Player Matchup

Bastet
Bastet
Agarwaen1601
Bastet
Level 65
God Stats
1W - 2L
1,687 SR
Queue Stats
22W - 29L
1,338 Elo+
Party 1
Neith
Neith
Cringecit0
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,289 Elo+
Party 1
Hercules
Hercules
DominaClegane
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jeresit0
Sylvanus
Level 11
God Stats
37W - 30L
1,370 SR
Queue Stats
64W - 75L
1,389 Elo+
Party 1
Thor
Thor
slavkomcoy
Thor
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 31L
1,289 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,361 Elo+

VS

Team Averages
Level 30
1,454 SR
1,403 Elo+
Zeus
Zeus
Cpt_Hines_2
Zeus
Level 63
God Stats
8W - 4L
1,590 SR
Queue Stats
38W - 43L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
KorinDolas
Sun Wukong
Level 16
God Stats
63W - 54L
1,355 SR
Queue Stats
154W - 152L
1,407 Elo+
Party 3
King Arthur
King Arthur
LuckInfamous
King Arthur
Level 6
God Stats
4W - 8L
1,280 SR
Queue Stats
10W - 12L
1,370 Elo+
Party 2
Ymir
Ymir
Manianilou
Ymir
Level 37
God Stats
11W - 15L
1,409 SR
Queue Stats
322W - 344L
1,412 Elo+
Party 3
Sol
Sol
TheVIIIEnd
Sol
Level 27
God Stats
9W - 6L
1,633 SR
Queue Stats
60W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 4 / 2
6,294
1,049
4,513
10,784
3,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
1 / 3 / 2
6,627
1,105
5,730
7,974
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
DominaClegane
Hercules
11
0 / 5 / 2
5,974
996
2,344
7,186
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
jeresit0
Sylvanus
12
0 / 7 / 3
6,285
1,048
3,885
13,967
7,727
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 5 / 1
7,137
1,190
3,283
9,799
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,233
1,372
11,308
1,813
529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
KorinDolas
Sun Wukong
14
3 / 1 / 15
7,696
1,283
6,084
3,926
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
LuckInfamous
King Arthur
13
6 / 0 / 11
8,079
1,347
6,367
6,623
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 1 / 17
7,784
1,297
8,419
6,504
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 1 / 10
8,565
1,428
12,290
4,874
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
3
Kills
24
24
Deaths
3
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
4
2
0.25
W
5
0
8
9
L
Neith
1
3
2
0.67
L
Hercules
DominaClegane
Hercules
0
5
2
0.2
W
Sun Wukong
KorinDolas
Sun Wukong
3
1
15
10.5
W
King Arthur
LuckInfamous
King Arthur
6
0
11
11.5
W
2
1
17
10.5
W
8
1
10
13
L
Sylvanus
jeresit0
Sylvanus
0
7
3
0.21
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
44,468
49,710
Taken
23,740
22,466
Mitigated
13,618
6,332
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,513
1,165
0
360
10,784
3,983
0
5,958
4,551
0
18,284
W
11,308
1,200
123
123
1,813
529
0
85
1,728
25,363
0
L
Neith
5,730
2,757
0
1,307
7,974
3,162
0
5,595
2,304
0
18,824
L
Hercules
DominaClegane
Hercules
2,344
851
0
848
7,186
3,862
0
4,662
2,449
155
6,445
W
Sun Wukong
KorinDolas
Sun Wukong
6,084
988
0
617
3,926
2,256
0
1,017
2,859
0
13,947
W
King Arthur
LuckInfamous
King Arthur
6,367
1,069
0
274
6,623
5,423
0
1,002
5,548
0
7,647
W
8,419
737
0
396
6,504
3,857
0
1,259
5,174
25,200
0
W
12,290
3,177
0
2,080
4,874
1,553
0
677
4,172
26,996
0
L
Sylvanus
jeresit0
Sylvanus
3,885
2,033
1,938
1,391
13,967
7,727
0
9,964
3,853
12,979
0
L
3,283
1,269
0
488
9,799
3,732
0
5,838
3,861
0
14,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
40,357
110
Minions Killed
134
2
Camps Cleared
9
536,119
Distance Traveled
631,499
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,294
1,049
21
4
1
131,849
0
W
Zeus
8,233
1,372
27
5
8
107,268
0
L
Neith
6,627
1,105
37
6
0
106,833
0
L
Hercules
5,974
996
13
2
0
85,439
2
W
Sun Wukong
7,696
1,283
21
4
1
146,926
2
W
King Arthur
8,079
1,347
1
0
0
139,512
0
W
Ymir
7,784
1,297
50
8
0
123,562
3
W
Sol
8,565
1,428
35
6
0
114,231
0
L
Sylvanus
6,285
1,048
22
4
0
94,876
0
L
Thor
7,137
1,190
17
3
1
117,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role