Player Matchup

Yemoja
Yemoja
LlsantinolL
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bastet
Bastet
SSK_PoBoing
Bastet
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 21L
1,060 Elo+
Party 1
Hel
Hel
azulonVI
Hel
Level 17
God Stats
47W - 41L
1,701 SR
Queue Stats
120W - 134L
1,418 Elo+
Solo
Artemis
Artemis
nicanderson
Artemis
Level 29
God Stats
4W - 2L
1,687 SR
Queue Stats
49W - 28L
1,380 Elo+
Solo
Bellona
Bellona
saiphxoxo
Bellona
Level 10
God Stats
5W - 11L
1,096 SR
Queue Stats
10W - 22L
1,060 Elo+
Party 1
Team Averages
Level 22
1,497 SR
1,283 Elo+

VS

Team Averages
Level 16
1,605 SR
1,386 Elo+
Kukulkan
Kukulkan
Kirito6588
Kukulkan
Level 16
God Stats
12W - 9L
1,690 SR
Queue Stats
23W - 30L
1,414 Elo+
Solo
Izanami
Izanami
MrMom26
Izanami
Level 23
God Stats
24W - 26L
1,921 SR
Queue Stats
27W - 37L
1,460 Elo+
Party 2
Neith
Neith
bmyss
Neith
Level 15
God Stats
30W - 36L
1,416 SR
Queue Stats
31W - 38L
1,305 Elo+
Solo
Cthulhu
Cthulhu
fawraf
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,420 Elo+
Solo
Tiamat
Tiamat
praisethebooty13
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 2 / 29
12,013
1,092
6,662
13,689
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
19
8 / 0 / 22
12,317
1,120
21,018
7,233
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 0 / 21
12,698
1,154
20,553
11,114
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
nicanderson
Artemis
19
15 / 0 / 15
13,457
1,223
35,071
8,429
4,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
saiphxoxo
Bellona
19
8 / 0 / 23
11,763
1,069
12,129
16,858
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kirito6588
Kukulkan
16
0 / 14 / 1
9,713
883
12,603
22,358
10,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MrMom26
Izanami
14
0 / 6 / 0
9,173
834
6,424
16,521
6,609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
bmyss
Neith
16
1 / 10 / 1
9,852
896
13,334
18,509
8,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
fawraf
Cthulhu
15
1 / 8 / 0
9,545
868
11,285
27,117
28,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 1
9,486
862
7,173
17,129
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
5
44
Kills
2
2
Deaths
44
110
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Kirito6588
Kukulkan
0
14
1
0.04
W
Yemoja
0
2
29
7.25
L
Izanami
MrMom26
Izanami
0
6
0
0
W
Bastet
8
0
22
19
W
13
0
21
23.5
L
Neith
bmyss
Neith
1
10
1
0.15
L
Cthulhu
fawraf
Cthulhu
1
8
0
0.13
W
Artemis
nicanderson
Artemis
15
0
15
22.5
L
0
6
1
0.08
W
Bellona
saiphxoxo
Bellona
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,433
Damage
50,819
57,323
Taken
101,634
35,921
Mitigated
63,234
33,919
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Kirito6588
Kukulkan
12,603
1,295
633
483
22,358
10,478
0
5,795
16,194
28,711
0
W
Yemoja
6,662
2,428
7,564
2,951
13,689
9,714
0
10,287
3,177
15,173
0
L
Izanami
MrMom26
Izanami
6,424
3,480
0
0
16,521
6,609
0
5,410
10,896
0
22,822
W
Bastet
21,018
6,942
961
1,306
7,233
3,310
0
2,421
4,762
0
43,737
W
20,553
2,128
8,106
6,258
11,114
5,144
0
4,387
6,627
32,640
0
L
Neith
bmyss
Neith
13,334
5,247
0
1,143
18,509
8,391
0
5,749
12,510
0
31,850
L
Cthulhu
fawraf
Cthulhu
11,285
430
170
550
27,117
28,073
0
5,160
21,456
23,944
0
W
Artemis
nicanderson
Artemis
35,071
26,092
0
4,043
8,429
4,424
0
4,240
4,139
0
59,007
L
7,173
974
0
2,953
17,129
9,683
0
4,078
12,755
21,183
0
W
Bellona
saiphxoxo
Bellona
12,129
2,943
1,031
1,699
16,858
13,329
0
9,101
7,557
0
23,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,248
Gold Earned
47,769
210
Minions Killed
185
8
Camps Cleared
3
1,081,075
Distance Traveled
801,783
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,713
883
48
4
0
136,085
0
W
Yemoja
12,013
1,092
22
2
2
158,785
1
L
Izanami
9,173
834
42
4
1
155,846
0
W
Bastet
12,317
1,120
66
6
2
242,142
0
W
Hel
12,698
1,154
28
3
1
246,889
0
L
Neith
9,852
896
44
4
0
156,310
0
L
Cthulhu
9,545
868
23
2
2
183,661
0
W
Artemis
13,457
1,223
71
6
3
185,425
0
L
Tiamat
9,486
862
28
3
0
169,881
0
W
Bellona
11,763
1,069
23
2
0
247,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role