Player Matchup

Tyr
Tyr
Argabaddy
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Fibonaccyor
Izanami
Level 15
God Stats
129W - 106L
1,503 SR
Queue Stats
213W - 176L
1,557 Elo+
Solo
Bakasura
Bakasura
Melt
Bakasura
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
RandomMillipede
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
peskeybikes5
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,501 SR
1,511 Elo+

VS

Team Averages
Level 15
1,431 SR
1,490 Elo+
Scylla
Scylla
JmoneyTheYeeter
Scylla
Level 6
God Stats
0W - 3L
1,349 SR
Queue Stats
7W - 8L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
L0R13N
Kukulkan
Level 29
God Stats
4W - 8L
1,308 SR
Queue Stats
111W - 132L
1,490 Elo+
Solo
Fenrir
Fenrir
Mattrhorn
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,634 Elo+
Solo
Chang'e
Chang'e
OGtanMan
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,491 Elo+
Party 1
Raijin
Raijin
spres
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 14
12,537
1,140
17,786
14,942
15,313
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Fibonaccyor
Izanami
20
11 / 1 / 23
13,738
1,249
19,791
7,425
3,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Melt
Bakasura
19
13 / 4 / 10
12,826
1,166
20,599
14,315
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
RandomMillipede
Baba Yaga
19
1 / 2 / 28
11,339
1,031
17,961
7,439
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
19
6 / 4 / 18
11,896
1,081
11,254
9,130
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,224
929
2,748
14,925
4,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
L0R13N
Kukulkan
17
5 / 5 / 5
11,910
1,083
16,472
15,105
5,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Mattrhorn
Fenrir
17
5 / 10 / 6
11,449
1,041
14,052
23,551
12,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
OGtanMan
Chang'e
16
0 / 10 / 5
9,584
871
5,386
18,183
6,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
spres
Raijin
17
1 / 16 / 9
10,477
952
7,720
22,736
8,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
41
45
Kills
13
13
Deaths
45
93
Assists
28
Player
Kills
Deaths
Assists
KDA
W
14
2
14
10.5
W
Izanami
Fibonaccyor
Izanami
11
1
23
22.5
L
2
4
3
0.88
L
Kukulkan
L0R13N
Kukulkan
5
5
5
1.5
L
Fenrir
Mattrhorn
Fenrir
5
10
6
0.8
W
Bakasura
Melt
Bakasura
13
4
10
4.5
L
Chang'e
OGtanMan
Chang'e
0
10
5
0.25
W
Baba Yaga
RandomMillipede
Baba Yaga
1
2
28
7.5
W
Merlin
6
4
18
3.75
L
Raijin
spres
Raijin
1
16
9
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,391
Damage
46,378
53,251
Taken
94,500
32,412
Mitigated
37,784
10,783
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,786
2,514
1,599
2,484
14,942
15,313
0
10,482
4,460
0
26,747
W
Izanami
Fibonaccyor
Izanami
19,791
13,252
0
1,370
7,425
3,124
0
3,718
3,707
0
63,887
L
2,748
1,280
0
272
14,925
4,584
0
3,913
10,325
17,273
0
L
Kukulkan
L0R13N
Kukulkan
16,472
3,661
0
176
15,105
5,789
0
5,279
8,900
47,061
0
L
Fenrir
Mattrhorn
Fenrir
14,052
6,167
0
2,423
23,551
12,122
0
6,132
15,515
0
24,266
W
Bakasura
Melt
Bakasura
20,599
14,292
0
2,696
14,315
6,636
0
8,651
5,664
0
26,583
L
Chang'e
OGtanMan
Chang'e
5,386
1,793
2,716
1,483
18,183
6,451
0
6,138
11,256
21,239
0
W
Baba Yaga
RandomMillipede
Baba Yaga
17,961
1,756
0
1,001
7,439
3,296
0
5,408
2,031
35,672
0
W
Merlin
11,254
217
0
1,633
9,130
4,043
0
4,067
5,063
20,685
0
L
Raijin
spres
Raijin
7,720
2,512
0
0
22,736
8,838
0
6,581
15,202
33,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,336
Gold Earned
53,644
216
Minions Killed
206
13
Camps Cleared
4
990,606
Distance Traveled
969,933
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,537
1,140
28
3
3
220,999
2
W
Izanami
13,738
1,249
115
10
2
196,879
1
L
Scylla
10,224
929
31
3
1
207,651
0
L
Kukulkan
11,910
1,083
80
7
1
192,487
1
L
Fenrir
11,449
1,041
7
1
1
220,166
0
W
Bakasura
12,826
1,166
25
2
8
201,097
2
L
Chang'e
9,584
871
35
3
0
187,044
0
W
Baba Yaga
11,339
1,031
26
2
0
181,630
0
W
Merlin
11,896
1,081
22
2
0
190,001
0
L
Raijin
10,477
952
53
5
1
162,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role