Player Matchup

Ares
Ares
Applebrisk2327
Ares
Level 8
God Stats
28W - 6L
1,500 SR
Queue Stats
73W - 47L
1,500 Elo+
Solo
Kali
Kali
Kai_2525
Kali
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,376 Elo+
Solo
Danzaburou
Danzaburou
MuAy ThAi ChAmP
Danzaburou
Level 25
God Stats
16W - 22L
1,312 SR
Queue Stats
160W - 143L
1,423 Elo+
Solo
Neith
Neith
SnoWht44
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,268 Elo+
Solo
Bellona
Bellona
WrightHandMane
Bellona
Level 23
God Stats
4W - 2L
1,320 SR
Queue Stats
120W - 130L
1,323 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,378 Elo+

VS

Team Averages
Level 19
1,390 SR
1,296 Elo+
Da Ji
Da Ji
LORD_ECHOxx
Da Ji
Level 8
God Stats
6W - 9L
1,089 SR
Queue Stats
18W - 19L
1,261 Elo+
Solo
Serqet
Serqet
MojoBoho
Serqet
Level 28
God Stats
5W - 7L
1,705 SR
Queue Stats
211W - 223L
1,428 Elo+
Solo
Cthulhu
Cthulhu
NhikenCugget
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
WolfInSmoke
Hou Yi
Level 36
God Stats
15W - 12L
1,520 SR
Queue Stats
52W - 55L
1,384 Elo+
Party 1
Ares
Ares
cruzer222h
Ares
Level 4
God Stats
7W - 6L
1,139 SR
Queue Stats
12W - 11L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 25
14,852
1,238
22,482
17,820
25,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
20
18 / 5 / 14
14,848
1,237
31,797
21,166
12,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
MuAy ThAi ChAmP
Danzaburou
20
8 / 0 / 23
14,192
1,183
28,710
8,891
4,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
SnoWht44
Neith
13
0 / 0 / 0
9,010
751
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
7 / 4 / 24
13,202
1,100
21,283
17,340
20,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

239

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 4
11,924
994
9,180
18,064
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
MojoBoho
Serqet
16
1 / 11 / 5
10,582
882
7,793
17,538
15,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
NhikenCugget
Cthulhu
18
1 / 2 / 10
11,965
997
12,279
25,631
35,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
18
7 / 5 / 4
12,924
1,077
18,469
20,611
10,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 13 / 4
11,283
940
8,776
31,347
33,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
41
Kills
14
14
Deaths
41
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
5
25
4.1
W
Kali
18
5
14
5
L
5
10
4
0.7
L
Serqet
MojoBoho
Serqet
1
11
5
0.32
W
Danzaburou
MuAy ThAi ChAmP
Danzaburou
8
0
23
19.5
L
Cthulhu
NhikenCugget
Cthulhu
1
2
10
3
W
Neith
SnoWht44
Neith
0
0
0
0
L
Hou Yi
7
5
4
1.8
W
7
4
24
4.75
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,272
Damage
56,497
65,217
Taken
113,191
63,291
Mitigated
103,656
10,453
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,482
3,249
0
1,141
17,820
25,908
0
6,835
10,220
35,939
0
W
Kali
31,797
17,914
0
6,958
21,166
12,330
0
5,598
15,430
0
41,372
L
9,180
2,247
0
586
18,064
8,649
0
3,900
14,164
0
19,423
L
Serqet
MojoBoho
Serqet
7,793
2,949
0
0
17,538
15,227
0
5,326
12,212
0
11,838
W
Danzaburou
MuAy ThAi ChAmP
Danzaburou
28,710
22,048
0
884
8,891
4,771
0
3,735
5,156
0
63,806
L
Cthulhu
NhikenCugget
Cthulhu
12,279
1,423
0
0
25,631
35,438
0
4,288
21,343
41,094
0
W
Neith
SnoWht44
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
18,469
11,711
0
1,976
20,611
10,893
0
3,690
16,921
0
37,720
W
21,283
6,510
270
1,200
17,340
20,282
0
4,887
12,213
0
44,471
L
8,776
1,457
0
607
31,347
33,449
0
5,278
26,069
23,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,104
Gold Earned
58,678
171
Minions Killed
152
7
Camps Cleared
5
882,870
Distance Traveled
1,056,629
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,852
1,238
29
2
0
214,429
0
W
Kali
14,848
1,237
13
1
3
236,802
0
L
Da Ji
11,924
994
15
1
2
199,108
0
L
Serqet
10,582
882
8
1
1
176,713
0
W
Danzaburou
14,192
1,183
67
6
4
200,440
0
L
Cthulhu
11,965
997
81
7
1
252,632
3
W
Neith
9,010
751
0
0
0
0
0
L
Hou Yi
12,924
1,077
23
2
1
220,494
0
W
Bellona
13,202
1,100
62
5
0
231,199
0
L
Ares
11,283
940
25
2
0
207,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role