Player Matchup

Cernunnos
Cernunnos
AugDog101
Cernunnos
Level 108
God Stats
1W - 2L
1,283 SR
Queue Stats
132W - 109L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
ImJenkins
Nu Wa
Level 65
God Stats
7W - 5L
1,535 SR
Queue Stats
386W - 377L
1,524 Elo+
Party 1
Hera
Hera
Retrogue2k
Hera
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 117L
1,630 Elo+
Party 1
Nemesis
Nemesis
Steinschlange
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,610 Elo+
Party 1
Geb
Geb
maaxor669
Geb
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 63L
1,537 Elo+
Party 1
Team Averages
Level 85
1,464 SR
1,575 Elo+

VS

Team Averages
Level 72
1,597 SR
1,493 Elo+
Hercules
Hercules
BRUCE007
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
Tinkwinky123
Khepri
Level 148
God Stats
3W - 1L
1,835 SR
Queue Stats
518W - 516L
1,504 Elo+
Party 3
Cerberus
Cerberus
gustxvoalves
Cerberus
Level 117
God Stats
15W - 9L
1,652 SR
Queue Stats
883W - 946L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
joelcito2
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,484 Elo+
Solo
Da Ji
Da Ji
justswitchedtopc
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AugDog101
Cernunnos
20
9 / 6 / 15
12,941
809
21,572
16,503
5,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
ImJenkins
Nu Wa
20
10 / 6 / 16
13,042
815
26,818
15,242
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 8 / 10
11,458
716
11,088
12,498
4,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
12 / 4 / 17
13,656
854
16,278
19,427
15,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 3 / 24
13,007
813
12,098
18,722
22,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRUCE007
Hercules
18
8 / 8 / 7
11,378
711
13,753
26,748
20,596
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
17
2 / 7 / 15
10,267
642
6,347
19,249
21,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
gustxvoalves
Cerberus
18
8 / 8 / 11
12,202
763
11,121
21,710
28,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
joelcito2
Nu Wa
20
7 / 7 / 13
12,138
759
23,890
15,458
8,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 11 / 12
10,862
679
11,743
18,216
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
85
41
Kills
27
27
Deaths
41
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AugDog101
Cernunnos
9
6
15
2.75
L
Hercules
BRUCE007
Hercules
8
8
7
1.44
W
Nu Wa
ImJenkins
Nu Wa
10
6
16
3
W
3
8
10
1
W
Nemesis
12
4
17
5.13
L
Khepri
2
7
15
1.36
L
Cerberus
gustxvoalves
Cerberus
8
8
11
1.69
L
Nu Wa
joelcito2
Nu Wa
7
7
13
1.93
L
2
11
12
0.73
W
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,854
Damage
66,854
82,392
Taken
101,381
53,653
Mitigated
86,074
29,426
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AugDog101
Cernunnos
21,572
10,164
2,150
2,985
16,503
5,462
2,102
9,071
7,382
0
41,489
L
Hercules
BRUCE007
Hercules
13,753
5,386
886
7,548
26,748
20,596
0
15,967
10,781
0
28,771
W
Nu Wa
ImJenkins
Nu Wa
26,818
5,012
3,271
2,426
15,242
6,229
1,320
7,380
7,787
52,068
0
W
11,088
4,789
2,038
1,028
12,498
4,399
353
6,642
5,781
22,608
0
W
Nemesis
16,278
7,540
3,339
6,580
19,427
15,142
1,889
10,223
9,104
0
34,701
L
Khepri
6,347
317
2,317
1,908
19,249
21,354
307
7,540
11,709
18,128
0
L
Cerberus
gustxvoalves
Cerberus
11,121
313
773
3,300
21,710
28,436
0
12,088
9,622
28,128
0
L
Nu Wa
joelcito2
Nu Wa
23,890
4,675
0
1,577
15,458
8,353
0
6,329
9,129
63,948
0
L
11,743
1,613
0
640
18,216
7,335
160
8,080
10,136
0
20,524
W
12,098
2,454
2,592
3,017
18,722
22,421
942
8,042
10,680
31,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,104
Gold Earned
56,847
176
Minions Killed
173
0
Camps Cleared
0
1,403,020
Distance Traveled
1,203,738
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,941
809
36
2
0
257,841
0
L
Hercules
11,378
711
28
2
0
247,488
3
W
Nu Wa
13,042
815
41
3
0
258,286
1
W
Hera
11,458
716
23
1
0
240,829
0
W
Nemesis
13,656
854
35
2
0
347,624
1
L
Khepri
10,267
642
16
1
0
248,954
1
L
Cerberus
12,202
763
22
1
0
246,682
0
L
Nu Wa
12,138
759
89
6
0
228,066
0
L
Da Ji
10,862
679
18
1
0
232,548
0
W
Geb
13,007
813
41
3
0
298,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role