Player Matchup

Bakasura
Bakasura
Ashticote
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 82L
1,442 Elo+
Party 1
Chaac
Chaac
Fury_Assassin89
Chaac
Level 15
God Stats
12W - 10L
1,657 SR
Queue Stats
26W - 40L
1,448 Elo+
Party 1
Anubis
Anubis
Pentanoic
Anubis
Level 26
God Stats
2W - 5L
1,570 SR
Queue Stats
6W - 12L
1,446 Elo+
Solo
Nu Wa
Nu Wa
PrincesZelda4544
Nu Wa
Level 7
God Stats
2W - 1L
1,710 SR
Queue Stats
4W - 1L
1,780 Elo+
Solo
Ra
Ra
bobmrley91
Ra
Level 24
God Stats
23W - 28L
1,573 SR
Queue Stats
46W - 64L
1,446 Elo+
Party 1
Team Averages
Level 20
1,602 SR
1,512 Elo+

VS

Team Averages
Level 23
1,639 SR
1,537 Elo+
Bellona
Bellona
Cueia
Bellona
Level 28
God Stats
1W - 0L
1,722 SR
Queue Stats
26W - 19L
1,586 Elo+
Party 2
Kali
Kali
Ines_Cueia
Kali
Level 15
God Stats
6W - 0L
1,743 SR
Queue Stats
39W - 17L
1,550 Elo+
Party 2
Hel
Hel
Naptou
Hel
Level 27
God Stats
4W - 5L
1,311 SR
Queue Stats
16W - 9L
1,724 Elo+
Solo
Neith
Neith
RCLEGENDTRUE
Neith
Level 26
God Stats
6W - 9L
1,617 SR
Queue Stats
113W - 136L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Xiranyxxx
Aphrodite
Level 17
God Stats
5W - 2L
1,799 SR
Queue Stats
99W - 135L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ashticote
Bakasura
14
1 / 6 / 1
8,434
469
5,742
15,953
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 1
7,588
422
9,979
15,632
11,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Pentanoic
Anubis
16
4 / 6 / 2
9,972
554
13,957
12,150
6,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 10 / 2
8,696
483
12,440
14,718
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 6 / 1
7,161
398
5,879
8,741
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cueia
Bellona
15
1 / 2 / 7
8,818
490
2,767
9,787
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
13 / 4 / 6
11,817
657
15,826
18,417
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
Naptou
Hel
17
12 / 0 / 6
10,241
569
10,039
12,732
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 0 / 13
9,500
528
11,830
13,895
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Xiranyxxx
Aphrodite
15
3 / 3 / 8
9,431
524
11,278
14,317
9,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
34
35
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ashticote
Bakasura
1
6
1
0.25
W
Bellona
Cueia
Bellona
1
2
7
2.25
L
1
7
1
0.21
W
13
4
6
4
W
Hel
Naptou
Hel
12
0
6
15
L
Anubis
Pentanoic
Anubis
4
6
2
0.83
L
3
10
2
0.4
W
5
0
13
11.5
W
Aphrodite
Xiranyxxx
Aphrodite
3
3
8
2.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,997
Damage
51,740
67,194
Taken
69,148
31,576
Mitigated
31,502
13,191
Healing
38,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ashticote
Bakasura
5,742
4,025
0
4,212
15,953
6,118
111
3,908
12,045
0
43,974
W
Bellona
Cueia
Bellona
2,767
585
0
1,964
9,787
5,938
325
6,946
2,593
0
29,711
L
9,979
1,713
0
2,465
15,632
11,604
563
4,915
10,717
0
28,557
W
15,826
11,579
0
6,022
18,417
6,546
1,337
8,500
9,710
0
76,364
W
Hel
Naptou
Hel
10,039
460
6,907
9,913
12,732
4,971
1,355
3,455
8,940
54,103
0
L
Anubis
Pentanoic
Anubis
13,957
542
0
3,965
12,150
6,328
1,800
553
11,597
60,382
0
L
12,440
4,894
194
1,113
14,718
4,780
1,240
6,975
7,743
39,025
0
W
11,830
4,877
0
6,291
13,895
4,910
3,063
4,356
8,989
0
63,479
W
Aphrodite
Xiranyxxx
Aphrodite
11,278
2,335
245
7,324
14,317
9,137
594
7,951
5,596
58,581
0
L
5,879
98
586
656
8,741
2,746
1,042
4,966
3,775
42,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
49,807
365
Minions Killed
467
0
Camps Cleared
0
1,494,245
Distance Traveled
1,536,513
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,434
469
88
5
0
355,937
1
W
Bellona
8,818
490
43
2
0
297,180
0
L
Chaac
7,588
422
37
2
0
336,030
0
W
Kali
11,817
657
123
7
0
318,893
0
W
Hel
10,241
569
92
5
0
355,436
0
L
Anubis
9,972
554
102
6
0
264,970
2
L
Nu Wa
8,696
483
60
3
0
242,092
0
W
Neith
9,500
528
89
5
0
289,268
6
W
Aphrodite
9,431
524
120
7
0
275,736
3
L
Ra
7,161
398
78
4
0
295,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role