Player Matchup

Nemesis
Nemesis
Beanie_Gaming94
Nemesis
Level 84
God Stats
28W - 37L
1,490 SR
Queue Stats
330W - 357L
1,383 Elo+
Party 3
Danzaburou
Danzaburou
KillsaveHD55
Danzaburou
Level 12
God Stats
47W - 57L
1,588 SR
Queue Stats
241W - 264L
1,404 Elo+
Party 3
Hades
Hades
UWU MAIC979
Hades
Level 121
God Stats
305W - 202L
1,620 SR
Queue Stats
529W - 535L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
ohMeloo
Baron Samedi
Level 69
God Stats
9W - 6L
1,579 SR
Queue Stats
350W - 382L
1,461 Elo+
Solo
Chang'e
Chang'e
zGOATEDONSTICKSz
Chang'e
Level 69
God Stats
1W - 5L
1,698 SR
Queue Stats
408W - 418L
1,440 Elo+
Party 3
Team Averages
Level 71
1,595 SR
1,426 Elo+

VS

Team Averages
Level 75
1,535 SR
1,360 Elo+
Chaac
Chaac
Abbadon_Winter
Chaac
Level 145
God Stats
4W - 1L
1,219 SR
Queue Stats
11W - 9L
1,364 Elo+
Party 1
Tiamat
Tiamat
DukeFolfie
Tiamat
Level 31
God Stats
2W - 0L
1,966 SR
Queue Stats
10W - 9L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
ShadowEmperor5
Sylvanus
Level 115
God Stats
6W - 3L
1,589 SR
Queue Stats
10W - 9L
1,364 Elo+
Party 1
Kali
Kali
jorge000x
Kali
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
509W - 604L
1,370 Elo+
Party 2
Neith
Neith
theAK00
Neith
Level 25
God Stats
11W - 9L
1,402 SR
Queue Stats
39W - 38L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
12,374
495
13,183
22,185
12,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
KillsaveHD55
Danzaburou
18
4 / 2 / 6
12,041
482
17,862
22,912
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 9 / 6
11,127
445
14,628
24,823
20,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ohMeloo
Baron Samedi
13
3 / 5 / 3
9,489
380
6,042
11,856
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 3 / 8
12,475
499
19,593
30,259
18,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 5
14,296
572
24,318
23,663
28,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
DukeFolfie
Tiamat
20
6 / 7 / 4
13,823
553
19,740
17,946
13,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
17
0 / 4 / 4
11,340
454
14,160
23,866
23,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
17
2 / 7 / 3
11,841
474
11,822
23,729
10,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
theAK00
Neith
17
2 / 5 / 4
11,306
452
12,362
17,089
6,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
23
Kills
19
19
Deaths
23
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
7
0
7
10.5
W
Tiamat
DukeFolfie
Tiamat
6
7
4
1.14
L
Danzaburou
KillsaveHD55
Danzaburou
4
2
6
3.5
W
Sylvanus
0
4
4
0.5
L
1
9
6
0.44
W
Kali
2
7
3
0.5
L
Baron Samedi
ohMeloo
Baron Samedi
3
5
3
0.9
W
Neith
theAK00
Neith
2
5
4
0.8
L
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,308
Damage
82,402
112,035
Taken
106,293
63,344
Mitigated
83,352
54,329
Healing
51,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,318
6,645
0
13,967
23,663
28,663
2,626
13,390
10,273
0
96,776
L
13,183
6,205
0
3,050
22,185
12,013
0
5,276
16,909
0
96,686
W
Tiamat
DukeFolfie
Tiamat
19,740
4,439
0
6,882
17,946
13,992
7,871
8,242
9,704
94,894
0
L
Danzaburou
KillsaveHD55
Danzaburou
17,862
5,728
0
9,689
22,912
8,018
134
7,487
15,425
0
92,689
W
Sylvanus
14,160
2,926
3,646
10,280
23,866
23,996
1,028
7,373
16,493
55,363
0
L
14,628
1,338
1,317
7,678
24,823
20,316
0
4,321
20,502
75,711
0
W
Kali
11,822
5,059
0
9,163
23,729
10,279
229
6,481
17,248
0
83,427
L
Baron Samedi
ohMeloo
Baron Samedi
6,042
646
290
4,464
11,856
4,927
86
5,827
6,029
40,885
0
W
Neith
theAK00
Neith
12,362
4,528
0
7,529
17,089
6,422
902
4,777
12,312
0
75,731
L
19,593
2,351
8,182
19,659
30,259
18,070
84
10,989
19,270
70,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
62,606
632
Minions Killed
596
0
Camps Cleared
0
2,035,882
Distance Traveled
2,254,943
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,296
572
151
6
0
509,471
1
L
Nemesis
12,374
495
131
5
0
565,934
2
W
Tiamat
13,823
553
162
6
0
427,882
0
L
Danzaburou
12,041
482
168
7
0
440,605
2
W
Sylvanus
11,340
454
77
3
0
424,002
1
L
Hades
11,127
445
150
6
0
355,855
0
W
Kali
11,841
474
108
4
0
464,338
3
L
Baron Samedi
9,489
380
81
3
0
212,658
3
W
Neith
11,306
452
98
4
0
429,250
2
L
Chang'e
12,475
499
102
4
0
460,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role