Player Matchup

Da Ji
Da Ji
Caio_Pitta
Da Ji
Level 61
God Stats
3W - 5L
1,333 SR
Queue Stats
372W - 360L
1,475 Elo+
Party 1
Yemoja
Yemoja
SilverBunnies34
Yemoja
Level 47
God Stats
33W - 48L
1,566 SR
Queue Stats
680W - 849L
1,465 Elo+
Party 2
Tiamat
Tiamat
puteiro_lotado
Tiamat
Level 14
God Stats
9W - 13L
1,516 SR
Queue Stats
32W - 26L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
xINSIDlOUS
Danzaburou
Level 63
God Stats
13W - 15L
1,450 SR
Queue Stats
657W - 745L
1,426 Elo+
Party 2
Discordia
Discordia
xldavid98
Discordia
Level 36
God Stats
14W - 14L
1,581 SR
Queue Stats
112W - 169L
1,348 Elo+
Solo
Team Averages
Level 44
1,489 SR
1,456 Elo+

VS

Team Averages
Level 56
1,608 SR
1,540 Elo+
Cerberus
Cerberus
Gaboss2006
Cerberus
Level 82
God Stats
1W - 1L
1,330 SR
Queue Stats
96W - 67L
1,578 Elo+
Party 3
Ra
Ra
Machop066
Ra
Level 40
God Stats
9W - 8L
1,431 SR
Queue Stats
56W - 54L
1,534 Elo+
Solo
Da Ji
Da Ji
P-Lou2017
Da Ji
Level 86
God Stats
5W - 0L
1,930 SR
Queue Stats
97W - 60L
1,575 Elo+
Party 3
Amaterasu
Amaterasu
Powermuffin1140
Amaterasu
Level 41
God Stats
3W - 5L
1,461 SR
Queue Stats
70W - 66L
1,428 Elo+
Solo
Chiron
Chiron
Z3D_DarkAngels13
Chiron
Level 29
God Stats
4W - 1L
1,888 SR
Queue Stats
26W - 24L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
4 / 3 / 0
5,632
563
3,425
6,256
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
4,248
425
2,398
6,505
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
6,106
611
4,290
1,766
1,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xINSIDlOUS
Danzaburou
7
0 / 5 / 1
4,490
449
3,479
6,547
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
xldavid98
Discordia
8
0 / 3 / 0
4,956
496
3,064
4,052
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gaboss2006
Cerberus
9
1 / 1 / 7
5,273
527
5,273
6,818
2,510
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 2
5,489
549
2,007
4,301
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
P-Lou2017
Da Ji
11
5 / 1 / 0
6,181
618
3,836
6,725
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Powermuffin1140
Amaterasu
9
0 / 2 / 0
5,168
517
295
6,757
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
7 / 1 / 1
6,003
600
5,143
5,270
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
14
14
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
3
0
1.33
W
Cerberus
Gaboss2006
Cerberus
1
1
7
4.5
W
1
1
2
2
W
Da Ji
P-Lou2017
Da Ji
5
1
0
5
W
Amaterasu
Powermuffin1140
Amaterasu
0
2
0
0
L
0
3
1
0.17
W
7
1
1
7.5
L
2
0
0
2
L
Danzaburou
xINSIDlOUS
Danzaburou
0
5
1
0.1
L
Discordia
xldavid98
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,656
Damage
16,554
25,126
Taken
29,871
7,616
Mitigated
9,865
6,812
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,425
765
0
1,638
6,256
1,932
0
788
5,340
0
20,573
W
Cerberus
Gaboss2006
Cerberus
5,273
364
342
2,937
6,818
2,510
0
1,302
5,516
21,939
0
W
2,007
177
555
1,845
4,301
1,376
117
2,423
1,878
27,302
0
W
Da Ji
P-Lou2017
Da Ji
3,836
980
0
2,466
6,725
2,237
0
715
6,010
0
29,776
W
Amaterasu
Powermuffin1140
Amaterasu
295
231
0
3,262
6,757
2,372
0
4,290
2,467
0
20,523
L
2,398
374
670
1,073
6,505
1,659
0
1,863
4,602
8,758
0
W
5,143
2,422
707
3,112
5,270
1,370
588
1,022
4,248
0
25,757
L
4,290
855
0
1,225
1,766
1,745
288
0
1,766
30,221
0
L
Danzaburou
xINSIDlOUS
Danzaburou
3,479
1,064
276
1,293
6,547
1,309
31
3,222
3,325
0
14,801
L
Discordia
xldavid98
Discordia
3,064
134
0
637
4,052
971
180
1,039
2,813
25,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
28,114
207
Minions Killed
292
0
Camps Cleared
0
866,109
Distance Traveled
928,407
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,632
563
48
5
0
184,830
1
W
Cerberus
5,273
527
53
5
0
176,188
2
W
Ra
5,489
549
58
6
0
179,150
3
W
Da Ji
6,181
618
51
5
0
210,005
0
W
Amaterasu
5,168
517
70
7
0
202,983
3
L
Yemoja
4,248
425
11
1
0
172,854
3
W
Chiron
6,003
600
60
6
0
160,081
1
L
Tiamat
6,106
611
74
7
0
172,028
2
L
Danzaburou
4,490
449
22
2
0
180,288
4
L
Discordia
4,956
496
52
5
0
156,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role