Player Matchup

Sylvanus
Sylvanus
DarkGuilhermeFel
Sylvanus
Level 134
God Stats
11W - 16L
1,587 SR
Queue Stats
420W - 376L
1,650 Elo+
Solo
Arachne
Arachne
Gortri
Arachne
Level 137
God Stats
30W - 10L
1,755 SR
Queue Stats
524W - 289L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
HoodieDreamz
Danzaburou
Level 98
God Stats
6W - 6L
1,411 SR
Queue Stats
78W - 71L
1,575 Elo+
Party 2
Bellona
Bellona
Virtuly
Bellona
Level 139
God Stats
10W - 7L
1,916 SR
Queue Stats
834W - 583L
1,641 Elo+
Party 2
Agni
Agni
vx ENERGY xv
Agni
Level 117
God Stats
15W - 14L
1,483 SR
Queue Stats
227W - 234L
1,593 Elo+
Solo
Team Averages
Level 125
1,630 SR
1,617 Elo+

VS

Team Averages
Level 144
1,641 SR
1,623 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dragon Noot
Mulan
Level 130
God Stats
14W - 4L
2,033 SR
Queue Stats
639W - 576L
1,640 Elo+
Party 3
Chernobog
Chernobog
Hoody OG
Chernobog
Level 121
God Stats
4W - 5L
1,673 SR
Queue Stats
500W - 430L
1,658 Elo+
Party 3
Cerberus
Cerberus
NewYorican15
Cerberus
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
648W - 590L
1,658 Elo+
Party 1
Ao Kuang
Ao Kuang
SOA BLacKDRagON
Ao Kuang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
555W - 527L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,342
439
8,750
15,956
8,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Gortri
Arachne
19
10 / 2 / 2
11,665
614
13,508
16,556
8,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
HoodieDreamz
Danzaburou
16
3 / 4 / 4
10,005
527
11,042
14,388
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Virtuly
Bellona
18
2 / 1 / 5
10,870
572
9,411
16,249
12,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 3 / 4
11,307
595
10,992
13,733
5,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 3 / 2
9,875
520
8,087
9,018
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 6 / 6
8,573
451
10,964
18,477
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Hoody OG
Chernobog
16
3 / 4 / 3
10,092
531
10,659
13,629
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
NewYorican15
Cerberus
16
1 / 4 / 1
9,634
507
9,790
16,221
18,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
15
3 / 6 / 0
8,893
468
7,761
16,673
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
23
Kills
14
14
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
2
1.67
W
1
4
6
1
L
3
6
6
1
W
Arachne
Gortri
Arachne
10
2
2
5.5
W
Danzaburou
HoodieDreamz
Danzaburou
3
4
4
1.25
L
Chernobog
Hoody OG
Chernobog
3
4
3
1.13
L
Cerberus
NewYorican15
Cerberus
1
4
1
0.38
L
Ao Kuang
3
6
0
0.5
W
Bellona
Virtuly
Bellona
2
1
5
4.5
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,703
Damage
47,261
76,882
Taken
74,018
39,466
Mitigated
46,379
33,294
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,087
693
0
392
9,018
3,433
0
3,097
5,921
59,670
0
W
8,750
1,755
3,429
6,694
15,956
8,362
56
1,934
13,912
32,769
0
L
10,964
1,832
0
5,262
18,477
13,620
236
3,995
14,482
0
31,565
W
Arachne
Gortri
Arachne
13,508
10,760
0
5,289
16,556
8,074
294
5,029
11,393
0
94,979
W
Danzaburou
HoodieDreamz
Danzaburou
11,042
3,857
0
5,045
14,388
5,186
531
991
13,319
0
68,174
L
Chernobog
Hoody OG
Chernobog
10,659
7,873
0
3,663
13,629
4,680
416
4,400
9,229
0
78,654
L
Cerberus
NewYorican15
Cerberus
9,790
737
0
5,432
16,221
18,720
0
1,446
14,775
70,981
0
L
Ao Kuang
7,761
1,915
0
7,306
16,673
5,926
0
7,078
9,595
55,094
0
W
Bellona
Virtuly
Bellona
9,411
5,714
0
8,962
16,249
12,062
0
8,307
7,872
296
69,802
W
10,992
1,211
0
3,875
13,733
5,782
0
8,775
4,748
75,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
47,067
616
Minions Killed
579
0
Camps Cleared
0
1,828,456
Distance Traveled
1,735,528
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,875
520
136
7
0
339,780
9
W
Sylvanus
8,342
439
40
2
0
352,642
11
L
Mulan
8,573
451
32
2
0
372,321
6
W
Arachne
11,665
614
135
7
0
450,829
1
W
Danzaburou
10,005
527
125
7
0
296,749
2
L
Chernobog
10,092
531
154
8
0
316,436
1
L
Cerberus
9,634
507
162
9
0
337,703
1
L
Ao Kuang
8,893
468
95
5
0
369,288
3
W
Bellona
10,870
572
157
8
0
378,217
5
W
Agni
11,307
595
159
8
0
350,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role