Player Matchup

Osiris
Osiris
Diamond II
Koopa
Osiris
Diamond II
Level 154
God Stats
11W - 10L
1,550 SR
Queue Stats
93W - 74L
2,355 MMR
Solo
He Bo
He Bo
Masters
MINERAL
He Bo
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
Stíckman
Ao Kuang
Masters
Level 81
God Stats
17W - 28L
1,637 SR
Queue Stats
239W - 210L
2,625 MMR
Party 2
Hercules
Hercules
Diamond III
awesomesauce6789
Hercules
Diamond III
Level 132
God Stats
4W - 11L
1,303 SR
Queue Stats
454W - 453L
2,325 MMR
Solo
Chernobog
Chernobog
Diamond II
shiregio
Chernobog
Diamond II
Level 39
God Stats
2W - 0L
1,795 SR
Queue Stats
48W - 22L
2,419 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,557 SR
2,245 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,527 SR
2,462 MMR
Jing Wei
Jing Wei
Masters
Aurahh
Jing Wei
Masters
Level 160
God Stats
7W - 4L
1,701 SR
Queue Stats
286W - 221L
2,771 MMR
Party 3
Artio
Artio
Diamond I
Gr0wl
Artio
Diamond I
Level 138
God Stats
10W - 15L
1,590 SR
Queue Stats
66W - 73L
2,549 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond II
Khastik
Sun Wukong
Diamond II
Level 160
God Stats
5W - 9L
1,196 SR
Queue Stats
1,598W - 1,625L
2,384 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
Omarcio
Tsukuyomi
Diamond III
Level 160
God Stats
42W - 17L
1,762 SR
Queue Stats
409W - 378L
2,311 MMR
Party 1
Raijin
Raijin
Diamond II
Prohibit
Raijin
Diamond II
Level 160
God Stats
6W - 9L
1,383 SR
Queue Stats
198W - 192L
2,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Koopa
Osiris
20
7 / 1 / 8
13,633
620
16,508
26,345
31,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
MINERAL
He Bo
20
6 / 4 / 9
13,956
634
26,178
18,221
8,525
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Stíckman
Ao Kuang
20
5 / 5 / 5
12,794
582
12,128
19,863
8,670
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 6 / 11
11,386
518
9,567
24,721
26,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
shiregio
Chernobog
20
2 / 3 / 10
13,190
600
16,821
20,527
11,897
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Guan YuSetScyllaApolloJanus

VS

Bans
DanzaburouYmirHeimdallrSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aurahh
Jing Wei
18
3 / 3 / 4
11,619
528
17,198
19,794
7,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Gr0wl
Artio
14
1 / 5 / 13
9,891
450
12,550
24,791
26,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Khastik
Sun Wukong
18
4 / 5 / 4
11,673
531
13,364
27,455
21,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Omarcio
Tsukuyomi
18
4 / 4 / 8
11,141
506
12,998
20,122
13,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Prohibit
Raijin
17
7 / 5 / 6
11,175
508
20,517
14,492
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
22
Kills
19
19
Deaths
22
43
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aurahh
Jing Wei
3
3
4
1.67
L
Artio
Gr0wl
Artio
1
5
13
1.5
L
Sun Wukong
Khastik
Sun Wukong
4
5
4
1.2
W
Osiris
Koopa
Osiris
7
1
8
11
W
He Bo
MINERAL
He Bo
6
4
9
2.63
L
Tsukuyomi
Omarcio
Tsukuyomi
4
4
8
2
L
Raijin
Prohibit
Raijin
7
5
6
2
W
Ao Kuang
Stíckman
Ao Kuang
5
5
5
1.5
W
2
6
11
1.25
W
Chernobog
shiregio
Chernobog
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,202
Damage
76,627
109,677
Taken
106,654
87,594
Mitigated
75,134
47,405
Healing
38,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aurahh
Jing Wei
17,198
13,461
0
7,620
19,794
7,523
2,016
8,008
11,786
0
99,898
L
Artio
Gr0wl
Artio
12,550
1,250
2,699
8,296
24,791
26,581
0
10,255
14,536
28,748
0
L
Sun Wukong
Khastik
Sun Wukong
13,364
2,915
0
10,416
27,455
21,306
950
9,581
17,874
0
82,666
W
Osiris
Koopa
Osiris
16,508
4,689
0
12,899
26,345
31,926
851
6,738
19,607
7,595
66,190
W
He Bo
MINERAL
He Bo
26,178
1,377
0
7,122
18,221
8,525
755
5,748
12,473
123,640
0
L
Tsukuyomi
Omarcio
Tsukuyomi
12,998
2,822
0
8,232
20,122
13,266
26
8,154
11,968
0
87,746
L
Raijin
Prohibit
Raijin
20,517
856
0
1,398
14,492
6,458
512
6,961
7,531
82,729
0
W
Ao Kuang
Stíckman
Ao Kuang
12,128
2,135
0
7,008
19,863
8,670
3,114
6,271
13,592
100,748
0
W
9,567
1,877
0
11,167
24,721
26,576
165
8,713
16,008
0
27,283
W
Chernobog
shiregio
Chernobog
16,821
14,061
0
9,209
20,527
11,897
3,469
5,703
14,824
0
108,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,959
Gold Earned
55,499
646
Minions Killed
629
0
Camps Cleared
0
2,281,020
Distance Traveled
2,168,606
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,619
528
156
7
0
432,227
4
L
Artio
9,891
450
29
1
0
452,288
8
L
Sun Wukong
11,673
531
151
7
0
422,867
3
W
Osiris
13,633
620
125
6
0
500,376
3
W
He Bo
13,956
634
200
9
0
429,159
8
L
Tsukuyomi
11,141
506
130
6
0
481,150
9
L
Raijin
11,175
508
163
7
0
380,074
7
W
Ao Kuang
12,794
582
130
6
0
455,510
3
W
Hercules
11,386
518
23
1
0
441,752
3
W
Chernobog
13,190
600
168
8
0
454,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role