Player Matchup

Olorun
Olorun
Arab3l_-
Olorun
Level 16
God Stats
2W - 2L
1,703 SR
Queue Stats
70W - 63L
1,364 Elo+
Solo
Fenrir
Fenrir
Hhanako kun
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Skadi
Skadi
Neon_miguel
Skadi
Level 28
God Stats
3W - 2L
1,553 SR
Queue Stats
29W - 34L
1,369 Elo+
Solo
Hades
Hades
SergioHater
Hades
Level 7
God Stats
8W - 10L
1,640 SR
Queue Stats
304W - 354L
1,527 Elo+
Solo
Poseidon
Poseidon
XBrianFX_
Poseidon
Level 27
God Stats
15W - 15L
1,515 SR
Queue Stats
37W - 41L
1,375 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,383 Elo+

VS

Team Averages
Level 23
1,556 SR
1,638 Elo+
Achilles
Achilles
KiradPlay
Achilles
Level 49
God Stats
2W - 5L
1,587 SR
Queue Stats
98W - 65L
1,446 Elo+
Party 1
Medusa
Medusa
Skaduchi
Medusa
Level 16
God Stats
3W - 2L
1,751 SR
Queue Stats
16W - 6L
1,755 Elo+
Party 1
Nu Wa
Nu Wa
lorenzommdd
Nu Wa
Level 18
God Stats
2W - 2L
1,477 SR
Queue Stats
39W - 16L
1,569 Elo+
Party 1
Bacchus
Bacchus
meneghebas
Bacchus
Level 25
God Stats
1W - 0L
1,279 SR
Queue Stats
16W - 8L
1,755 Elo+
Party 1
Thanatos
Thanatos
otaldoemotrevas
Thanatos
Level 7
God Stats
3W - 1L
1,685 SR
Queue Stats
3W - 4L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arab3l_-
Olorun
11
1 / 11 / 3
7,221
401
3,462
12,821
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
1 / 14 / 3
7,136
396
3,071
16,010
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 11 / 2
9,892
550
9,224
14,500
5,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 13 / 5
7,978
443
10,457
21,167
11,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
XBrianFX_
Poseidon
9
1 / 9 / 3
6,854
381
5,211
12,607
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KiradPlay
Achilles
16
12 / 2 / 17
10,901
606
13,353
14,193
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Skaduchi
Medusa
15
17 / 3 / 17
10,481
582
17,336
16,038
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
13 / 0 / 26
11,135
619
16,990
8,951
3,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
meneghebas
Bacchus
13
8 / 2 / 27
10,096
561
8,410
10,799
14,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
15
7 / 7 / 6
9,816
545
7,481
11,958
4,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
150
11
Kills
57
58
Deaths
14
16
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arab3l_-
Olorun
1
11
3
0.23
L
Fenrir
1
14
3
0.18
W
Achilles
KiradPlay
Achilles
12
2
17
10.25
L
6
11
2
0.64
L
2
13
5
0.35
W
Medusa
Skaduchi
Medusa
17
3
17
8.5
L
Poseidon
XBrianFX_
Poseidon
1
9
3
0.28
W
13
0
26
26
W
Bacchus
meneghebas
Bacchus
8
2
27
10.75
W
Thanatos
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
63,570
77,105
Taken
61,939
29,021
Mitigated
37,684
8,348
Healing
26,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arab3l_-
Olorun
3,462
1,308
404
759
12,821
5,061
927
5,180
7,382
23,010
1,413
L
Fenrir
3,071
1,482
0
1,027
16,010
4,592
74
4,326
11,442
0
17,433
W
Achilles
KiradPlay
Achilles
13,353
5,301
0
4,467
14,193
8,822
931
3,059
10,970
0
66,399
L
9,224
3,554
0
0
14,500
5,073
282
3,759
10,629
0
41,217
L
10,457
1,251
113
3,767
21,167
11,074
758
5,747
15,151
36,073
0
W
Medusa
Skaduchi
Medusa
17,336
11,461
0
9,282
16,038
6,576
3,460
5,549
10,423
0
51,778
L
Poseidon
XBrianFX_
Poseidon
5,211
646
0
2,278
12,607
3,221
0
5,210
7,101
24,380
0
W
16,990
4,486
0
3,212
8,951
3,273
2,289
3,759
5,066
65,764
0
W
Bacchus
meneghebas
Bacchus
8,410
789
0
1,226
10,799
14,653
315
1,294
9,413
20,121
0
W
Thanatos
7,481
3,426
0
8,108
11,958
4,360
1,872
4,656
7,192
0
47,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
52,429
208
Minions Killed
385
0
Camps Cleared
0
1,272,663
Distance Traveled
1,632,064
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,221
401
30
2
0
253,642
0
L
Fenrir
7,136
396
24
1
0
259,181
1
W
Achilles
10,901
606
114
6
0
408,645
0
L
Skadi
9,892
550
49
3
0
274,795
1
L
Hades
7,978
443
58
3
0
224,419
0
W
Medusa
10,481
582
71
4
0
270,101
0
L
Poseidon
6,854
381
47
3
0
260,626
7
W
Nu Wa
11,135
619
98
5
0
335,879
3
W
Bacchus
10,096
561
11
1
0
319,999
0
W
Thanatos
9,816
545
91
5
0
297,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role