Player Matchup

Danzaburou
Danzaburou
Pr3miumNugz
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,654 Elo+
Party 1
Yemoja
Yemoja
YoungBloodJoel
Yemoja
Level 160
God Stats
0W - 1L
1,313 SR
Queue Stats
13W - 7L
1,654 Elo+
Party 1
Nox
Nox
oyucy
Nox
Level 149
God Stats
0W - 1L
1,561 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 1
Team Averages
Level 126
1,458 SR
1,654 Elo+

VS

Team Averages
Level 119
1,703 SR
1,604 Elo+
Hercules
Hercules
CrAzYxLUCKY
Hercules
Level 86
God Stats
2W - 0L
1,698 SR
Queue Stats
121W - 124L
1,546 Elo+
Party 2
Izanami
Izanami
DannyWoooo
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 110L
1,624 Elo+
Solo
Olorun
Olorun
Gilgamesh
Olorun
Level 147
God Stats
3W - 3L
1,911 SR
Queue Stats
138W - 99L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pr3miumNugz
Danzaburou
12
1 / 5 / 8
10,237
640
7,085
13,689
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 10
10,469
654
10,076
16,495
18,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nox
oyucy
Nox
15
10 / 7 / 4
12,275
767
17,310
15,718
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrAzYxLUCKY
Hercules
14
0 / 5 / 12
10,479
655
4,413
16,045
13,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DannyWoooo
Izanami
17
12 / 4 / 2
13,713
857
23,335
14,493
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Gilgamesh
Olorun
14
3 / 5 / 8
11,200
700
9,009
13,583
5,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
14
Kills
15
15
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
CrAzYxLUCKY
Hercules
0
5
12
1.2
W
Izanami
DannyWoooo
Izanami
12
4
2
3.25
W
Olorun
Gilgamesh
Olorun
3
5
8
1.4
L
Danzaburou
Pr3miumNugz
Danzaburou
1
5
8
1
L
3
3
10
2.67
L
Nox
oyucy
Nox
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
36,757
45,902
Taken
44,121
31,816
Mitigated
24,451
13,240
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CrAzYxLUCKY
Hercules
4,413
1,270
0
4,996
16,045
13,257
0
9,287
6,607
0
12,928
W
Izanami
DannyWoooo
Izanami
23,335
16,246
0
1,624
14,493
5,546
3,016
9,214
5,279
0
97,068
W
Olorun
Gilgamesh
Olorun
9,009
3,405
823
4,645
13,583
5,648
444
9,158
4,425
48,725
0
L
Danzaburou
Pr3miumNugz
Danzaburou
7,085
2,601
0
1,247
13,689
5,693
0
3,224
10,465
0
34,724
L
10,076
2,395
3,422
7,160
16,495
18,544
0
2,434
14,061
30,522
0
L
Nox
oyucy
Nox
17,310
916
0
1,411
15,718
7,579
0
3,355
12,363
42,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
35,392
139
Minions Killed
201
0
Camps Cleared
0
821,176
Distance Traveled
838,944
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,479
655
8
1
0
304,691
3
W
Izanami
13,713
857
137
9
0
253,443
1
W
Olorun
11,200
700
56
4
0
280,810
3
L
Danzaburou
10,237
640
56
4
0
266,053
0
L
Yemoja
10,469
654
27
2
0
271,632
0
L
Nox
12,275
767
56
4
0
283,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role