Player Matchup

Ymir
Ymir
Hïtt
Ymir
Level 17
God Stats
7W - 6L
1,270 SR
Queue Stats
49W - 39L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PrinceMimoune
Tsukuyomi
Level 29
God Stats
21W - 26L
1,453 SR
Queue Stats
101W - 113L
1,391 Elo+
Party 2
Neith
Neith
Ptipéni
Neith
Level 8
God Stats
16W - 20L
1,360 SR
Queue Stats
76W - 69L
1,276 Elo+
Party 2
Sol
Sol
Sarkhan36
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,601 Elo+
Party 2
Bellona
Bellona
Vesanadys
Bellona
Level 15
God Stats
1W - 1L
1,406 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Team Averages
Level 17
1,398 SR
1,413 Elo+

VS

Team Averages
Level 12
1,486 SR
1,540 Elo+
Raijin
Raijin
ISuckForRedBuff
Raijin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
KillsHealty
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 180L
1,541 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VitoSeinVater
Tsukuyomi
Level 3
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 2L
1,650 Elo+
Party 1
Neith
Neith
parejo162
Neith
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 81L
1,500 Elo+
Party 3
Osiris
Osiris
xDonVitoAlPacino
Osiris
Level 8
God Stats
29W - 15L
1,652 SR
Queue Stats
121W - 84L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hïtt
Ymir
10
2 / 5 / 6
7,169
478
5,356
13,164
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
PrinceMimoune
Tsukuyomi
13
7 / 8 / 1
8,265
551
8,924
13,974
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Ptipéni
Neith
9
0 / 7 / 6
6,167
411
4,533
7,063
1,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 8 / 1
6,637
442
5,084
10,544
3,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Vesanadys
Bellona
11
0 / 5 / 1
6,453
430
3,615
11,822
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 6
10,729
715
13,808
8,038
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 7
8,641
576
6,525
11,902
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
VitoSeinVater
Tsukuyomi
16
12 / 2 / 6
10,135
676
12,919
8,785
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
parejo162
Neith
13
2 / 1 / 7
8,336
556
8,321
9,086
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
7,924
528
2,582
8,231
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
33
33
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
Hïtt
Ymir
2
5
6
1
W
12
1
6
15
W
6
3
7
3.17
L
Tsukuyomi
PrinceMimoune
Tsukuyomi
7
8
1
0.94
L
Neith
Ptipéni
Neith
0
7
6
0.43
L
1
8
1
0.19
L
Bellona
Vesanadys
Bellona
0
5
1
0.1
W
Tsukuyomi
VitoSeinVater
Tsukuyomi
12
2
6
7.5
W
Neith
parejo162
Neith
2
1
7
5.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
44,155
56,567
Taken
46,042
28,836
Mitigated
25,979
7,517
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Hïtt
Ymir
5,356
1,419
0
2,184
13,164
9,538
135
5,224
7,940
17,773
0
W
13,808
866
125
2,333
8,038
2,923
320
3,124
4,914
71,576
0
W
6,525
1,193
15
3,393
11,902
10,065
202
2,637
9,081
32,765
0
L
Tsukuyomi
PrinceMimoune
Tsukuyomi
8,924
1,805
0
2,648
13,974
4,878
0
4,927
9,047
0
42,213
L
Neith
Ptipéni
Neith
4,533
2,448
0
65
7,063
1,968
726
3,031
4,032
0
22,656
L
5,084
653
0
1,798
10,544
3,208
0
5,711
4,833
28,903
0
L
Bellona
Vesanadys
Bellona
3,615
836
0
822
11,822
9,244
747
1,440
10,382
4,484
25,361
W
Tsukuyomi
VitoSeinVater
Tsukuyomi
12,919
3,594
0
3,264
8,785
3,439
0
2,330
6,405
0
67,706
W
Neith
parejo162
Neith
8,321
5,155
0
5,483
9,086
3,063
2,522
479
8,407
0
48,735
W
2,582
726
0
1,759
8,231
6,489
1,601
1,982
6,249
0
34,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
45,765
248
Minions Killed
448
0
Camps Cleared
0
1,298,458
Distance Traveled
1,373,114
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,169
478
21
1
0
262,518
2
W
Raijin
10,729
715
130
9
0
262,336
7
W
Ymir
8,641
576
41
3
0
276,000
0
L
Tsukuyomi
8,265
551
82
5
0
285,331
0
L
Neith
6,167
411
41
3
0
233,101
3
L
Sol
6,637
442
54
4
0
250,628
0
L
Bellona
6,453
430
50
3
0
266,880
0
W
Tsukuyomi
10,135
676
107
7
0
348,398
3
W
Neith
8,336
556
91
6
0
228,005
1
W
Osiris
7,924
528
79
5
0
258,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role