Player Matchup

Cerberus
Cerberus
Big_Mommy_NIX
Cerberus
Level 24
God Stats
3W - 5L
1,578 SR
Queue Stats
16W - 15L
1,469 Elo+
Party 1
Kali
Kali
ItsLuci uwu
Kali
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 46L
1,163 Elo+
Party 2
Nike
Nike
RK Aura
Nike
Level 8
God Stats
1W - 2L
1,215 SR
Queue Stats
23W - 27L
1,082 Elo+
Party 2
Aphrodite
Aphrodite
coolsjames1
Aphrodite
Level 33
God Stats
1W - 2L
1,779 SR
Queue Stats
212W - 246L
1,428 Elo+
Party 1
Scylla
Scylla
dark_nitrogen2
Scylla
Level 27
God Stats
8W - 5L
1,679 SR
Queue Stats
60W - 77L
1,299 Elo+
Solo
Team Averages
Level 28
1,550 SR
1,288 Elo+

VS

Team Averages
Level 8
1,485 SR
1,326 Elo+
Ra
Ra
BACKWOODSELFIE
Ra
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Chang'e
Chang'e
HortyPegasus694
Chang'e
Level 16
God Stats
67W - 78L
1,358 SR
Queue Stats
564W - 686L
1,257 Elo+
Solo
Neith
Neith
Pilot 100k
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
RevisedMarrow29
Achilles
Level 18
God Stats
5W - 5L
1,565 SR
Queue Stats
211W - 199L
1,313 Elo+
Solo
Thanatos
Thanatos
jesusgutierrez2
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big_Mommy_NIX
Cerberus
19
5 / 5 / 5
11,862
456
14,539
25,415
17,531
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
10 / 8 / 0
12,383
476
12,584
23,138
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
RK Aura
Nike
16
0 / 9 / 0
10,446
402
3,201
14,317
5,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
coolsjames1
Aphrodite
19
2 / 3 / 7
12,353
475
8,174
13,141
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 8 / 7
12,147
467
9,580
12,583
4,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 4
17,415
670
23,650
17,200
8,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 9 / 5
10,827
416
13,166
18,491
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
4
0 / 3 / 1
7,047
271
1,555
2,822
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
18
5 / 3 / 3
11,173
430
17,635
22,736
17,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
8
3 / 6 / 1
8,676
334
3,040
7,544
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
20
Kills
31
33
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
20
1
4
22
L
Cerberus
Big_Mommy_NIX
Cerberus
5
5
5
1.5
W
3
9
5
0.61
L
10
8
0
1.25
W
Neith
0
3
1
0.17
L
Nike
RK Aura
Nike
0
9
0
0
W
Achilles
5
3
3
2.17
L
Aphrodite
coolsjames1
Aphrodite
2
3
7
1.83
L
3
8
7
0.81
W
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,078
Damage
59,046
88,594
Taken
68,793
43,845
Mitigated
33,896
26,163
Healing
23,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,650
3,422
269
10,721
17,200
8,139
4,443
1,599
15,561
142,063
0
L
Cerberus
Big_Mommy_NIX
Cerberus
14,539
917
0
5,655
25,415
17,531
417
7,213
17,523
61,696
0
W
13,166
1,550
1,892
4,540
18,491
6,026
304
12,201
5,692
50,795
0
L
12,584
7,057
0
6,875
23,138
9,080
780
9,947
12,926
0
78,420
W
Neith
1,555
1,131
0
598
2,822
566
107
583
2,215
0
6,010
L
Nike
RK Aura
Nike
3,201
743
0
670
14,317
5,449
3,864
8,895
5,170
0
54,425
W
Achilles
17,635
5,635
0
3,190
22,736
17,250
772
14,526
8,114
0
64,936
L
Aphrodite
coolsjames1
Aphrodite
8,174
2,342
6,249
5,528
13,141
6,971
1,112
2,555
10,116
48,339
0
L
9,580
1,440
0
1,186
12,583
4,814
2,156
7,518
4,893
65,106
0
W
Thanatos
3,040
1,355
0
2,555
7,544
1,915
174
2,586
4,918
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,191
Gold Earned
55,138
535
Minions Killed
456
0
Camps Cleared
0
2,030,681
Distance Traveled
1,590,884
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,415
670
260
10
0
468,178
1
L
Cerberus
11,862
456
119
5
0
425,199
1
W
Chang'e
10,827
416
80
3
0
319,124
0
L
Kali
12,383
476
100
4
0
470,149
2
W
Neith
7,047
271
7
0
0
101,985
0
L
Nike
10,446
402
96
4
0
417,366
2
W
Achilles
11,173
430
77
3
0
503,823
0
L
Aphrodite
12,353
475
82
3
0
370,617
1
L
Scylla
12,147
467
138
5
0
347,350
1
W
Thanatos
8,676
334
32
1
0
197,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role