Player Matchup

Hera
Hera
Gold II
Existias
Hera
Gold II
Level 128
God Stats
3W - 1L
1,640 SR
Queue Stats
12W - 8L
1,827 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Speaker_erreape
Ah Muzen Cab
Platinum III
Level 106
God Stats
18W - 15L
1,795 SR
Queue Stats
52W - 65L
1,770 MMR
Solo
Ganesha
Ganesha
Gold III
tobi9_9_9
Ganesha
Gold III
Level 129
God Stats
4W - 7L
1,668 SR
Queue Stats
28W - 36L
1,718 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,701 SR
1,772 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,808 SR
1,770 MMR
Hercules
Hercules
Gold I
BootyBandít
Hercules
Gold I
Level 64
God Stats
1W - 1L
1,737 SR
Queue Stats
47W - 25L
1,952 MMR
Party 2
Tyr
Tyr
Silver I
Risedroid
Tyr
Silver I
Level 160
God Stats
0W - 1L
1,801 SR
Queue Stats
16W - 7L
1,655 MMR
Party 2
Nu Wa
Nu Wa
Gold V
busty_babe69xx
Nu Wa
Gold V
Level 77
God Stats
2W - 1L
1,885 SR
Queue Stats
8W - 4L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
8 / 1 / 8
10,543
753
13,266
6,672
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Speaker_erreape
Ah Muzen Cab
15
9 / 2 / 6
11,217
801
16,607
11,785
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
tobi9_9_9
Ganesha
12
0 / 4 / 15
9,960
711
4,163
13,280
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuHelChaacAphroditeScylla

VS

Bans
Chang'eDanzaburouOdinMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BootyBandít
Hercules
12
2 / 5 / 4
9,920
709
6,774
17,052
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 6 / 1
9,189
656
4,864
13,880
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 6 / 5
8,885
635
9,009
8,958
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
5
7
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
BootyBandít
Hercules
2
5
4
0.8
W
Hera
8
1
8
12
L
2
6
1
0.42
W
Ah Muzen Cab
Speaker_erreape
Ah Muzen Cab
9
2
6
6
L
1
6
5
0.58
W
Ganesha
tobi9_9_9
Ganesha
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
20,647
31,737
Taken
39,890
22,834
Mitigated
21,988
7,516
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BootyBandít
Hercules
6,774
1,631
0
4,138
17,052
10,106
0
8,071
8,548
0
21,252
W
Hera
13,266
2,633
0
250
6,672
2,813
964
1,475
4,979
51,323
0
L
4,864
769
0
3,157
13,880
9,417
0
4,443
9,218
0
21,268
W
Ah Muzen Cab
Speaker_erreape
Ah Muzen Cab
16,607
7,283
0
5,715
11,785
6,293
2,030
2,529
8,992
0
77,965
L
9,009
1,997
0
384
8,958
2,465
0
4,065
4,668
44,299
0
W
Ganesha
tobi9_9_9
Ganesha
4,163
241
0
1,551
13,280
13,728
0
4,173
8,701
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
27,994
205
Minions Killed
153
0
Camps Cleared
0
765,702
Distance Traveled
750,071
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,920
709
34
2
0
249,699
2
W
Hera
10,543
753
79
6
0
260,386
1
L
Tyr
9,189
656
46
3
0
266,878
0
W
Ah Muzen Cab
11,217
801
123
9
0
260,120
2
L
Nu Wa
8,885
635
73
5
0
233,494
4
W
Ganesha
9,960
711
3
0
0
245,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role