Player Matchup

Set
Set
BobbyPortis
Set
Level 13
God Stats
2W - 1L
1,856 SR
Queue Stats
22W - 9L
1,701 Elo+
Solo
Tiamat
Tiamat
GOLDDUCKI
Tiamat
Level 21
God Stats
14W - 5L
1,795 SR
Queue Stats
364W - 306L
1,768 Elo+
Solo
Osiris
Osiris
PainBeyondBelief
Osiris
Level 16
God Stats
3W - 2L
1,600 SR
Queue Stats
172W - 103L
1,690 Elo+
Solo
Fenrir
Fenrir
monkalaugh
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,683 Elo+
Solo
Bacchus
Bacchus
textbooktraitor
Bacchus
Level 27
God Stats
7W - 18L
1,634 SR
Queue Stats
111W - 130L
1,618 Elo+
Solo
Team Averages
Level 21
1,677 SR
1,692 Elo+

VS

Team Averages
Level 23
1,653 SR
1,676 Elo+
Aphrodite
Aphrodite
Bunjiix
Aphrodite
Level 12
God Stats
8W - 7L
1,561 SR
Queue Stats
33W - 26L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Cryocamell
Kukulkan
Level 28
God Stats
11W - 8L
1,735 SR
Queue Stats
111W - 99L
1,622 Elo+
Solo
Tiamat
Tiamat
HolyWitch3
Tiamat
Level 24
God Stats
89W - 38L
1,704 SR
Queue Stats
205W - 120L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
plutoee
Danzaburou
Level 26
God Stats
14W - 8L
1,765 SR
Queue Stats
101W - 81L
1,659 Elo+
Solo
Kali
Kali
queenguard
Kali
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 122L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
14,379
625
18,061
20,359
9,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
GOLDDUCKI
Tiamat
20
4 / 3 / 7
12,833
558
11,020
11,160
10,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 9
13,392
582
16,215
28,708
23,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
monkalaugh
Fenrir
20
14 / 1 / 9
14,078
612
20,526
23,912
23,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 1 / 13
11,280
490
7,067
14,278
16,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bunjiix
Aphrodite
17
3 / 6 / 2
9,942
432
5,311
15,240
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Cryocamell
Kukulkan
20
5 / 7 / 2
12,606
548
12,148
15,788
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
HolyWitch3
Tiamat
17
0 / 8 / 1
10,123
440
12,931
18,770
32,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
plutoee
Danzaburou
18
2 / 6 / 3
11,307
492
12,520
20,136
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 6 / 3
10,339
450
11,708
24,856
10,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
33
Kills
12
12
Deaths
33
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
L
Aphrodite
Bunjiix
Aphrodite
3
6
2
0.67
L
Kukulkan
Cryocamell
Kukulkan
5
7
2
0.86
W
Tiamat
GOLDDUCKI
Tiamat
4
3
7
2.5
L
Tiamat
HolyWitch3
Tiamat
0
8
1
0.06
W
6
1
9
10.5
W
Fenrir
monkalaugh
Fenrir
14
1
9
18.5
L
Danzaburou
plutoee
Danzaburou
2
6
3
0.58
L
2
6
3
0.58
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,889
Damage
54,618
98,417
Taken
94,790
84,922
Mitigated
65,647
39,269
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,061
8,832
0
2,128
20,359
9,862
1,610
8,891
11,468
0
120,711
L
Aphrodite
Bunjiix
Aphrodite
5,311
514
3,916
7,022
15,240
6,019
322
5,022
9,816
34,260
0
L
Kukulkan
Cryocamell
Kukulkan
12,148
359
0
338
15,788
6,811
0
2,869
12,829
110,272
0
W
Tiamat
GOLDDUCKI
Tiamat
11,020
766
0
4,408
11,160
10,502
1,091
3,862
7,298
104,056
0
L
Tiamat
HolyWitch3
Tiamat
12,931
2,604
0
5,838
18,770
32,642
245
604
18,020
56,983
0
W
16,215
7,444
0
17,278
28,708
23,838
2,974
11,612
16,225
0
83,738
W
Fenrir
monkalaugh
Fenrir
20,526
6,643
0
11,493
23,912
23,969
1,485
4,992
18,754
689
94,269
L
Danzaburou
plutoee
Danzaburou
12,520
5,607
0
4,873
20,136
9,492
900
7,209
12,497
0
91,985
L
11,708
6,279
0
4,047
24,856
10,683
23
2,025
22,475
0
78,224
W
7,067
720
624
3,338
14,278
16,751
887
5,266
9,012
34,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,962
Gold Earned
54,317
722
Minions Killed
635
0
Camps Cleared
0
2,187,814
Distance Traveled
2,025,633
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,379
625
196
9
0
431,343
4
L
Aphrodite
9,942
432
82
4
0
441,045
4
L
Kukulkan
12,606
548
201
9
0
368,883
1
W
Tiamat
12,833
558
186
8
0
429,986
4
L
Tiamat
10,123
440
102
4
0
358,844
0
W
Osiris
13,392
582
159
7
0
424,331
1
W
Fenrir
14,078
612
126
5
0
465,091
1
L
Danzaburou
11,307
492
137
6
0
394,224
0
L
Kali
10,339
450
113
5
0
462,637
6
W
Bacchus
11,280
490
55
2
0
437,063
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role