Player Matchup

Chronos
Chronos
CousinDenis
Chronos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,429 Elo+
Solo
Apollo
Apollo
Kevahunter
Apollo
Level 11
God Stats
42W - 23L
1,544 SR
Queue Stats
62W - 41L
1,423 Elo+
Party 2
Bakasura
Bakasura
ToxicMartyr
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 139L
1,603 Elo+
Party 2
Ra
Ra
Wyvern87
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 19L
1,925 Elo+
Party 3
Bacchus
Bacchus
cordnut
Bacchus
Level 62
God Stats
20W - 13L
1,710 SR
Queue Stats
271W - 254L
1,653 Elo+
Party 3
Team Averages
Level 52
1,551 SR
1,606 Elo+

VS

Team Averages
Level 53
1,726 SR
1,624 Elo+
Tiamat
Tiamat
Ackylis
Tiamat
Level 14
God Stats
36W - 19L
1,912 SR
Queue Stats
301W - 231L
1,621 Elo+
Party 1
Heimdallr
Heimdallr
Tantolus
Heimdallr
Level 104
God Stats
4W - 8L
1,824 SR
Queue Stats
211W - 166L
1,583 Elo+
Party 1
Thanatos
Thanatos
Veltzar
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,549 Elo+
Party 1
Cerberus
Cerberus
devilsoldier565
Cerberus
Level 115
God Stats
0W - 2L
1,893 SR
Queue Stats
123W - 101L
1,706 Elo+
Party 1
Raijin
Raijin
iheardthat
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CousinDenis
Chronos
18
3 / 6 / 6
11,768
512
8,982
17,254
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Kevahunter
Apollo
17
0 / 6 / 4
11,463
498
3,550
14,285
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
ToxicMartyr
Bakasura
20
17 / 3 / 4
16,180
703
25,421
22,816
11,587
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 1 / 12
14,227
619
22,839
18,818
15,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
cordnut
Bacchus
17
7 / 5 / 12
12,204
531
8,696
20,814
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ackylis
Tiamat
16
6 / 7 / 7
10,904
474
14,806
18,851
13,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Tantolus
Heimdallr
18
7 / 6 / 2
12,486
543
14,750
20,782
9,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Veltzar
Thanatos
17
3 / 11 / 7
10,967
477
10,392
21,455
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
1 / 7 / 4
10,399
452
13,767
23,212
16,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
iheardthat
Raijin
17
4 / 4 / 3
11,666
507
7,602
10,803
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
35
Kills
21
21
Deaths
35
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ackylis
Tiamat
6
7
7
1.36
W
Chronos
CousinDenis
Chronos
3
6
6
1
W
Apollo
Kevahunter
Apollo
0
6
4
0.33
L
Heimdallr
Tantolus
Heimdallr
7
6
2
1.33
W
Bakasura
ToxicMartyr
Bakasura
17
3
4
6.33
L
Thanatos
Veltzar
Thanatos
3
11
7
0.59
W
8
1
12
14
W
Bacchus
cordnut
Bacchus
7
5
12
2.6
L
Cerberus
1
7
4
0.43
L
Raijin
iheardthat
Raijin
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,488
Damage
61,317
93,987
Taken
95,103
58,325
Mitigated
52,577
37,561
Healing
36,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ackylis
Tiamat
14,806
1,611
273
7,373
18,851
13,438
872
10,986
7,520
53,816
0
W
Chronos
CousinDenis
Chronos
8,982
3,739
0
6,377
17,254
5,747
780
7,956
9,172
63,084
0
W
Apollo
Kevahunter
Apollo
3,550
2,221
0
2,967
14,285
4,969
2,556
1,140
13,145
0
61,290
L
Heimdallr
Tantolus
Heimdallr
14,750
5,580
0
5,902
20,782
9,762
3,130
2,956
16,461
0
90,133
W
Bakasura
ToxicMartyr
Bakasura
25,421
17,106
0
8,023
22,816
11,587
4,322
5,512
17,182
0
148,191
L
Thanatos
Veltzar
Thanatos
10,392
3,626
0
12,082
21,455
8,413
0
9,509
11,041
0
70,317
W
22,839
3,678
3,129
12,666
18,818
15,444
1,613
10,547
8,189
103,559
0
W
Bacchus
cordnut
Bacchus
8,696
1,190
510
3,889
20,814
20,578
412
10,818
9,864
21,812
0
L
Cerberus
13,767
729
0
9,213
23,212
16,961
230
15,539
7,008
73,412
0
L
Raijin
iheardthat
Raijin
7,602
468
0
1,643
10,803
4,003
54
2,533
7,043
74,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,842
Gold Earned
56,422
618
Minions Killed
671
0
Camps Cleared
0
2,397,494
Distance Traveled
1,897,505
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,904
474
88
4
0
396,703
3
W
Chronos
11,768
512
100
4
0
455,755
2
W
Apollo
11,463
498
111
5
0
518,100
1
L
Heimdallr
12,486
543
141
6
0
333,619
2
W
Bakasura
16,180
703
208
9
0
536,689
1
L
Thanatos
10,967
477
113
5
0
367,548
2
W
Ra
14,227
619
165
7
0
453,944
6
W
Bacchus
12,204
531
34
1
0
433,006
7
L
Cerberus
10,399
452
182
8
0
397,720
1
L
Raijin
11,666
507
147
6
0
401,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role