Player Matchup

Tsukuyomi
Tsukuyomi
CrazYBBT
Tsukuyomi
Level 9
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 1
Khepri
Khepri
TeTroleoConAmor
Khepri
Level 12
God Stats
1W - 3L
1,494 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 1
He Bo
He Bo
ViruSPR0
He Bo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,801 Elo+
Party 3
Kukulkan
Kukulkan
vespitoja
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 18L
1,565 Elo+
Party 3
Neith
Neith
Ðalveen
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 1
Team Averages
Level 15
1,538 SR
1,593 Elo+

VS

Team Averages
Level 29
1,597 SR
1,586 Elo+
Fenrir
Fenrir
LovelMika
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Shtef4n
Tiamat
Level 28
God Stats
31W - 19L
1,681 SR
Queue Stats
203W - 149L
1,643 Elo+
Party 2
Yemoja
Yemoja
kioi
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
privekush
Danzaburou
Level 29
God Stats
24W - 18L
1,565 SR
Queue Stats
57W - 70L
1,451 Elo+
Solo
Cerberus
Cerberus
tezyatwitch
Cerberus
Level 29
God Stats
18W - 11L
1,741 SR
Queue Stats
354W - 171L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrazYBBT
Tsukuyomi
9
1 / 3 / 0
5,887
535
2,439
5,011
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 3 / 0
5,209
474
2,223
5,653
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
ViruSPR0
He Bo
9
3 / 7 / 0
5,725
520
4,777
6,298
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
vespitoja
Kukulkan
8
0 / 7 / 0
4,892
445
2,384
5,658
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Ðalveen
Neith
8
1 / 3 / 2
4,932
448
2,928
5,657
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LovelMika
Fenrir
11
12 / 1 / 4
7,360
669
7,718
8,078
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Shtef4n
Tiamat
12
2 / 0 / 2
6,726
611
3,305
2,881
1,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
kioi
Yemoja
11
3 / 0 / 5
6,726
611
5,417
4,985
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
privekush
Danzaburou
9
3 / 3 / 1
5,440
495
2,944
8,524
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
tezyatwitch
Cerberus
10
2 / 3 / 4
6,195
563
2,329
6,745
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
22
23
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CrazYBBT
Tsukuyomi
1
3
0
0.33
W
Fenrir
LovelMika
Fenrir
12
1
4
14
W
Tiamat
Shtef4n
Tiamat
2
0
2
3
L
2
3
0
0.67
L
He Bo
ViruSPR0
He Bo
3
7
0
0.43
W
Yemoja
kioi
Yemoja
3
0
5
5.5
W
Danzaburou
privekush
Danzaburou
3
3
1
1.17
W
Cerberus
tezyatwitch
Cerberus
2
3
4
1.33
L
Kukulkan
vespitoja
Kukulkan
0
7
0
0
L
Neith
Ðalveen
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
21,713
28,277
Taken
31,213
8,083
Mitigated
13,835
3,328
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CrazYBBT
Tsukuyomi
2,439
660
0
337
5,011
1,518
0
2,081
2,930
0
17,356
W
Fenrir
LovelMika
Fenrir
7,718
714
0
2,571
8,078
2,784
0
2,792
5,198
0
26,620
W
Tiamat
Shtef4n
Tiamat
3,305
404
0
2,044
2,881
1,452
428
0
2,881
41,675
0
L
2,223
74
0
964
5,653
2,600
0
2,870
2,783
10,774
0
L
He Bo
ViruSPR0
He Bo
4,777
357
0
177
6,298
1,277
0
1,637
4,561
20,530
0
W
Yemoja
kioi
Yemoja
5,417
897
450
2,294
4,985
2,789
244
1,638
3,317
30,131
0
W
Danzaburou
privekush
Danzaburou
2,944
1,459
407
2,635
8,524
2,332
188
720
7,804
0
25,550
W
Cerberus
tezyatwitch
Cerberus
2,329
88
0
1,396
6,745
4,478
0
3,868
2,629
28,888
0
L
Kukulkan
vespitoja
Kukulkan
2,384
335
0
192
5,658
1,070
186
1,410
4,123
22,092
0
L
Neith
Ðalveen
Neith
2,928
1,319
0
1,658
5,657
1,618
390
2,828
2,829
0
19,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
32,447
188
Minions Killed
308
0
Camps Cleared
0
1,016,826
Distance Traveled
1,023,588
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,887
535
53
5
0
240,308
4
W
Fenrir
7,360
669
53
5
0
244,347
0
W
Tiamat
6,726
611
84
8
0
191,043
1
L
Khepri
5,209
474
12
1
0
202,842
2
L
He Bo
5,725
520
42
4
0
191,673
2
W
Yemoja
6,726
611
47
4
0
200,347
2
W
Danzaburou
5,440
495
34
3
0
188,228
0
W
Cerberus
6,195
563
90
8
0
199,623
3
L
Kukulkan
4,892
445
41
4
0
199,198
0
L
Neith
4,932
448
40
4
0
182,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role