Player Matchup

Medusa
Medusa
FunkyTurtle22
Medusa
Level 124
God Stats
10W - 10L
1,208 SR
Queue Stats
829W - 796L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Morningstar713
Kukulkan
Level 129
God Stats
3W - 4L
1,287 SR
Queue Stats
148W - 173L
1,426 Elo+
Party 1
Tiamat
Tiamat
Reaper33
Tiamat
Level 155
God Stats
1W - 3L
1,484 SR
Queue Stats
29W - 33L
1,481 Elo+
Party 1
Osiris
Osiris
UsuarioIncognito
Osiris
Level 84
God Stats
1W - 2L
1,408 SR
Queue Stats
245W - 243L
1,527 Elo+
Solo
Khepri
Khepri
neckbeard6969
Khepri
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 52L
1,521 Elo+
Solo
Team Averages
Level 118
1,378 SR
1,497 Elo+

VS

Team Averages
Level 114
1,652 SR
1,459 Elo+
Bakasura
Bakasura
Cardi_aca
Bakasura
Level 93
God Stats
2W - 1L
1,805 SR
Queue Stats
173W - 154L
1,485 Elo+
Solo
Ullr
Ullr
DrBransteter
Ullr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,370 Elo+
Solo
Sylvanus
Sylvanus
TupuDuBout
Sylvanus
Level 120
God Stats
27W - 16L
1,686 SR
Queue Stats
651W - 658L
1,471 Elo+
Solo
Janus
Janus
Wackowil
Janus
Level 109
God Stats
17W - 18L
1,475 SR
Queue Stats
93W - 82L
1,473 Elo+
Party 2
Bellona
Bellona
wrathilepsy
Bellona
Level 127
God Stats
7W - 2L
1,794 SR
Queue Stats
88W - 74L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,341
477
658
716
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
7
1 / 3 / 0
4,342
620
1,554
3,275
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Reaper33
Tiamat
7
0 / 3 / 0
3,872
553
1,073
3,815
3,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes

Shoes

+6%
Movement Speed

6
0 / 3 / 0
3,682
526
1,684
3,758
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,798
543
882
2,963
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cardi_aca
Bakasura
8
4 / 1 / 3
5,145
735
3,435
4,925
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
4,073
582
1,012
1,474
451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
TupuDuBout
Sylvanus
7
0 / 0 / 1
4,252
607
777
3,023
1,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Wackowil
Janus
8
3 / 0 / 4
5,109
730
1,933
1,718
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
wrathilepsy
Bellona
8
2 / 0 / 1
4,832
690
2,124
3,472
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cardi_aca
Bakasura
4
1
3
5.5
W
0
0
0
0
L
0
0
0
0
L
Kukulkan
1
3
0
0.33
L
Tiamat
Reaper33
Tiamat
0
3
0
0
W
Sylvanus
TupuDuBout
Sylvanus
0
0
1
0.5
L
0
3
0
0
W
Janus
Wackowil
Janus
3
0
4
5
L
0
0
0
0
W
Bellona
wrathilepsy
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,851
Damage
9,281
14,527
Taken
14,612
7,181
Mitigated
7,319
2,875
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cardi_aca
Bakasura
3,435
2,374
0
2,023
4,925
2,587
0
540
4,282
0
19,079
W
1,012
525
0
453
1,474
451
618
602
872
0
20,872
L
658
155
0
352
716
203
0
62
654
0
8,341
L
Kukulkan
1,554
290
0
308
3,275
950
0
742
2,363
16,506
0
L
Tiamat
Reaper33
Tiamat
1,073
84
0
1,059
3,815
3,352
0
382
3,163
14,284
0
W
Sylvanus
TupuDuBout
Sylvanus
777
191
357
1,389
3,023
1,170
88
886
2,073
11,785
0
L
1,684
947
0
330
3,758
1,592
0
1,192
2,489
0
13,661
W
Janus
Wackowil
Janus
1,933
591
0
1,018
1,718
324
120
179
1,477
20,375
0
L
882
0
0
826
2,963
1,084
0
332
2,631
10,394
0
W
Bellona
wrathilepsy
Bellona
2,124
912
0
1,410
3,472
2,787
0
1,073
2,399
0
17,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,035
Gold Earned
23,411
139
Minions Killed
193
0
Camps Cleared
0
530,137
Distance Traveled
704,797
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,145
735
43
6
0
146,868
0
W
Ullr
4,073
582
41
6
0
109,507
1
L
Medusa
3,341
477
21
3
0
60,849
1
L
Kukulkan
4,342
620
36
5
0
119,190
1
L
Tiamat
3,872
553
32
5
0
115,438
0
W
Sylvanus
4,252
607
26
4
0
137,251
2
L
Osiris
3,682
526
33
5
0
101,605
2
W
Janus
5,109
730
43
6
0
172,473
1
L
Khepri
3,798
543
17
2
0
133,055
0
W
Bellona
4,832
690
40
6
0
138,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role