Player Matchup

Set
Set
ClankIsLove
Set
Level 12
God Stats
2W - 2L
1,599 SR
Queue Stats
20W - 8L
1,780 Elo+
Solo
Neith
Neith
SonicBangers
Neith
Level 17
God Stats
13W - 15L
1,631 SR
Queue Stats
70W - 97L
1,567 Elo+
Solo
Ah Puch
Ah Puch
UnfairKill
Ah Puch
Level 6
God Stats
8W - 7L
1,961 SR
Queue Stats
22W - 22L
1,735 Elo+
Solo
Nu Wa
Nu Wa
Yusef_Is_Awesome
Nu Wa
Level 20
God Stats
76W - 70L
1,556 SR
Queue Stats
96W - 120L
1,544 Elo+
Solo
Artio
Artio
freepoetry
Artio
Level 24
God Stats
8W - 7L
1,245 SR
Queue Stats
166W - 144L
1,631 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,651 Elo+

VS

Team Averages
Level 15
1,617 SR
1,641 Elo+
Thor
Thor
Emilio22sep
Thor
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
18W - 19L
1,758 Elo+
Solo
Artemis
Artemis
J-N_Pendragon
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 63L
1,430 Elo+
Solo
Cthulhu
Cthulhu
KODIAKJOHN
Cthulhu
Level 19
God Stats
10W - 8L
1,822 SR
Queue Stats
16W - 10L
1,870 Elo+
Solo
Ymir
Ymir
kleooo23
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,570 Elo+
Solo
Poseidon
Poseidon
three_d1lld0es
Poseidon
Level 30
God Stats
30W - 32L
1,528 SR
Queue Stats
40W - 44L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 3 / 12
14,309
1,301
31,698
15,627
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 2 / 15
10,719
974
9,359
10,442
3,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
UnfairKill
Ah Puch
18
3 / 2 / 12
11,023
1,002
15,177
7,228
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 18
11,330
1,030
17,004
7,259
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
17
2 / 1 / 13
11,190
1,017
5,830
12,732
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

206

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
10,415
947
9,238
21,649
8,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
15
1 / 5 / 5
9,726
884
6,552
10,381
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
KODIAKJOHN
Cthulhu
16
1 / 5 / 4
9,864
897
13,726
14,667
5,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
1 / 11 / 7
10,644
968
7,662
26,564
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
17
6 / 3 / 4
12,130
1,103
10,697
10,556
2,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
31
Kills
11
11
Deaths
31
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
17
3
12
7.67
L
2
7
7
0.79
L
Artemis
1
5
5
0.7
L
Cthulhu
KODIAKJOHN
Cthulhu
1
5
4
0.6
W
4
2
15
5.75
W
Ah Puch
UnfairKill
Ah Puch
3
2
12
4.5
W
5
3
18
4.67
W
Artio
2
1
13
8.5
L
Ymir
1
11
7
0.41
L
Poseidon
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,068
Damage
47,875
53,288
Taken
83,817
27,658
Mitigated
42,943
5,931
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,698
13,824
0
1,290
15,627
7,376
0
9,102
6,525
0
56,096
L
9,238
1,575
0
1,241
21,649
8,586
0
10,345
11,304
0
36,385
L
Artemis
6,552
2,561
0
1,613
10,381
2,666
0
4,597
5,784
0
19,857
L
Cthulhu
KODIAKJOHN
Cthulhu
13,726
891
295
43
14,667
5,206
0
6,678
7,989
42,845
0
W
9,359
4,666
0
636
10,442
3,910
0
7,228
3,214
0
19,683
W
Ah Puch
UnfairKill
Ah Puch
15,177
136
0
337
7,228
2,806
0
3,019
4,209
57,113
0
W
17,004
5,475
0
0
7,259
2,457
0
4,176
3,083
29,175
0
W
Artio
5,830
682
1,139
2,529
12,732
11,109
0
8,560
4,172
8,516
0
L
Ymir
7,662
912
0
844
26,564
23,560
0
11,927
14,637
30,192
0
L
Poseidon
10,697
1,557
0
1,542
10,556
2,925
0
4,464
6,092
47,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,571
Gold Earned
52,779
199
Minions Killed
295
8
Camps Cleared
6
984,121
Distance Traveled
967,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,309
1,301
60
5
5
220,969
0
L
Thor
10,415
947
47
4
1
188,316
0
L
Artemis
9,726
884
40
4
1
183,312
0
L
Cthulhu
9,864
897
56
5
0
200,965
0
W
Neith
10,719
974
24
2
2
197,962
0
W
Ah Puch
11,023
1,002
90
8
0
191,220
0
W
Nu Wa
11,330
1,030
21
2
0
176,860
0
W
Artio
11,190
1,017
4
0
1
197,110
0
L
Ymir
10,644
968
65
6
0
167,098
0
L
Poseidon
12,130
1,103
87
8
4
227,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role