Player Matchup

Tiamat
Tiamat
BenettonM
Tiamat
Level 69
God Stats
0W - 3L
1,495 SR
Queue Stats
297W - 426L
1,354 Elo+
Party 2
Thor
Thor
FONTEBAS
Thor
Level 88
God Stats
4W - 17L
1,357 SR
Queue Stats
292W - 367L
1,414 Elo+
Party 2
Osiris
Osiris
Kikiziin
Osiris
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 76L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
errelucas
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
itsjustlaari
Cernunnos
Level 63
God Stats
1W - 3L
1,312 SR
Queue Stats
101W - 137L
1,416 Elo+
Party 2
Team Averages
Level 74
1,433 SR
1,420 Elo+

VS

Team Averages
Level 63
1,507 SR
1,451 Elo+
Mulan
Mulan
DerpySquid1216
Mulan
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 64L
1,417 Elo+
Party 1
Bellona
Bellona
The_Xcaliber1034
Bellona
Level 35
God Stats
5W - 3L
1,543 SR
Queue Stats
86W - 79L
1,476 Elo+
Party 1
Anubis
Anubis
llWavy_Zavyll
Anubis
Level 26
God Stats
3W - 2L
1,439 SR
Queue Stats
14W - 11L
1,255 Elo+
Party 3
Izanami
Izanami
luna-tyk-_-
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 213L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
samplelocket2004
Cthulhu
Level 85
God Stats
11W - 7L
1,552 SR
Queue Stats
228W - 185L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BenettonM
Tiamat
12
1 / 4 / 0
6,735
518
4,071
7,177
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
0 / 2 / 1
6,595
507
2,091
8,705
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Kikiziin
Osiris
13
6 / 3 / 0
7,969
613
11,883
14,471
11,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
errelucas
Jormungandr
9
0 / 4 / 0
5,614
432
2,850
12,333
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
itsjustlaari
Cernunnos
10
0 / 5 / 0
6,095
469
2,309
8,131
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,656
435
4,590
9,067
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
7 / 1 / 0
8,457
651
8,088
9,133
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 2
6,789
522
4,944
5,735
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
luna-tyk-_-
Izanami
13
5 / 0 / 4
7,971
613
6,509
4,092
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 5
7,922
609
6,177
9,700
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
7
Kills
18
18
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BenettonM
Tiamat
1
4
0
0.25
W
0
4
1
0.13
L
Thor
0
2
1
0.25
L
Osiris
Kikiziin
Osiris
6
3
0
2
W
7
1
0
7
L
Jormungandr
errelucas
Jormungandr
0
4
0
0
L
Cernunnos
itsjustlaari
Cernunnos
0
5
0
0
W
2
1
2
3
W
Izanami
luna-tyk-_-
Izanami
5
0
4
7
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
30,308
50,817
Taken
37,727
25,490
Mitigated
20,795
17,728
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BenettonM
Tiamat
4,071
557
0
1,578
7,177
3,310
0
3,219
3,958
37,191
0
W
4,590
986
0
3,461
9,067
4,633
134
828
8,239
0
19,171
L
Thor
2,091
617
0
2,700
8,705
3,123
357
972
7,708
0
37,824
L
Osiris
Kikiziin
Osiris
11,883
3,620
0
8,075
14,471
11,216
336
746
13,395
7,950
36,680
W
8,088
4,004
0
673
9,133
5,767
0
1,792
7,253
0
52,477
L
Jormungandr
errelucas
Jormungandr
2,850
1,108
0
2,413
12,333
5,598
30
4,320
8,013
23,937
0
L
Cernunnos
itsjustlaari
Cernunnos
2,309
905
0
2,962
8,131
2,243
840
1,864
6,267
0
29,354
W
4,944
405
0
3,215
5,735
2,230
452
2,792
2,649
38,452
0
W
Izanami
luna-tyk-_-
Izanami
6,509
4,818
0
2,720
4,092
1,499
0
909
3,183
0
48,398
W
6,177
877
79
1,322
9,700
6,666
204
2,038
7,600
37,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
36,795
336
Minions Killed
381
0
Camps Cleared
0
1,194,798
Distance Traveled
1,201,674
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,735
518
76
6
0
235,365
4
W
Mulan
5,656
435
37
3
0
185,281
1
L
Thor
6,595
507
77
6
0
260,391
0
L
Osiris
7,969
613
81
6
0
245,064
2
W
Bellona
8,457
651
115
9
0
294,805
2
L
Jormungandr
5,614
432
39
3
0
245,696
1
L
Cernunnos
6,095
469
63
5
0
208,282
3
W
Anubis
6,789
522
68
5
0
246,051
0
W
Izanami
7,971
613
100
8
0
199,230
4
W
Cthulhu
7,922
609
61
5
0
276,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role