Player Matchup

Tyr
Tyr
Persaw
Tyr
Level 147
God Stats
8W - 15L
1,187 SR
Queue Stats
542W - 459L
1,614 Elo+
Party 1
Scylla
Scylla
RAXXORD
Scylla
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 224L
1,562 Elo+
Party 1
Mercury
Mercury
andepro
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,483 Elo+
Party 1
Team Averages
Level 109
1,396 SR
1,553 Elo+

VS

Team Averages
Level 40
1,673 SR
1,565 Elo+
Danzaburou
Danzaburou
ArticSenpai
Danzaburou
Level 43
God Stats
3W - 0L
1,710 SR
Queue Stats
24W - 14L
1,682 Elo+
Party 2
Da Ji
Da Ji
LETSBOINK
Da Ji
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 33L
1,623 Elo+
Solo
Chang'e
Chang'e
LondresGris
Chang'e
Level 39
God Stats
3W - 0L
1,808 SR
Queue Stats
18W - 23L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Persaw
Tyr
13
4 / 4 / 2
9,726
608
7,985
14,354
13,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
RAXXORD
Scylla
12
2 / 7 / 4
9,465
592
10,206
10,959
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
andepro
Mercury
12
1 / 5 / 3
9,375
586
6,142
13,571
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArticSenpai
Danzaburou
15
4 / 1 / 10
11,621
726
9,055
10,220
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
LETSBOINK
Da Ji
13
3 / 5 / 12
10,547
659
10,687
13,925
9,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LondresGris
Chang'e
16
9 / 1 / 6
11,678
730
12,147
11,291
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
16
16
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArticSenpai
Danzaburou
4
1
10
9
W
Da Ji
LETSBOINK
Da Ji
3
5
12
1.8
W
Chang'e
LondresGris
Chang'e
9
1
6
12
L
Tyr
Persaw
Tyr
4
4
2
1.25
L
Scylla
RAXXORD
Scylla
2
7
4
0.57
L
Mercury
andepro
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
31,889
38,884
Taken
35,436
22,532
Mitigated
17,365
3,634
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArticSenpai
Danzaburou
9,055
3,839
0
2,563
10,220
3,685
2,089
3,420
6,800
0
61,879
W
Da Ji
LETSBOINK
Da Ji
10,687
2,738
0
1,112
13,925
9,236
567
2,644
11,281
0
31,279
W
Chang'e
LondresGris
Chang'e
12,147
1,012
4,408
6,303
11,291
4,444
670
4,211
7,080
41,740
0
L
Tyr
Persaw
Tyr
7,985
782
0
1,208
14,354
13,994
0
4,547
9,523
0
26,684
L
Scylla
RAXXORD
Scylla
10,206
734
0
749
10,959
3,659
0
3,328
7,495
47,486
0
L
Mercury
andepro
Mercury
6,142
1,175
0
1,677
13,571
4,879
0
3,766
9,631
0
34,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
33,846
152
Minions Killed
187
0
Camps Cleared
0
856,699
Distance Traveled
851,349
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,621
726
81
5
0
281,283
3
W
Da Ji
10,547
659
30
2
0
264,427
2
W
Chang'e
11,678
730
76
5
0
305,639
4
L
Tyr
9,726
608
31
2
0
309,002
2
L
Scylla
9,465
592
69
4
0
229,480
2
L
Mercury
9,375
586
52
3
0
318,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role