Player Matchup

Izanami
Izanami
LunarBaboon
Izanami
Level 29
God Stats
20W - 32L
1,742 SR
Queue Stats
71W - 104L
1,407 Elo+
Solo
Loki
Loki
MikeLmaoski
Loki
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
118W - 85L
1,526 Elo+
Solo
Ares
Ares
ToxicWatse
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,540 Elo+
Party 1
Odin
Odin
Tybezius
Odin
Level 29
God Stats
40W - 29L
1,688 SR
Queue Stats
795W - 748L
1,475 Elo+
Solo
Tiamat
Tiamat
fijiwaterman
Tiamat
Level 27
God Stats
2W - 0L
1,717 SR
Queue Stats
39W - 44L
1,438 Elo+
Party 1
Team Averages
Level 28
1,630 SR
1,477 Elo+

VS

Team Averages
Level 18
1,532 SR
1,550 Elo+
Guan Yu
Guan Yu
Drewsiph
Guan Yu
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
600W - 657L
1,605 Elo+
Solo
Cerberus
Cerberus
LordMomo357
Cerberus
Level 21
God Stats
2W - 4L
1,450 SR
Queue Stats
9W - 9L
1,562 Elo+
Party 2
Fenrir
Fenrir
RegionaIManager
Fenrir
Level 18
God Stats
29W - 32L
1,497 SR
Queue Stats
155W - 180L
1,524 Elo+
Solo
Cupid
Cupid
Trogdour
Cupid
Level 17
God Stats
2W - 6L
1,506 SR
Queue Stats
2W - 7L
1,534 Elo+
Party 2
Agni
Agni
XANTH870
Agni
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
400W - 347L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LunarBaboon
Izanami
7
1 / 1 / 0
4,288
613
2,180
4,570
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 1 / 1
5,043
720
1,966
4,376
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 2 / 0
4,638
663
1,286
4,761
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
9
2 / 1 / 1
4,946
707
3,392
4,588
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
7
0 / 2 / 0
4,013
573
588
4,485
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drewsiph
Guan Yu
7
1 / 2 / 0
4,187
598
2,299
4,950
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
LordMomo357
Cerberus
7
3 / 2 / 0
4,056
579
2,257
4,009
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 0
3,823
546
956
3,798
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Trogdour
Cupid
1
0 / 0 / 0
3,006
429
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Agni
9
3 / 2 / 0
5,181
740
3,675
2,907
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
8
Kills
7
7
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Drewsiph
Guan Yu
1
2
0
0.5
L
Cerberus
LordMomo357
Cerberus
3
2
0
1.5
W
Izanami
LunarBaboon
Izanami
1
1
0
1
W
3
1
1
3.5
L
0
2
0
0
W
2
2
0
1
L
Cupid
Trogdour
Cupid
0
0
0
0
W
Odin
2
1
1
2.5
L
Agni
3
2
0
1.5
W
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
9,187
22,780
Taken
15,664
8,816
Mitigated
6,371
7,802
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Drewsiph
Guan Yu
2,299
709
0
1,107
4,950
2,826
0
0
4,646
0
10,238
L
Cerberus
LordMomo357
Cerberus
2,257
252
0
603
4,009
1,574
0
1,286
2,723
6,472
0
W
Izanami
LunarBaboon
Izanami
2,180
1,582
0
2,652
4,570
1,078
968
1,414
3,156
0
23,819
W
1,966
979
0
2,064
4,376
1,185
0
1,049
3,261
0
18,939
L
956
200
0
1,474
3,798
1,208
0
0
3,798
0
10,480
W
1,286
416
0
618
4,761
2,659
197
843
3,918
9,762
0
L
Cupid
Trogdour
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Odin
3,392
1,093
0
2,032
4,588
2,091
608
0
4,363
0
21,631
L
Agni
3,675
495
0
814
2,907
763
360
466
2,319
23,642
0
W
Tiamat
588
43
0
436
4,485
1,803
29
2,366
1,925
13,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
20,253
183
Minions Killed
117
0
Camps Cleared
0
671,816
Distance Traveled
483,815
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,187
598
22
3
0
129,503
0
L
Cerberus
4,056
579
18
3
0
117,160
1
W
Izanami
4,288
613
42
6
0
115,371
0
W
Loki
5,043
720
46
7
0
164,826
3
L
Fenrir
3,823
546
34
5
0
101,261
1
W
Ares
4,638
663
27
4
0
120,478
2
L
Cupid
3,006
429
0
0
0
412
0
W
Odin
4,946
707
39
6
0
145,453
3
L
Agni
5,181
740
43
6
0
135,479
2
W
Tiamat
4,013
573
29
4
0
125,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role