Player Matchup

Cthulhu
Cthulhu
DatLadHay
Cthulhu
Level 25
God Stats
12W - 17L
1,514 SR
Queue Stats
14W - 25L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hardcoremanboy
Tsukuyomi
Level 13
God Stats
1W - 1L
1,720 SR
Queue Stats
60W - 69L
1,176 Elo+
Party 1
Artemis
Artemis
Skybolt
Artemis
Level 17
God Stats
4W - 11L
1,268 SR
Queue Stats
47W - 85L
1,158 Elo+
Party 1
Poseidon
Poseidon
Zooblecorn
Poseidon
Level 57
God Stats
8W - 12L
1,315 SR
Queue Stats
547W - 618L
1,158 Elo+
Party 1
Guan Yu
Guan Yu
moiffy
Guan Yu
Level 27
God Stats
3W - 2L
1,382 SR
Queue Stats
108W - 97L
1,421 Elo+
Solo
Team Averages
Level 28
1,440 SR
1,246 Elo+

VS

Team Averages
Level 26
1,498 SR
1,466 Elo+
Nike
Nike
NebulonRanger
Nike
Level 13
God Stats
8W - 7L
1,500 SR
Queue Stats
13W - 11L
1,478 Elo+
Party 2
Sol
Sol
Spirithooves
Sol
Level 67
God Stats
16W - 10L
1,682 SR
Queue Stats
46W - 63L
1,389 Elo+
Party 2
Nemesis
Nemesis
Veigall
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Agni
Agni
WerewolfBewbies
Agni
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,662 Elo+
Party 2
Khepri
Khepri
heavyhallee
Khepri
Level 24
God Stats
8W - 8L
1,310 SR
Queue Stats
97W - 95L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatLadHay
Cthulhu
13
2 / 7 / 2
7,642
402
5,869
21,145
10,060
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Hardcoremanboy
Tsukuyomi
13
1 / 10 / 1
8,320
438
7,536
17,974
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artemis
Skybolt
Artemis
12
1 / 11 / 2
7,479
394
3,961
15,765
5,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Zooblecorn
Poseidon
11
0 / 12 / 1
7,529
396
2,883
12,420
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
moiffy
Guan Yu
13
2 / 6 / 1
8,310
437
3,008
16,709
14,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
9,479
499
9,188
10,526
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 15
9,061
477
10,310
6,332
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Veigall
Nemesis
19
10 / 1 / 3
11,825
622
13,718
12,217
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
26 / 0 / 5
12,573
662
25,305
10,217
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
3 / 2 / 13
8,456
445
4,192
9,282
5,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
6
Kills
45
46
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DatLadHay
Cthulhu
2
7
2
0.43
L
Tsukuyomi
Hardcoremanboy
Tsukuyomi
1
10
1
0.15
W
2
3
11
2.5
L
Artemis
Skybolt
Artemis
1
11
2
0.18
W
4
1
15
11.5
W
Nemesis
Veigall
Nemesis
10
1
3
11.5
W
26
0
5
28.5
L
Poseidon
Zooblecorn
Poseidon
0
12
1
0.04
W
Khepri
3
2
13
4.75
L
Guan Yu
moiffy
Guan Yu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
62,713
84,013
Taken
48,574
39,640
Mitigated
27,222
14,643
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DatLadHay
Cthulhu
5,869
693
0
4,898
21,145
10,060
278
14,130
6,990
30,462
0
L
Tsukuyomi
Hardcoremanboy
Tsukuyomi
7,536
1,695
0
3,339
17,974
6,119
92
5,806
12,018
0
57,420
W
9,188
1,288
0
525
10,526
9,059
126
1,270
9,065
0
38,396
L
Artemis
Skybolt
Artemis
3,961
2,094
0
2,820
15,765
5,481
150
10,275
5,415
0
28,259
W
10,310
1,794
855
2,600
6,332
2,031
1,806
1,614
4,678
36,994
0
W
Nemesis
Veigall
Nemesis
13,718
9,267
0
1,681
12,217
6,369
1,043
2,289
9,800
0
99,713
W
25,305
1,758
0
6,029
10,217
4,172
2,697
2,227
7,833
86,902
0
L
Poseidon
Zooblecorn
Poseidon
2,883
522
0
0
12,420
3,636
0
4,337
8,033
39,821
0
W
Khepri
4,192
757
0
500
9,282
5,591
210
1,689
7,490
16,109
0
L
Guan Yu
moiffy
Guan Yu
3,008
926
362
3,224
16,709
14,344
622
5,290
11,044
7
37,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
51,394
345
Minions Killed
394
0
Camps Cleared
0
1,597,592
Distance Traveled
1,929,563
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,642
402
41
2
0
328,632
4
L
Tsukuyomi
8,320
438
90
5
0
377,166
0
W
Nike
9,479
499
60
3
0
367,810
2
L
Artemis
7,479
394
64
3
0
249,407
0
W
Sol
9,061
477
45
2
0
386,072
4
W
Nemesis
11,825
622
143
8
0
442,589
3
W
Agni
12,573
662
127
7
0
379,364
5
L
Poseidon
7,529
396
73
4
0
306,500
7
W
Khepri
8,456
445
19
1
0
353,728
2
L
Guan Yu
8,310
437
77
4
0
335,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role