Player Matchup

Hun Batz
Hun Batz
AfricanCrayon
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
Kenoee
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
Shrevvy
Neith
Level 37
God Stats
5W - 3L
1,745 SR
Queue Stats
8W - 10L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xerithe
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,193 Elo+
Party 2
Khepri
Khepri
fuufsy
Khepri
Level 29
God Stats
0W - 1L
1,234 SR
Queue Stats
3W - 7L
1,389 Elo+
Party 2
Team Averages
Level 41
1,496 SR
1,395 Elo+

VS

Team Averages
Level 51
1,576 SR
1,503 Elo+
Cupid
Cupid
APupNamedSmokey
Cupid
Level 67
God Stats
3W - 5L
1,574 SR
Queue Stats
57W - 35L
1,457 Elo+
Solo
Cthulhu
Cthulhu
JoShadow
Cthulhu
Level 56
God Stats
40W - 46L
1,584 SR
Queue Stats
165W - 189L
1,453 Elo+
Party 1
Tiamat
Tiamat
Tsukonya
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
siliwil
Hades
Level 29
God Stats
10W - 13L
1,498 SR
Queue Stats
133W - 141L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
sybyrs
Guan Yu
Level 40
God Stats
5W - 7L
1,725 SR
Queue Stats
105W - 111L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AfricanCrayon
Hun Batz
17
0 / 11 / 5
10,339
862
11,654
23,579
9,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kenoee
Cthulhu
16
2 / 9 / 2
10,495
875
14,255
24,919
33,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Shrevvy
Neith
16
2 / 6 / 1
10,950
913
15,060
16,763
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Xerithe
Tsukuyomi
17
1 / 11 / 3
10,525
877
12,221
23,708
10,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
fuufsy
Khepri
16
1 / 2 / 0
10,713
893
3,985
10,000
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 22
12,957
1,080
22,221
12,018
5,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
JoShadow
Cthulhu
19
4 / 0 / 25
11,763
980
10,225
8,787
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Tsukonya
Tiamat
20
14 / 1 / 20
13,761
1,147
23,220
10,295
10,459
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
siliwil
Hades
18
3 / 1 / 26
11,807
984
22,941
16,581
13,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
sybyrs
Guan Yu
19
11 / 3 / 16
12,444
1,037
13,977
16,192
22,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
148
6
Kills
39
39
Deaths
6
11
Assists
109
Player
Kills
Deaths
Assists
KDA
W
7
1
22
18
L
Hun Batz
AfricanCrayon
Hun Batz
0
11
5
0.23
W
Cthulhu
JoShadow
Cthulhu
4
0
25
16.5
L
Cthulhu
Kenoee
Cthulhu
2
9
2
0.33
L
Neith
Shrevvy
Neith
2
6
1
0.42
W
Tiamat
Tsukonya
Tiamat
14
1
20
24
L
Tsukuyomi
Xerithe
Tsukuyomi
1
11
3
0.23
L
Khepri
fuufsy
Khepri
1
2
0
0.5
W
Hades
siliwil
Hades
3
1
26
16
W
Guan Yu
sybyrs
Guan Yu
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,175
Damage
92,584
98,969
Taken
63,873
70,166
Mitigated
62,802
7,942
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,221
12,860
58
5,315
12,018
5,248
0
3,989
7,879
0
52,392
L
Hun Batz
AfricanCrayon
Hun Batz
11,654
3,241
0
940
23,579
9,950
0
13,075
9,863
0
28,944
W
Cthulhu
JoShadow
Cthulhu
10,225
759
1,540
876
8,787
11,391
0
2,701
5,981
26,417
0
L
Cthulhu
Kenoee
Cthulhu
14,255
915
298
549
24,919
33,685
0
11,608
12,614
21,821
0
L
Neith
Shrevvy
Neith
15,060
6,166
585
5,065
16,763
6,656
0
11,078
5,313
0
40,227
W
Tiamat
Tsukonya
Tiamat
23,220
2,279
0
2,784
10,295
10,459
0
2,142
8,073
36,940
0
L
Tsukuyomi
Xerithe
Tsukuyomi
12,221
2,798
0
52
23,708
10,016
0
12,197
11,016
0
30,455
L
Khepri
fuufsy
Khepri
3,985
270
0
453
10,000
9,859
0
6,492
3,144
12,942
0
W
Hades
siliwil
Hades
22,941
3,359
1,428
4,600
16,581
13,404
0
5,107
11,399
38,186
0
W
Guan Yu
sybyrs
Guan Yu
13,977
1,968
2,375
4,065
16,192
22,300
0
3,670
12,301
0
22,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
62,732
165
Minions Killed
217
4
Camps Cleared
11
1,025,600
Distance Traveled
1,111,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,957
1,080
90
8
5
206,022
0
L
Hun Batz
10,339
862
36
3
1
218,474
0
W
Cthulhu
11,763
980
32
3
0
223,061
0
L
Cthulhu
10,495
875
26
2
2
189,857
0
L
Neith
10,950
913
44
4
1
183,346
0
W
Tiamat
13,761
1,147
35
3
4
237,073
0
L
Tsukuyomi
10,525
877
31
3
0
244,953
0
L
Khepri
10,713
893
28
2
0
188,970
0
W
Hades
11,807
984
48
4
0
210,360
0
W
Guan Yu
12,444
1,037
12
1
2
234,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role