Player Matchup

Jing Wei
Jing Wei
DiffusePlague70
Jing Wei
Level 17
God Stats
1W - 1L
1,566 SR
Queue Stats
4W - 5L
1,545 Elo+
Solo
Thor
Thor
FR_ShyGuy
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,670 Elo+
Party 2
Nike
Nike
Rhinomelo868
Nike
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 209L
1,380 Elo+
Party 2
Terra
Terra
TSG_Tranq
Terra
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 121L
1,670 Elo+
Party 2
Zeus
Zeus
XxEvade_SkyxX
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Team Averages
Level 18
1,513 SR
1,553 Elo+

VS

Team Averages
Level 44
1,571 SR
1,502 Elo+
Raijin
Raijin
Darkhorse037
Raijin
Level 29
God Stats
18W - 7L
1,500 SR
Queue Stats
119W - 99L
1,463 Elo+
Party 1
King Arthur
King Arthur
DjRoboCat
King Arthur
Level 15
God Stats
55W - 40L
1,587 SR
Queue Stats
78W - 66L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
GEAR CHIEF18
Baron Samedi
Level 143
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 12L
1,652 Elo+
Party 1
Set
Set
Kravexshrimpy
Set
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,463 Elo+
Party 1
Artemis
Artemis
xx wendigo
Artemis
Level 21
God Stats
90W - 70L
1,552 SR
Queue Stats
91W - 74L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
0 / 6 / 4
10,847
834
9,965
15,325
8,558
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
16
0 / 4 / 2
10,510
808
5,396
15,123
8,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 2
12,221
940
10,515
25,092
14,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
TSG_Tranq
Terra
19
1 / 5 / 4
12,398
954
9,814
40,025
19,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 16 / 3
11,319
871
19,847
27,905
10,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 0 / 21
13,355
1,027
26,808
7,552
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DjRoboCat
King Arthur
19
5 / 2 / 23
12,922
994
21,368
15,460
17,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GEAR CHIEF18
Baron Samedi
20
17 / 1 / 18
15,336
1,180
32,270
11,792
12,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 1 / 17
11,768
905
8,627
13,288
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
xx wendigo
Artemis
20
7 / 2 / 17
13,188
1,014
25,403
16,476
7,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
133
6
Kills
37
37
Deaths
6
15
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
0
21
16.5
L
Jing Wei
0
6
4
0.33
W
King Arthur
DjRoboCat
King Arthur
5
2
23
8.25
L
Thor
0
4
2
0.25
W
Baron Samedi
GEAR CHIEF18
Baron Samedi
17
1
18
26
W
2
1
17
10.5
L
4
6
2
0.83
L
Terra
TSG_Tranq
Terra
1
5
4
0.6
L
1
16
3
0.16
W
Artemis
xx wendigo
Artemis
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,537
Damage
114,476
123,470
Taken
64,568
61,966
Mitigated
48,112
20,479
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
26,808
2,685
906
975
7,552
3,605
0
3,160
4,392
41,570
0
L
Jing Wei
9,965
6,937
0
447
15,325
8,558
0
9,201
6,124
0
27,371
W
King Arthur
DjRoboCat
King Arthur
21,368
941
0
0
15,460
17,356
0
6,958
8,502
0
36,248
L
Thor
5,396
901
0
491
15,123
8,889
0
7,695
7,428
0
13,282
W
Baron Samedi
GEAR CHIEF18
Baron Samedi
32,270
2,431
6,112
6,678
11,792
12,652
0
6,334
5,458
66,098
0
W
8,627
4,150
0
873
13,288
6,536
0
5,224
8,064
0
18,624
L
10,515
1,461
0
0
25,092
14,338
0
11,497
13,595
0
23,591
L
Terra
TSG_Tranq
Terra
9,814
2,118
6,632
10,793
40,025
19,721
0
15,035
24,726
41,702
0
L
19,847
4,366
0
2,116
27,905
10,460
0
15,650
12,206
39,753
0
W
Artemis
xx wendigo
Artemis
25,403
14,486
0
5,216
16,476
7,963
0
7,985
8,491
0
46,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,295
Gold Earned
66,569
181
Minions Killed
251
3
Camps Cleared
5
934,478
Distance Traveled
1,165,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,355
1,027
43
3
3
222,355
0
L
Jing Wei
10,847
834
36
3
1
174,030
0
W
King Arthur
12,922
994
32
2
0
267,135
0
L
Thor
10,510
808
16
1
1
151,185
0
W
Baron Samedi
15,336
1,180
94
7
1
247,157
1
W
Set
11,768
905
24
2
0
260,585
0
L
Nike
12,221
940
34
3
0
238,591
0
L
Terra
12,398
954
68
5
1
223,258
0
L
Zeus
11,319
871
27
2
0
147,414
0
W
Artemis
13,188
1,014
58
4
1
168,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role