Player Matchup

Tiamat
Tiamat
DaveMSBG
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
McDaddyo
Cthulhu
Level 29
God Stats
1W - 3L
1,746 SR
Queue Stats
165W - 157L
1,482 Elo+
Solo
Neith
Neith
foxicus1
Neith
Level 28
God Stats
2W - 3L
1,410 SR
Queue Stats
207W - 219L
1,389 Elo+
Solo
Kukulkan
Kukulkan
icelot7
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 1
Susano
Susano
lMonka
Susano
Level 25
God Stats
4W - 2L
1,790 SR
Queue Stats
18W - 9L
1,444 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,322 Elo+

VS

Team Averages
Level 34
1,536 SR
1,317 Elo+
Vamana
Vamana
Amnek
Vamana
Level 27
God Stats
5W - 6L
1,590 SR
Queue Stats
20W - 37L
1,292 Elo+
Party 2
Raijin
Raijin
GorkyParky
Raijin
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 2
Ymir
Ymir
PeptoDog
Ymir
Level 9
God Stats
6W - 1L
1,580 SR
Queue Stats
10W - 16L
1,304 Elo+
Party 2
Medusa
Medusa
SQR64
Medusa
Level 17
God Stats
6W - 6L
1,553 SR
Queue Stats
13W - 20L
1,328 Elo+
Party 2
Thanatos
Thanatos
damastrchef
Thanatos
Level 107
God Stats
6W - 7L
1,459 SR
Queue Stats
65W - 67L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaveMSBG
Tiamat
14
1 / 11 / 7
9,044
348
3,141
15,116
6,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
McDaddyo
Cthulhu
16
3 / 8 / 12
11,849
456
16,104
26,967
27,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
foxicus1
Neith
20
8 / 4 / 8
13,929
536
17,530
19,076
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
icelot7
Kukulkan
18
3 / 9 / 12
11,692
450
19,027
18,988
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
lMonka
Susano
19
11 / 8 / 4
13,057
502
14,117
19,171
11,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Amnek
Vamana
18
8 / 4 / 12
12,481
480
10,106
20,261
24,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
GorkyParky
Raijin
16
1 / 6 / 12
11,225
432
9,572
13,437
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
16
2 / 8 / 21
12,033
463
9,525
28,621
38,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
SQR64
Medusa
17
8 / 5 / 12
12,018
462
20,674
19,789
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
damastrchef
Thanatos
20
19 / 6 / 6
14,463
556
25,060
24,183
12,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
101
26
Kills
38
40
Deaths
29
43
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vamana
Amnek
Vamana
8
4
12
3.5
L
Tiamat
DaveMSBG
Tiamat
1
11
7
0.41
W
Raijin
GorkyParky
Raijin
1
6
12
1.17
L
Cthulhu
McDaddyo
Cthulhu
3
8
12
1.13
W
Ymir
2
8
21
1.56
W
Medusa
SQR64
Medusa
8
5
12
2.8
W
Thanatos
damastrchef
Thanatos
19
6
6
3.67
L
Neith
foxicus1
Neith
8
4
8
3
L
Kukulkan
icelot7
Kukulkan
3
9
12
1
L
Susano
lMonka
Susano
11
8
4
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,919
Damage
74,937
99,318
Taken
106,291
60,194
Mitigated
88,595
14,900
Healing
35,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Amnek
Vamana
10,106
3,945
0
5,290
20,261
24,095
2,084
7,743
12,518
0
46,773
L
Tiamat
DaveMSBG
Tiamat
3,141
1,191
0
2,113
15,116
6,265
301
3,068
11,926
17,033
0
W
Raijin
GorkyParky
Raijin
9,572
745
0
690
13,437
4,967
475
3,578
9,859
50,675
0
L
Cthulhu
McDaddyo
Cthulhu
16,104
1,563
1,050
2,020
26,967
27,483
0
6,727
20,145
38,874
0
W
Ymir
9,525
2,943
200
1,337
28,621
38,269
770
12,951
15,670
39,314
0
W
Medusa
SQR64
Medusa
20,674
8,992
0
7,477
19,789
8,462
5,892
7,599
12,190
0
79,212
W
Thanatos
damastrchef
Thanatos
25,060
8,912
0
20,348
24,183
12,802
1,292
6,401
17,782
0
83,325
L
Neith
foxicus1
Neith
17,530
7,336
0
8,118
19,076
8,288
2,520
4,487
14,414
0
90,516
L
Kukulkan
icelot7
Kukulkan
19,027
1,866
0
0
18,988
6,618
337
3,338
15,575
83,269
0
L
Susano
lMonka
Susano
14,117
5,464
0
1,599
19,171
11,540
0
1,477
17,628
0
78,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,571
Gold Earned
62,220
469
Minions Killed
420
0
Camps Cleared
0
2,084,133
Distance Traveled
2,286,053
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,481
480
70
3
0
470,235
2
L
Tiamat
9,044
348
25
1
0
389,032
0
W
Raijin
11,225
432
86
3
0
461,526
3
L
Cthulhu
11,849
456
39
2
0
461,495
0
W
Ymir
12,033
463
57
2
0
432,289
1
W
Medusa
12,018
462
96
4
0
417,209
2
W
Thanatos
14,463
556
111
4
0
504,794
7
L
Neith
13,929
536
181
7
0
438,523
6
L
Kukulkan
11,692
450
128
5
0
359,842
1
L
Susano
13,057
502
96
4
0
435,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role