Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DoctorCrumpet
Izanami
Level 28
God Stats
8W - 7L
1,475 SR
Queue Stats
224W - 296L
1,367 Elo+
Solo
Apollo
Apollo
MR cream pie86
Apollo
Level 18
God Stats
17W - 16L
1,391 SR
Queue Stats
909W - 999L
1,292 Elo+
Solo
Bakasura
Bakasura
jaggergusti890
Bakasura
Level 27
God Stats
8W - 4L
1,610 SR
Queue Stats
249W - 293L
1,364 Elo+
Solo
Yemoja
Yemoja
lKasumiChanl
Yemoja
Level 22
God Stats
2W - 2L
1,451 SR
Queue Stats
117W - 134L
1,436 Elo+
Party 1
Team Averages
Level 25
1,485 SR
1,392 Elo+

VS

Team Averages
Level 12
1,529 SR
1,235 Elo+
Nemesis
Nemesis
Makemoney-777
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Solo
Xbalanque
Xbalanque
NippzMcGee
Xbalanque
Level 18
God Stats
7W - 5L
1,856 SR
Queue Stats
150W - 175L
1,336 Elo+
Party 2
Xing Tian
Xing Tian
SoupCANSwindler
Xing Tian
Level 26
God Stats
12W - 10L
1,500 SR
Queue Stats
229W - 264L
1,345 Elo+
Party 2
Discordia
Discordia
arogone
Discordia
Level 4
God Stats
3W - 2L
1,289 SR
Queue Stats
3W - 2L
1,081 Elo+
Solo
Osiris
Osiris
eded_08
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
18 / 2 / 6
10,270
642
15,467
9,821
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
14
6 / 1 / 9
8,911
557
11,927
12,335
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 3
9,071
567
5,526
12,844
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
13
7 / 1 / 4
8,711
544
5,391
6,389
2,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
13
6 / 1 / 10
9,014
563
4,094
4,785
2,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 8 / 0
4,977
311
602
8,124
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
NippzMcGee
Xbalanque
11
1 / 4 / 4
7,329
458
5,657
9,981
2,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
SoupCANSwindler
Xing Tian
9
1 / 6 / 1
5,825
364
7,026
14,296
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
arogone
Discordia
14
5 / 14 / 0
9,277
580
9,714
12,345
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
eded_08
Osiris
8
0 / 10 / 1
5,996
375
1,522
11,441
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
40
Kills
7
7
Deaths
42
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
18
2
6
10.5
W
Izanami
6
1
9
10.5
W
3
2
3
2.25
L
Nemesis
0
8
0
0
L
Xbalanque
NippzMcGee
Xbalanque
1
4
4
0.75
L
Xing Tian
SoupCANSwindler
Xing Tian
1
6
1
0.25
L
Discordia
arogone
Discordia
5
14
0
0.36
L
Osiris
eded_08
Osiris
0
10
1
0.05
W
Bakasura
7
1
4
9
W
Yemoja
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,405
Damage
24,521
46,174
Taken
56,187
19,606
Mitigated
25,996
19,269
Healing
1,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,467
1,452
0
2,951
9,821
3,457
1,752
4,030
5,716
48,564
0
W
Izanami
11,927
8,457
0
4,772
12,335
4,208
1,898
5,149
6,811
0
64,102
W
5,526
4,332
0
6,481
12,844
6,033
1,268
2,992
9,802
0
59,953
L
Nemesis
602
171
0
201
8,124
4,014
0
3,539
4,468
0
4,786
L
Xbalanque
NippzMcGee
Xbalanque
5,657
3,814
0
0
9,981
2,765
0
3,281
6,658
0
25,767
L
Xing Tian
SoupCANSwindler
Xing Tian
7,026
171
0
598
14,296
8,206
0
3,775
10,069
17,162
0
L
Discordia
arogone
Discordia
9,714
1,343
0
0
12,345
3,458
294
4,562
7,273
31,932
0
L
Osiris
eded_08
Osiris
1,522
470
0
264
11,441
7,553
126
3,570
7,700
0
12,174
W
Bakasura
5,391
4,366
0
1,628
6,389
2,975
5,222
1,161
5,178
0
21,436
W
Yemoja
4,094
786
3,124
313
4,785
2,933
588
2,808
1,927
12,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
33,404
372
Minions Killed
131
0
Camps Cleared
0
1,434,078
Distance Traveled
1,220,279
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,270
642
62
4
0
305,786
0
W
Izanami
8,911
557
117
7
0
297,259
1
W
Apollo
9,071
567
117
7
0
257,824
1
L
Nemesis
4,977
311
13
1
0
183,958
0
L
Xbalanque
7,329
458
41
3
0
269,301
0
L
Xing Tian
5,825
364
19
1
0
298,757
2
L
Discordia
9,277
580
46
3
0
247,706
0
L
Osiris
5,996
375
12
1
0
220,557
2
W
Bakasura
8,711
544
50
3
0
316,896
3
W
Yemoja
9,014
563
26
2
0
256,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role