Player Matchup

Fenrir
Fenrir
GShawv
Fenrir
Level 107
God Stats
10W - 1L
1,552 SR
Queue Stats
501W - 354L
1,680 Elo+
Party 1
Ah Puch
Ah Puch
coolino
Ah Puch
Level 68
God Stats
10W - 7L
1,607 SR
Queue Stats
568W - 369L
1,706 Elo+
Party 1
Cerberus
Cerberus
lordofmordor98
Cerberus
Level 46
God Stats
9W - 5L
1,609 SR
Queue Stats
184W - 149L
1,626 Elo+
Party 1
Team Averages
Level 74
1,589 SR
1,671 Elo+

VS

Team Averages
Level 99
1,406 SR
1,350 Elo+
Neith
Neith
Austin17303
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheRedBane
Kumbhakarna
Level 85
God Stats
1W - 3L
1,298 SR
Queue Stats
17W - 30L
1,275 Elo+
Party 2
Chronos
Chronos
TheRedBane69
Chronos
Level 89
God Stats
5W - 8L
1,421 SR
Queue Stats
67W - 83L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GShawv
Fenrir
10
2 / 0 / 6
6,896
690
6,103
6,206
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
coolino
Ah Puch
11
5 / 0 / 4
7,864
786
8,829
962
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
2 / 1 / 7
6,860
686
4,634
7,150
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,028
603
2,919
6,163
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
TheRedBane
Kumbhakarna
8
1 / 5 / 0
6,368
637
2,896
10,025
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
TheRedBane69
Chronos
8
0 / 2 / 1
5,865
587
2,871
5,775
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Fenrir
GShawv
Fenrir
2
0
6
5
L
Kumbhakarna
TheRedBane
Kumbhakarna
1
5
0
0.2
L
Chronos
TheRedBane69
Chronos
0
2
1
0.25
W
Ah Puch
coolino
Ah Puch
5
0
4
7
W
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
8,686
14,318
Taken
21,963
7,063
Mitigated
9,867
5,270
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,919
1,526
0
1,894
6,163
1,833
0
2,362
3,366
0
23,299
W
Fenrir
GShawv
Fenrir
6,103
1,788
0
2,143
6,206
3,379
675
1,780
4,426
0
19,646
L
Kumbhakarna
TheRedBane
Kumbhakarna
2,896
340
335
2,086
10,025
6,500
0
6,448
2,921
16,024
0
L
Chronos
TheRedBane69
Chronos
2,871
517
0
797
5,775
1,534
0
3,577
1,872
8,922
0
W
Ah Puch
coolino
Ah Puch
8,829
105
0
384
962
288
390
304
658
37,017
0
W
Cerberus
4,634
165
0
2,743
7,150
3,396
299
3,763
3,387
13,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,620
Gold Earned
18,261
123
Minions Killed
93
0
Camps Cleared
0
568,218
Distance Traveled
504,482
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,028
603
58
6
0
163,782
0
W
Fenrir
6,896
690
17
2
0
194,861
3
L
Kumbhakarna
6,368
637
17
2
0
164,228
3
L
Chronos
5,865
587
18
2
0
176,472
1
W
Ah Puch
7,864
786
78
8
0
191,394
0
W
Cerberus
6,860
686
28
3
0
181,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role