Player Matchup

Serqet
Serqet
Exzachaly01
Serqet
Level 88
God Stats
1W - 1L
1,343 SR
Queue Stats
313W - 305L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
HereticalAscetic
Sun Wukong
Level 89
God Stats
5W - 5L
1,376 SR
Queue Stats
258W - 255L
1,563 Elo+
Party 1
Tiamat
Tiamat
StankAlien
Tiamat
Level 79
God Stats
4W - 2L
1,649 SR
Queue Stats
207W - 186L
1,550 Elo+
Party 1
Aphrodite
Aphrodite
Yoko_420
Aphrodite
Level 137
God Stats
30W - 21L
1,676 SR
Queue Stats
311W - 307L
1,580 Elo+
Solo
Danzaburou
Danzaburou
iAuToMaTiiK
Danzaburou
Level 87
God Stats
3W - 4L
1,515 SR
Queue Stats
9W - 9L
1,621 Elo+
Solo
Team Averages
Level 96
1,512 SR
1,575 Elo+

VS

Team Averages
Level 109
1,465 SR
1,529 Elo+
Neith
Neith
FaTa1xCollision
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,363 Elo+
Party 2
Nemesis
Nemesis
FaTa1xExalted
Nemesis
Level 100
God Stats
2W - 1L
1,300 SR
Queue Stats
27W - 31L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
FaTa1xHavoc
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,610 Elo+
Party 2
Osiris
Osiris
Rossy2424
Osiris
Level 145
God Stats
11W - 13L
1,500 SR
Queue Stats
334W - 328L
1,509 Elo+
Solo
Tiamat
Tiamat
UrbanUnicorn414
Tiamat
Level 123
God Stats
5W - 5L
1,524 SR
Queue Stats
323W - 294L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
8 / 3 / 8
17,405
600
12,700
26,526
11,601
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
HereticalAscetic
Sun Wukong
20
9 / 8 / 8
15,363
530
19,364
35,876
26,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
StankAlien
Tiamat
20
8 / 2 / 11
17,078
589
29,135
17,114
13,972
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Yoko_420
Aphrodite
18
4 / 11 / 9
13,053
450
14,268
26,131
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
iAuToMaTiiK
Danzaburou
20
9 / 2 / 17
17,072
589
26,717
27,322
11,290
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 6
12,988
448
13,548
20,985
7,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
18
6 / 8 / 6
12,384
427
16,724
25,166
12,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
FaTa1xHavoc
Cthulhu
18
4 / 8 / 11
11,971
413
21,118
33,513
42,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Rossy2424
Osiris
19
6 / 6 / 6
12,952
447
21,040
30,151
28,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 6 / 6
14,263
492
17,750
22,417
18,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
61
38
Kills
26
26
Deaths
38
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
3
8
4
L
6
10
6
0.9
L
Nemesis
6
8
6
1.13
L
Cthulhu
FaTa1xHavoc
Cthulhu
4
8
11
1.19
W
Sun Wukong
HereticalAscetic
Sun Wukong
9
8
8
1.63
L
Osiris
Rossy2424
Osiris
6
6
6
1.5
W
Tiamat
StankAlien
Tiamat
8
2
11
6.75
L
4
6
6
1.17
W
Aphrodite
Yoko_420
Aphrodite
4
11
9
0.77
W
Danzaburou
iAuToMaTiiK
Danzaburou
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,184
Damage
90,180
132,969
Taken
132,232
74,401
Mitigated
109,921
60,424
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
12,700
3,284
0
9,364
26,526
11,601
0
4,084
22,342
0
127,887
L
13,548
6,135
0
4,028
20,985
7,736
1,699
4,898
14,912
0
64,765
L
Nemesis
16,724
5,766
0
5,338
25,166
12,478
1,673
7,497
17,458
0
70,528
L
Cthulhu
FaTa1xHavoc
Cthulhu
21,118
1,589
1,311
3,596
33,513
42,846
210
11,051
21,966
66,874
0
W
Sun Wukong
HereticalAscetic
Sun Wukong
19,364
4,059
0
10,571
35,876
26,651
1,356
8,430
26,744
0
97,803
L
Osiris
Rossy2424
Osiris
21,040
5,452
0
4,046
30,151
28,723
329
8,325
21,229
1,006
76,730
W
Tiamat
StankAlien
Tiamat
29,135
2,554
0
6,398
17,114
13,972
1,288
7,601
9,393
131,467
0
L
17,750
1,406
0
7,923
22,417
18,138
1,252
10,574
10,832
108,564
0
W
Aphrodite
Yoko_420
Aphrodite
14,268
2,216
8,883
12,413
26,131
10,887
1,056
12,447
13,582
53,625
0
W
Danzaburou
iAuToMaTiiK
Danzaburou
26,717
13,742
0
12,795
27,322
11,290
5,817
8,784
18,463
0
130,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,971
Gold Earned
64,558
754
Minions Killed
642
0
Camps Cleared
0
2,750,722
Distance Traveled
2,509,955
32
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
17,405
600
197
7
0
627,203
16
L
Neith
12,988
448
115
4
0
468,026
1
L
Nemesis
12,384
427
102
4
0
558,089
2
L
Cthulhu
11,971
413
72
2
0
482,239
0
W
Sun Wukong
15,363
530
122
4
0
533,043
7
L
Osiris
12,952
447
112
4
0
515,812
0
W
Tiamat
17,078
589
218
8
0
592,589
8
L
Tiamat
14,263
492
241
8
0
485,789
0
W
Aphrodite
13,053
450
60
2
0
458,348
1
W
Danzaburou
17,072
589
157
5
0
539,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role