Player Matchup

Skadi
Skadi
BL00DW0LF981
Skadi
Level 23
God Stats
5W - 7L
1,304 SR
Queue Stats
6W - 10L
1,246 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jedussa
Cu Chulainn
Level 117
God Stats
18W - 16L
1,528 SR
Queue Stats
231W - 220L
1,433 Elo+
Party 2
Sol
Sol
Rodential
Sol
Level 47
God Stats
33W - 40L
1,496 SR
Queue Stats
257W - 273L
1,445 Elo+
Party 2
Pele
Pele
TrippleDukes
Pele
Level 132
God Stats
5W - 5L
1,595 SR
Queue Stats
629W - 619L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
charlie1053
Cthulhu
Level 102
God Stats
2W - 1L
1,708 SR
Queue Stats
201W - 193L
1,452 Elo+
Party 3
Team Averages
Level 84
1,526 SR
1,412 Elo+

VS

Team Averages
Level 59
1,451 SR
1,435 Elo+
Cernunnos
Cernunnos
Doggy__214
Cernunnos
Level 26
God Stats
1W - 5L
1,374 SR
Queue Stats
45W - 74L
1,318 Elo+
Party 1
Scylla
Scylla
Dt_Strangler
Scylla
Level 68
God Stats
9W - 10L
1,402 SR
Queue Stats
146W - 132L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Dt___co
Kukulkan
Level 67
God Stats
6W - 6L
1,676 SR
Queue Stats
109W - 111L
1,424 Elo+
Party 1
Ymir
Ymir
Shinobi-wanjutsu
Ymir
Level 104
God Stats
19W - 23L
1,465 SR
Queue Stats
370W - 411L
1,462 Elo+
Solo
Arachne
Arachne
dt___JLACY
Arachne
Level 29
God Stats
2W - 4L
1,336 SR
Queue Stats
106W - 119L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
10,116
482
4,357
13,495
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Jedussa
Cu Chulainn
17
0 / 6 / 1
10,606
505
4,710
19,827
13,253
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 3 / 4
10,418
496
10,196
10,564
4,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 5 / 1
10,930
520
13,803
17,546
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
charlie1053
Cthulhu
15
3 / 9 / 5
10,701
510
16,042
24,767
20,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doggy__214
Cernunnos
17
4 / 3 / 10
10,281
490
10,592
13,734
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
6 / 3 / 2
11,343
540
11,294
10,200
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Dt___co
Kukulkan
17
3 / 0 / 6
10,859
517
13,227
9,062
4,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 9
9,964
474
16,192
27,163
16,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
dt___JLACY
Arachne
18
8 / 1 / 6
10,911
520
11,074
18,122
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
26
26
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Cernunnos
Doggy__214
Cernunnos
4
3
10
3
W
Scylla
6
3
2
2.33
W
Kukulkan
Dt___co
Kukulkan
3
0
6
6
L
Cu Chulainn
Jedussa
Cu Chulainn
0
6
1
0.08
L
0
3
4
0.67
W
5
5
9
1.9
L
7
5
1
1.5
L
Cthulhu
charlie1053
Cthulhu
3
9
5
0.61
W
Arachne
dt___JLACY
Arachne
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,108
Damage
62,379
86,199
Taken
78,281
49,721
Mitigated
37,116
20,892
Healing
34,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,357
2,678
0
3,467
13,495
4,051
3,643
7,847
5,588
0
56,617
W
Cernunnos
Doggy__214
Cernunnos
10,592
6,497
435
2,420
13,734
5,135
635
5,951
7,783
0
52,287
W
Scylla
11,294
515
0
3,676
10,200
3,535
237
3,069
7,131
63,344
0
W
Kukulkan
Dt___co
Kukulkan
13,227
1,708
1,279
5,325
9,062
4,653
1,292
2,661
6,401
72,858
0
L
Cu Chulainn
Jedussa
Cu Chulainn
4,710
1,070
279
4,529
19,827
13,253
789
9,654
10,077
0
60,983
L
10,196
766
323
4,796
10,564
4,866
2,986
2,863
7,623
64,483
0
W
16,192
4,297
426
9,879
27,163
16,115
168
10,126
17,037
55,109
0
L
13,803
5,084
0
4,988
17,546
6,985
0
7,663
9,799
0
69,295
L
Cthulhu
charlie1053
Cthulhu
16,042
1,252
297
2,213
24,767
20,566
0
12,153
12,399
47,024
0
W
Arachne
dt___JLACY
Arachne
11,074
8,616
0
10,701
18,122
7,678
68
4,431
13,691
0
60,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
53,358
539
Minions Killed
504
0
Camps Cleared
0
2,030,822
Distance Traveled
2,043,203
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,116
482
105
5
0
370,988
1
W
Cernunnos
10,281
490
95
5
0
418,991
0
W
Scylla
11,343
540
108
5
0
435,844
4
W
Kukulkan
10,859
517
136
6
0
382,819
1
L
Cu Chulainn
10,606
505
139
7
0
398,771
0
L
Sol
10,418
496
124
6
0
427,917
2
W
Ymir
9,964
474
56
3
0
358,379
1
L
Pele
10,930
520
94
4
0
423,664
4
L
Cthulhu
10,701
510
77
4
0
409,482
4
W
Arachne
10,911
520
109
5
0
447,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role