Player Matchup

Set
Set
AceNinja1
Set
Level 33
God Stats
2W - 1L
1,514 SR
Queue Stats
197W - 180L
1,604 Elo+
Party 2
Janus
Janus
Andres123453478
Janus
Level 7
God Stats
4W - 3L
1,593 SR
Queue Stats
23W - 18L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
BeefBoss
Danzaburou
Level 26
God Stats
5W - 5L
1,544 SR
Queue Stats
33W - 34L
1,576 Elo+
Party 2
Ymir
Ymir
TANATOOOOS
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 42L
1,854 Elo+
Party 1
Zhong Kui
Zhong Kui
itsbrittainy
Zhong Kui
Level 25
God Stats
6W - 4L
1,702 SR
Queue Stats
65W - 58L
1,685 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,685 Elo+

VS

Team Averages
Level 15
1,562 SR
1,686 Elo+
Poseidon
Poseidon
Dank Sales
Poseidon
Level 29
God Stats
7W - 12L
1,396 SR
Queue Stats
32W - 34L
1,587 Elo+
Solo
Tyr
Tyr
ImA_botRu
Tyr
Level 5
God Stats
5W - 5L
1,533 SR
Queue Stats
6W - 5L
1,576 Elo+
Solo
Arachne
Arachne
Seabruh fam
Arachne
Level 5
God Stats
3W - 0L
1,693 SR
Queue Stats
25W - 13L
1,851 Elo+
Solo
Vamana
Vamana
fatwhaleboy
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,634 Elo+
Solo
Scylla
Scylla
iiGenociderSyoii
Scylla
Level 13
God Stats
1W - 2L
1,688 SR
Queue Stats
18W - 10L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,192
419
1,221
4,705
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
4 / 3 / 0
6,354
635
3,009
5,129
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
BeefBoss
Danzaburou
7
1 / 2 / 2
4,825
483
3,232
4,722
1,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

7
2 / 2 / 4
5,265
527
2,652
8,228
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
itsbrittainy
Zhong Kui
11
1 / 1 / 1
5,916
592
6,598
7,236
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dank Sales
Poseidon
9
4 / 2 / 2
5,493
549
4,363
4,327
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 4
4,590
459
1,806
5,525
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Seabruh fam
Arachne
10
3 / 1 / 0
5,517
552
2,761
6,935
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
10
0 / 2 / 0
5,342
534
3,809
7,737
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
4 / 2 / 2
5,897
590
4,672
4,827
1,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
11
11
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
4
3
0
1.33
L
Danzaburou
BeefBoss
Danzaburou
1
2
2
1
W
Poseidon
Dank Sales
Poseidon
4
2
2
2.5
W
0
2
4
1
W
Arachne
Seabruh fam
Arachne
3
1
0
3
L
2
2
4
2
W
Vamana
0
2
0
0
W
4
2
2
2.5
L
Zhong Kui
itsbrittainy
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,712
Damage
17,411
30,020
Taken
29,351
13,376
Mitigated
12,167
11,497
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,221
631
0
1,742
4,705
1,382
0
574
4,081
0
13,534
L
3,009
341
0
787
5,129
1,677
0
2,502
2,602
30,823
0
L
Danzaburou
BeefBoss
Danzaburou
3,232
1,745
0
1,713
4,722
1,344
52
2,846
1,826
0
21,129
W
Poseidon
Dank Sales
Poseidon
4,363
395
0
718
4,327
1,057
152
1,680
2,615
25,037
0
W
1,806
63
0
2,159
5,525
3,005
0
1,453
4,056
0
8,636
W
Arachne
Seabruh fam
Arachne
2,761
1,807
0
2,123
6,935
1,981
0
1,512
5,398
0
29,488
L
2,652
671
0
2,752
8,228
3,393
0
3,113
4,969
10,906
0
W
Vamana
3,809
1,380
0
3,071
7,737
4,318
0
5,657
1,630
0
29,474
W
4,672
452
0
993
4,827
1,806
186
1,362
3,393
27,342
0
L
Zhong Kui
itsbrittainy
Zhong Kui
6,598
1,370
0
4,503
7,236
5,580
425
0
6,786
35,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
26,839
249
Minions Killed
218
0
Camps Cleared
0
796,222
Distance Traveled
932,485
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,192
419
33
3
0
111,411
0
L
Janus
6,354
635
75
8
0
184,088
3
L
Danzaburou
4,825
483
43
4
0
158,145
1
W
Poseidon
5,493
549
35
4
0
185,974
2
W
Tyr
4,590
459
19
2
0
174,064
3
W
Arachne
5,517
552
60
6
0
199,221
1
L
Ymir
5,265
527
13
1
0
193,832
2
W
Vamana
5,342
534
56
6
0
186,755
0
W
Scylla
5,897
590
48
5
0
186,471
1
L
Zhong Kui
5,916
592
85
9
0
148,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role