Player Matchup

Chaac
Chaac
AenigmaMx
Chaac
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
GatitoUwU2408
Jormungandr
Level 8
God Stats
5W - 5L
1,435 SR
Queue Stats
6W - 6L
1,368 Elo+
Party 1
Hun Batz
Hun Batz
LePeachy
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
OhaYohane
Nu Wa
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
24W - 22L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
mokansas
Jing Wei
Level 23
God Stats
11W - 14L
1,448 SR
Queue Stats
24W - 17L
1,449 Elo+
Party 2
Team Averages
Level 19
1,477 SR
1,412 Elo+

VS

Team Averages
Level 13
1,492 SR
1,291 Elo+
Sobek
Sobek
ObiWanBrentobi
Sobek
Level 21
God Stats
9W - 6L
1,484 SR
Queue Stats
16W - 18L
1,382 Elo+
Solo
Kali
Kali
SP3R0
Kali
Level 6
God Stats
3W - 2L
1,467 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Zeus
Zeus
TREking66
Zeus
Level 26
God Stats
2W - 3L
1,388 SR
Queue Stats
830W - 871L
1,232 Elo+
Solo
Tiamat
Tiamat
dfmm123
Tiamat
Level 8
God Stats
4W - 6L
1,621 SR
Queue Stats
5W - 8L
1,357 Elo+
Solo
Izanami
Izanami
scented_bowl7
Izanami
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 47L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AenigmaMx
Chaac
10
2 / 0 / 2
5,699
570
3,501
3,830
2,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
GatitoUwU2408
Jormungandr
7
1 / 0 / 2
5,035
504
2,142
4,227
1,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
LePeachy
Hun Batz
6
1 / 4 / 0
4,283
428
1,382
5,990
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Nu Wa
OhaYohane
Nu Wa
2
0 / 0 / 0
3,613
361
263
210
37
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
mokansas
Jing Wei
7
1 / 1 / 0
4,941
494
183
1,366
209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,348
535
1,521
4,796
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
SP3R0
Kali
9
1 / 1 / 0
5,408
541
1,066
6,687
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
1
0 / 0 / 0
2,007
201
0
0
0
Tiamat
dfmm123
Tiamat
9
1 / 1 / 1
5,423
542
2,428
4,186
1,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
9
0 / 2 / 0
5,315
532
1,775
5,293
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
AenigmaMx
Chaac
2
0
2
3
L
Jormungandr
GatitoUwU2408
Jormungandr
1
0
2
2
L
Hun Batz
LePeachy
Hun Batz
1
4
0
0.25
W
1
1
2
2
L
Nu Wa
OhaYohane
Nu Wa
0
0
0
0
W
Kali
SP3R0
Kali
1
1
0
1
W
Zeus
0
0
0
0
W
Tiamat
dfmm123
Tiamat
1
1
1
1.5
L
Jing Wei
mokansas
Jing Wei
1
1
0
1
W
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,471
Damage
6,790
15,623
Taken
20,962
5,268
Mitigated
8,797
3,088
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AenigmaMx
Chaac
3,501
486
0
1,374
3,830
2,036
754
35
3,759
0
23,493
L
Jormungandr
GatitoUwU2408
Jormungandr
2,142
822
0
132
4,227
1,507
0
2,236
1,835
13,140
0
L
Hun Batz
LePeachy
Hun Batz
1,382
154
0
1,582
5,990
1,479
20
1,265
4,633
0
11,197
W
1,521
356
0
2,039
4,796
3,330
0
1,052
3,744
17,886
0
L
Nu Wa
OhaYohane
Nu Wa
263
165
0
0
210
37
0
57
153
1,250
0
W
Kali
SP3R0
Kali
1,066
616
0
4,109
6,687
2,075
0
61
6,601
0
28,268
W
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
dfmm123
Tiamat
2,428
569
0
1,772
4,186
1,991
332
1,252
2,894
23,443
0
L
Jing Wei
mokansas
Jing Wei
183
183
0
0
1,366
209
208
72
1,294
0
8,621
W
Izanami
1,775
1,037
0
497
5,293
1,401
854
0
5,067
0
28,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,571
Gold Earned
23,501
114
Minions Killed
232
0
Camps Cleared
0
733,750
Distance Traveled
705,509
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,699
570
49
5
0
232,064
1
L
Jormungandr
5,035
504
18
2
0
189,683
0
L
Hun Batz
4,283
428
19
2
0
136,981
0
W
Sobek
5,348
535
42
4
0
185,372
1
L
Nu Wa
3,613
361
2
0
0
29,120
0
W
Kali
5,408
541
69
7
0
174,120
0
W
Zeus
2,007
201
0
0
0
0
0
W
Tiamat
5,423
542
57
6
0
174,750
0
L
Jing Wei
4,941
494
26
3
0
145,902
0
W
Izanami
5,315
532
64
6
0
171,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role