
5
0
301,752
4
W
Fenrir
7,206
450
81
5
0
336,213
1
L
Jing Wei
7,511
469
66
4
0
310,918
1
W
Nike
7,127
445
57
4
0
311,792
3
L
Bastet
8,335
521
72
5
0
336,759
0
W
Sol
8,199
512
74
5
0
299,681
5
W
Cthulhu
9,416
589
27
2
0
327,807
6
L
Geb
5,670
354
6
0
0
326,982
0
L
Tiamat
8,172
511
87
5
0
277,862
0
L
Cu Chulainn
8,299
519
68
4
0
311,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role