Player Matchup

Pele
Pele
FloydGreen
Pele
Level 74
God Stats
3W - 3L
1,697 SR
Queue Stats
89W - 100L
1,443 Elo+
Solo
Discordia
Discordia
I King Bjorn
Discordia
Level 126
God Stats
2W - 3L
1,285 SR
Queue Stats
105W - 181L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
Itachi Saikou
Heimdallr
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MILKYTHEDOPEMAN
Baron Samedi
Level 149
God Stats
5W - 3L
1,697 SR
Queue Stats
391W - 525L
1,392 Elo+
Party 1
Serqet
Serqet
warkris123
Serqet
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 368L
1,415 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,425 Elo+

VS

Team Averages
Level 84
1,479 SR
1,411 Elo+
Mulan
Mulan
Kurokumo67
Mulan
Level 88
God Stats
5W - 3L
1,606 SR
Queue Stats
348W - 299L
1,511 Elo+
Solo
Sol
Sol
LaneNonbinary
Sol
Level 107
God Stats
236W - 238L
1,529 SR
Queue Stats
321W - 366L
1,382 Elo+
Solo
Anhur
Anhur
Shameless786
Anhur
Level 60
God Stats
7W - 11L
1,332 SR
Queue Stats
71W - 86L
1,358 Elo+
Solo
Achilles
Achilles
TopTalidan
Achilles
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 168L
1,455 Elo+
Solo
Hades
Hades
laurastyga
Hades
Level 102
God Stats
16W - 17L
1,426 SR
Queue Stats
178W - 198L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 2
11,622
505
9,257
18,045
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
I King Bjorn
Discordia
13
2 / 8 / 4
8,748
380
7,694
13,318
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Itachi Saikou
Heimdallr
16
8 / 4 / 6
10,984
478
16,362
18,493
7,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MILKYTHEDOPEMAN
Baron Samedi
17
1 / 4 / 2
10,649
463
12,729
17,105
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
warkris123
Serqet
14
2 / 4 / 8
9,841
428
7,087
16,261
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
3 / 4 / 7
9,916
431
16,084
16,957
14,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 2 / 2
12,153
528
11,542
12,971
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 5
9,738
423
6,327
15,246
4,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
TopTalidan
Achilles
19
5 / 1 / 0
11,689
508
11,454
18,167
15,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
18
7 / 5 / 4
11,806
513
16,544
21,401
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
18
Kills
21
22
Deaths
19
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
Discordia
I King Bjorn
Discordia
2
8
4
0.5
L
Heimdallr
Itachi Saikou
Heimdallr
8
4
6
2.75
W
Mulan
3
4
7
1.63
W
5
2
2
3
L
Baron Samedi
MILKYTHEDOPEMAN
Baron Samedi
1
4
2
0.5
W
1
7
5
0.5
W
Achilles
TopTalidan
Achilles
5
1
0
5
W
Hades
7
5
4
1.8
L
Serqet
warkris123
Serqet
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,129
Damage
61,951
83,222
Taken
84,742
40,410
Mitigated
51,397
26,475
Healing
33,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,257
2,167
0
8,438
18,045
7,392
0
5,057
12,802
0
94,869
L
Discordia
I King Bjorn
Discordia
7,694
138
0
1,920
13,318
4,584
38
4,687
8,403
36,709
0
L
Heimdallr
Itachi Saikou
Heimdallr
16,362
7,294
402
6,657
18,493
7,294
1,155
6,364
12,001
0
68,852
W
Mulan
16,084
3,123
0
4,020
16,957
14,257
344
2,607
13,463
191
39,244
W
11,542
2,550
219
8,429
12,971
5,003
6,371
2,374
10,597
80,918
0
L
Baron Samedi
MILKYTHEDOPEMAN
Baron Samedi
12,729
1,247
0
7,034
17,105
8,587
28
5,730
11,347
72,290
0
W
6,327
3,069
0
4,758
15,246
4,663
905
1,851
13,260
0
65,937
W
Achilles
TopTalidan
Achilles
11,454
1,968
255
7,056
18,167
15,482
1,028
8,241
9,926
0
74,427
W
Hades
16,544
304
427
7,954
21,401
11,992
0
5,350
15,695
73,176
0
L
Serqet
warkris123
Serqet
7,087
1,297
0
2,024
16,261
12,553
207
5,777
10,392
0
13,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
55,302
464
Minions Killed
529
0
Camps Cleared
0
2,024,895
Distance Traveled
2,063,716
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,622
505
150
7
0
416,186
1
L
Discordia
8,748
380
50
2
0
364,928
6
L
Heimdallr
10,984
478
107
5
0
433,176
0
W
Mulan
9,916
431
35
2
0
412,525
2
W
Sol
12,153
528
139
6
0
420,908
2
L
Baron Samedi
10,649
463
139
6
0
335,512
5
W
Anhur
9,738
423
108
5
0
390,233
5
W
Achilles
11,689
508
122
5
0
395,223
0
W
Hades
11,806
513
125
5
0
444,827
0
L
Serqet
9,841
428
18
1
0
475,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role